| /* |
| * Copyright © 2018 Timothy Arceri |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #ifndef GL_NIR_H |
| #define GL_NIR_H |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #include <stdbool.h> |
| |
| struct nir_shader; |
| struct gl_constants; |
| struct gl_linked_shader; |
| struct gl_shader_program; |
| |
| bool gl_nir_lower_atomics(nir_shader *shader, |
| const struct gl_shader_program *shader_program, |
| bool use_binding_as_idx); |
| |
| bool gl_nir_lower_images(nir_shader *shader, bool bindless_only); |
| bool gl_nir_lower_samplers(nir_shader *shader, |
| const struct gl_shader_program *shader_program); |
| bool gl_nir_lower_samplers_as_deref(nir_shader *shader, |
| const struct gl_shader_program *shader_program); |
| |
| bool gl_nir_lower_blend_equation_advanced(nir_shader *sh, bool coherent); |
| |
| bool gl_nir_lower_buffers(nir_shader *shader, |
| const struct gl_shader_program *shader_program); |
| |
| void gl_nir_lower_discard_flow(nir_shader *shader); |
| |
| void gl_nir_lower_named_interface_blocks(struct gl_shader_program *prog); |
| |
| void gl_nir_lower_packed_varyings(const struct gl_constants *consts, |
| struct gl_shader_program *prog, |
| void *mem_ctx, unsigned locations_used, |
| const uint8_t *components, |
| nir_variable_mode mode, |
| unsigned gs_input_vertices, |
| struct gl_linked_shader *linked_shader, |
| bool disable_varying_packing, |
| bool disable_xfb_packing, bool xfb_enabled); |
| |
| void gl_nir_inline_functions(nir_shader *shader); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* GL_NIR_H */ |