| /* |
| * Copyright © 2021 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| static bool |
| lower_single_sampled_instr(nir_builder *b, |
| nir_intrinsic_instr *intrin, |
| UNUSED void *cb_data) |
| { |
| nir_def *lowered; |
| switch (intrin->intrinsic) { |
| case nir_intrinsic_load_sample_id: |
| b->cursor = nir_before_instr(&intrin->instr); |
| lowered = nir_imm_int(b, 0); |
| break; |
| |
| case nir_intrinsic_load_sample_pos: |
| b->cursor = nir_before_instr(&intrin->instr); |
| lowered = nir_imm_vec2(b, 0.5, 0.5); |
| break; |
| |
| case nir_intrinsic_load_sample_mask_in: |
| /* Don't lower to helper invocations if helper invocations are going |
| * to be lowered right back to sample mask. |
| */ |
| if (b->shader->options->lower_helper_invocation) |
| return false; |
| |
| b->cursor = nir_before_instr(&intrin->instr); |
| lowered = nir_b2i32(b, nir_inot(b, nir_load_helper_invocation(b, 1))); |
| break; |
| |
| case nir_intrinsic_interp_deref_at_centroid: |
| case nir_intrinsic_interp_deref_at_sample: |
| b->cursor = nir_before_instr(&intrin->instr); |
| lowered = nir_load_deref(b, nir_src_as_deref(intrin->src[0])); |
| break; |
| |
| case nir_intrinsic_load_barycentric_centroid: |
| case nir_intrinsic_load_barycentric_sample: |
| case nir_intrinsic_load_barycentric_at_sample: |
| b->cursor = nir_before_instr(&intrin->instr); |
| lowered = nir_load_barycentric(b, nir_intrinsic_load_barycentric_pixel, |
| nir_intrinsic_interp_mode(intrin)); |
| |
| if (nir_intrinsic_interp_mode(intrin) == INTERP_MODE_NOPERSPECTIVE) { |
| BITSET_SET(b->shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL); |
| } else { |
| BITSET_SET(b->shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL); |
| } |
| break; |
| |
| default: |
| return false; |
| } |
| |
| nir_def_replace(&intrin->def, lowered); |
| return true; |
| } |
| |
| /* Assume the fragment shader is single-sampled and lower accordingly |
| * |
| * This drops sample/centroid qualifiers from all input variables, forces |
| * barycentrics to pixel, and constant-folds various built-ins. |
| */ |
| bool |
| nir_lower_single_sampled(nir_shader *shader) |
| { |
| assert(shader->info.stage == MESA_SHADER_FRAGMENT); |
| |
| bool progress = false; |
| nir_foreach_shader_in_variable(var, shader) { |
| if (var->data.sample) { |
| var->data.sample = false; |
| progress = true; |
| } |
| if (var->data.centroid) { |
| var->data.centroid = false; |
| progress = true; |
| } |
| } |
| |
| /* We're going to get rid of any uses of these */ |
| BITSET_CLEAR(shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_PERSP_SAMPLE); |
| BITSET_CLEAR(shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID); |
| BITSET_CLEAR(shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_LINEAR_SAMPLE); |
| BITSET_CLEAR(shader->info.system_values_read, |
| SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID); |
| |
| return nir_shader_intrinsics_pass(shader, lower_single_sampled_instr, |
| nir_metadata_control_flow, |
| NULL) || |
| progress; |
| } |