| /* |
| * Copyright © 2023 Valve Corporation |
| * SPDX-License-Identifier: MIT |
| */ |
| |
| #ifndef NIR_TESTS_NIR_TEST_H |
| #define NIR_TESTS_NIR_TEST_H |
| |
| #include <gtest/gtest.h> |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| class nir_test : public ::testing::Test { |
| protected: |
| nir_test(const char *name) |
| { |
| glsl_type_singleton_init_or_ref(); |
| |
| _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "%s", name); |
| b = &_b; |
| } |
| |
| virtual ~nir_test() |
| { |
| if (HasFailure()) { |
| printf("\nShader from the failed test:\n\n"); |
| nir_print_shader(b->shader, stdout); |
| } |
| |
| ralloc_free(b->shader); |
| |
| glsl_type_singleton_decref(); |
| } |
| |
| nir_shader_compiler_options options = {}; |
| nir_builder _b; |
| nir_builder *b; |
| }; |
| |
| #endif |