| /* |
| * Copyright (c) 2020 Etnaviv Project |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Christian Gmeiner <[email protected]> |
| */ |
| |
| #include <gtest/gtest.h> |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| class nir_opt_peephole_select_test : public ::testing::Test { |
| protected: |
| nir_opt_peephole_select_test(); |
| ~nir_opt_peephole_select_test(); |
| |
| nir_builder bld; |
| }; |
| |
| nir_opt_peephole_select_test::nir_opt_peephole_select_test() |
| { |
| glsl_type_singleton_init_or_ref(); |
| |
| static const nir_shader_compiler_options options = { }; |
| bld = nir_builder_init_simple_shader(MESA_SHADER_VERTEX, &options, "peephole test"); |
| } |
| |
| nir_opt_peephole_select_test::~nir_opt_peephole_select_test() |
| { |
| ralloc_free(bld.shader); |
| glsl_type_singleton_decref(); |
| } |
| |
| TEST_F(nir_opt_peephole_select_test, opt_load_ubo_no_speculate) |
| { |
| /* Tests that opt_peephole_select does not optimize ubo loads: |
| * |
| * impl main { |
| * block b0: // preds: |
| * 32 %0 = load_const (0x00000001) |
| * 32 %1 = load_const (0x00000002) |
| * 32 %2 = load_const (0x0000000a = 10) |
| * 1 %3 = ieq %0 (0x1), %1 (0x2) |
| * // succs: b1 b2 |
| * if %3 { |
| * block b1: // preds: b0 |
| * 32 %4 = @load_ubo (%0 (0x1), %2 (0xa)) (access=0, align_mul=16, align_offset=0, range_base=16, range=16) |
| * // succs: b3 |
| * } else { |
| * block b2: // preds: b0 |
| * 32 %5 = @load_ubo (%0 (0x1), %2 (0xa)) (access=0, align_mul=16, align_offset=0, range_base=16, range=16) |
| * // succs: b3 |
| * } |
| * block b3: // preds: b1 b2, succs: b4 |
| * block b4: |
| * } |
| */ |
| nir_function *main = nir_shader_get_function_for_name(bld.shader, "main"); |
| |
| nir_def *one = nir_imm_int(&bld, 1); |
| nir_def *two = nir_imm_int(&bld, 2); |
| nir_def *ten = nir_imm_int(&bld, 10); |
| |
| nir_def *cmp_result = nir_ieq(&bld, one, two); |
| nir_push_if(&bld, cmp_result); |
| |
| nir_load_ubo(&bld, 1, 32, one, ten, (gl_access_qualifier)0, 16, 0, 16, 16); |
| |
| nir_push_else(&bld, NULL); |
| |
| nir_load_ubo(&bld, 1, 32, one, ten, (gl_access_qualifier)0, 16, 0, 16, 16); |
| |
| nir_pop_if(&bld, NULL); |
| |
| nir_index_blocks(main->impl); |
| EXPECT_EQ(main->impl->num_blocks, 4); |
| |
| ASSERT_FALSE(nir_opt_peephole_select(bld.shader, 16, true, true)); |
| nir_validate_shader(bld.shader, NULL); |
| |
| nir_index_blocks(main->impl); |
| EXPECT_EQ(main->impl->num_blocks, 4); |
| } |
| |
| TEST_F(nir_opt_peephole_select_test, opt_load_ubo_speculate) |
| { |
| /* Tests that opt_peephole_select correctly optimizes speculative ubo loads: |
| * |
| * impl main { |
| * block b0: // preds: |
| * 32 %0 = load_const (0x00000001) |
| * 32 %1 = load_const (0x00000002) |
| * 32 %2 = load_const (0x0000000a = 10) |
| * 1 %3 = ieq %0 (0x1), %1 (0x2) |
| * // succs: b1 b2 |
| * if %3 { |
| * block b1: // preds: b0 |
| * 32 %4 = @load_ubo (%0 (0x1), %2 (0xa)) (access=4096, align_mul=16, align_offset=0, range_base=16, range=16) |
| * // succs: b3 |
| * } else { |
| * block b2: // preds: b0 |
| * 32 %5 = @load_ubo (%0 (0x1), %2 (0xa)) (access=4096, align_mul=16, align_offset=0, range_base=16, range=16) |
| * // succs: b3 |
| * } |
| * block b3: // preds: b1 b2, succs: b4 |
| * block b4: |
| *} |
| */ |
| nir_function *main = nir_shader_get_function_for_name(bld.shader, "main"); |
| |
| nir_def *one = nir_imm_int(&bld, 1); |
| nir_def *two = nir_imm_int(&bld, 2); |
| nir_def *ten = nir_imm_int(&bld, 10); |
| |
| nir_def *cmp_result = nir_ieq(&bld, one, two); |
| nir_push_if(&bld, cmp_result); |
| |
| nir_load_ubo(&bld, 1, 32, one, ten, (gl_access_qualifier)ACCESS_CAN_SPECULATE, 16, 0, 16, 16); |
| |
| nir_push_else(&bld, NULL); |
| |
| nir_load_ubo(&bld, 1, 32, one, ten, (gl_access_qualifier)ACCESS_CAN_SPECULATE, 16, 0, 16, 16); |
| |
| nir_pop_if(&bld, NULL); |
| |
| nir_index_blocks(main->impl); |
| EXPECT_EQ(main->impl->num_blocks, 4); |
| |
| ASSERT_TRUE(nir_opt_peephole_select(bld.shader, 16, true, true)); |
| nir_validate_shader(bld.shader, NULL); |
| |
| nir_index_blocks(main->impl); |
| EXPECT_EQ(main->impl->num_blocks, 1); |
| } |