| /* |
| * Copyright © 2022 Google, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| /* |
| * A helper to create a passthrough TCS shader for drivers that cannot handle |
| * having a TES without TCS. |
| * |
| * Uses the load_tess_level_outer_default and load_tess_level_inner_default |
| * intrinsics to load the gl_TessLevelOuter and gl_TessLevelInner values, |
| * so driver will somehow need to implement those to load the values set |
| * by pipe_context::set_tess_state() or similar. |
| */ |
| |
| nir_shader * |
| nir_create_passthrough_tcs_impl(const nir_shader_compiler_options *options, |
| unsigned *locations, unsigned num_locations, |
| uint8_t patch_vertices) |
| { |
| nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_TESS_CTRL, options, |
| "tcs passthrough"); |
| |
| nir_variable *in_inner = |
| nir_create_variable_with_location(b.shader, nir_var_system_value, |
| SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT, glsl_vec_type(2)); |
| |
| nir_variable *out_inner = |
| nir_create_variable_with_location(b.shader, nir_var_shader_out, |
| VARYING_SLOT_TESS_LEVEL_INNER, glsl_vec_type(2)); |
| |
| nir_def *inner = nir_load_var(&b, in_inner); |
| nir_store_var(&b, out_inner, inner, 0x3); |
| |
| nir_variable *in_outer = |
| nir_create_variable_with_location(b.shader, nir_var_system_value, |
| SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT, glsl_vec4_type()); |
| |
| nir_variable *out_outer = |
| nir_create_variable_with_location(b.shader, nir_var_shader_out, |
| VARYING_SLOT_TESS_LEVEL_OUTER, glsl_vec4_type()); |
| |
| nir_def *outer = nir_load_var(&b, in_outer); |
| nir_store_var(&b, out_outer, outer, 0xf); |
| |
| nir_def *id = nir_load_invocation_id(&b); |
| for (unsigned i = 0; i < num_locations; i++) { |
| const struct glsl_type *type; |
| unsigned semantic = locations[i]; |
| |
| /* These are illegal in TCS. */ |
| if (semantic == VARYING_SLOT_EDGE || |
| semantic == VARYING_SLOT_PRIMITIVE_ID || |
| semantic == VARYING_SLOT_LAYER || |
| semantic == VARYING_SLOT_VIEWPORT || |
| semantic == VARYING_SLOT_VIEW_INDEX || |
| semantic == VARYING_SLOT_VIEWPORT_MASK || |
| semantic == VARYING_SLOT_PRIMITIVE_SHADING_RATE) |
| continue; |
| |
| type = glsl_array_type(glsl_vec4_type(), 0, 0); |
| |
| nir_variable *in = nir_create_variable_with_location(b.shader, nir_var_shader_in, |
| semantic, type); |
| |
| nir_variable *out = nir_create_variable_with_location(b.shader, nir_var_shader_out, |
| semantic, type); |
| |
| /* no need to use copy_var to save a lower pass */ |
| nir_def *value = nir_load_array_var(&b, in, id); |
| nir_store_array_var(&b, out, id, value, 0xf); |
| } |
| |
| b.shader->info.tess.tcs_vertices_out = patch_vertices; |
| |
| nir_validate_shader(b.shader, "in nir_create_passthrough_tcs"); |
| |
| return b.shader; |
| } |
| |
| nir_shader * |
| nir_create_passthrough_tcs(const nir_shader_compiler_options *options, |
| const nir_shader *vs, uint8_t patch_vertices) |
| { |
| unsigned locations[MAX_VARYING]; |
| unsigned num_outputs = 0; |
| |
| nir_foreach_shader_out_variable(var, vs) { |
| assert(num_outputs < ARRAY_SIZE(locations)); |
| locations[num_outputs++] = var->data.location; |
| } |
| |
| return nir_create_passthrough_tcs_impl(options, locations, num_outputs, patch_vertices); |
| } |