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/*
* Copyright © 2015-2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_compiler.h"
#include "brw_eu.h"
#include "brw_nir.h"
#include "brw_private.h"
#include "dev/intel_debug.h"
#include "compiler/nir/nir.h"
#include "util/u_debug.h"
const struct nir_shader_compiler_options brw_scalar_nir_options = {
.avoid_ternary_with_two_constants = true,
.compact_arrays = true,
.discard_is_demote = true,
.divergence_analysis_options =
(nir_divergence_single_patch_per_tcs_subgroup |
nir_divergence_single_patch_per_tes_subgroup |
nir_divergence_shader_record_ptr_uniform),
.force_indirect_unrolling = nir_var_function_temp,
.has_bfe = true,
.has_bfi = true,
.has_bfm = true,
.has_pack_32_4x8 = true,
.has_uclz = true,
.lower_base_vertex = true,
.lower_bitfield_extract = true,
.lower_bitfield_insert = true,
.lower_device_index_to_zero = true,
.lower_fdiv = true,
.lower_fisnormal = true,
.lower_flrp16 = true,
.lower_flrp64 = true,
.lower_fmod = true,
.lower_hadd64 = true,
.lower_insert_byte = true,
.lower_insert_word = true,
.lower_isign = true,
.lower_ldexp = true,
.lower_pack_half_2x16 = true,
.lower_pack_snorm_2x16 = true,
.lower_pack_snorm_4x8 = true,
.lower_pack_unorm_2x16 = true,
.lower_pack_unorm_4x8 = true,
.lower_scmp = true,
.lower_to_scalar = true,
.lower_uadd_carry = true,
.lower_ufind_msb = true,
.lower_uniforms_to_ubo = true,
.lower_unpack_half_2x16 = true,
.lower_unpack_snorm_2x16 = true,
.lower_unpack_snorm_4x8 = true,
.lower_unpack_unorm_2x16 = true,
.lower_unpack_unorm_4x8 = true,
.lower_usub_borrow = true,
.max_unroll_iterations = 32,
.support_16bit_alu = true,
.vectorize_io = true,
.vectorize_tess_levels = true,
.vertex_id_zero_based = true,
.scalarize_ddx = true,
.support_indirect_inputs = (uint8_t)BITFIELD_MASK(PIPE_SHADER_TYPES),
.support_indirect_outputs = (uint8_t)BITFIELD_MASK(PIPE_SHADER_TYPES),
.per_view_unique_driver_locations = true,
.compact_view_index = true,
};
struct brw_compiler *
brw_compiler_create(void *mem_ctx, const struct intel_device_info *devinfo)
{
struct brw_compiler *compiler = rzalloc(mem_ctx, struct brw_compiler);
assert(devinfo->ver >= 9);
compiler->devinfo = devinfo;
brw_init_isa_info(&compiler->isa, devinfo);
brw_fs_alloc_reg_sets(compiler);
compiler->precise_trig = debug_get_bool_option("INTEL_PRECISE_TRIG", false);
compiler->use_tcs_multi_patch = devinfo->ver >= 12;
compiler->indirect_ubos_use_sampler = devinfo->ver < 12;
compiler->lower_dpas = devinfo->verx10 < 125 ||
intel_device_info_is_mtl(devinfo) ||
(intel_device_info_is_arl(devinfo) &&
devinfo->platform != INTEL_PLATFORM_ARL_H) ||
debug_get_bool_option("INTEL_LOWER_DPAS", false);
nir_lower_int64_options int64_options =
nir_lower_imul64 |
nir_lower_isign64 |
nir_lower_divmod64 |
nir_lower_imul_high64 |
nir_lower_find_lsb64 |
nir_lower_ufind_msb64 |
nir_lower_bit_count64 |
nir_lower_iadd3_64;
nir_lower_doubles_options fp64_options =
nir_lower_drcp |
nir_lower_dsqrt |
nir_lower_drsq |
nir_lower_dsign |
nir_lower_dtrunc |
nir_lower_dfloor |
nir_lower_dceil |
nir_lower_dfract |
nir_lower_dround_even |
nir_lower_dmod |
nir_lower_dsub |
nir_lower_ddiv;
if (!devinfo->has_64bit_float || INTEL_DEBUG(DEBUG_SOFT64))
fp64_options |= nir_lower_fp64_full_software;
if (!devinfo->has_64bit_int)
int64_options |= (nir_lower_int64_options)~0;
/* The Bspec's section titled "Instruction_multiply[DevBDW+]" claims that
* destination type can be Quadword and source type Doubleword for Gfx8 and
* Gfx9. So, lower 64 bit multiply instruction on rest of the platforms.
*/
if (devinfo->ver > 9)
int64_options |= nir_lower_imul_2x32_64;
if (devinfo->ver >= 20)
int64_options |= (nir_lower_icmp64 | nir_lower_minmax64 |
nir_lower_logic64 | nir_lower_ufind_msb64 |
nir_lower_bit_count64 |
nir_lower_bcsel64 |
nir_lower_extract64 | nir_lower_scan_reduce_bitwise64 |
nir_lower_scan_reduce_iadd64 | nir_lower_subgroup_shuffle64 |
nir_lower_iadd_sat64 | nir_lower_uadd_sat64);
/* We want the GLSL compiler to emit code that uses condition codes */
for (int i = 0; i < MESA_ALL_SHADER_STAGES; i++) {
struct nir_shader_compiler_options *nir_options =
rzalloc(compiler, struct nir_shader_compiler_options);
*nir_options = brw_scalar_nir_options;
int64_options |= nir_lower_usub_sat64;
/* Gfx11 loses LRP. */
nir_options->lower_flrp32 = devinfo->ver >= 11;
nir_options->lower_fpow = devinfo->ver >= 12;
nir_options->has_rotate16 = devinfo->ver >= 11;
nir_options->has_rotate32 = devinfo->ver >= 11;
nir_options->has_iadd3 = devinfo->verx10 >= 125;
nir_options->has_sdot_4x8 = devinfo->ver >= 12;
nir_options->has_udot_4x8 = devinfo->ver >= 12;
nir_options->has_sudot_4x8 = devinfo->ver >= 12;
nir_options->has_sdot_4x8_sat = devinfo->ver >= 12;
nir_options->has_udot_4x8_sat = devinfo->ver >= 12;
nir_options->has_sudot_4x8_sat = devinfo->ver >= 12;
nir_options->lower_int64_options = int64_options;
nir_options->lower_doubles_options = fp64_options;
nir_options->unify_interfaces = i < MESA_SHADER_FRAGMENT;
nir_options->force_indirect_unrolling |=
brw_nir_no_indirect_mask(compiler, i);
if (compiler->use_tcs_multi_patch) {
/* TCS MULTI_PATCH mode has multiple patches per subgroup */
nir_options->divergence_analysis_options &=
~nir_divergence_single_patch_per_tcs_subgroup;
}
if (devinfo->ver < 12)
nir_options->divergence_analysis_options |=
nir_divergence_single_prim_per_subgroup;
compiler->nir_options[i] = nir_options;
}
compiler->mesh.mue_header_packing =
(unsigned)debug_get_num_option("INTEL_MESH_HEADER_PACKING", 3);
compiler->mesh.mue_compaction =
debug_get_bool_option("INTEL_MESH_COMPACTION", true);
return compiler;
}
static void
insert_u64_bit(uint64_t *val, bool add)
{
*val = (*val << 1) | !!add;
}
uint64_t
brw_get_compiler_config_value(const struct brw_compiler *compiler)
{
uint64_t config = 0;
unsigned bits = 0;
insert_u64_bit(&config, compiler->precise_trig);
bits++;
insert_u64_bit(&config, compiler->lower_dpas);
bits++;
insert_u64_bit(&config, compiler->mesh.mue_compaction);
bits++;
uint64_t mask = DEBUG_DISK_CACHE_MASK;
bits += util_bitcount64(mask);
u_foreach_bit64(bit, mask)
insert_u64_bit(&config, INTEL_DEBUG(1ULL << bit));
mask = SIMD_DISK_CACHE_MASK;
bits += util_bitcount64(mask);
u_foreach_bit64(bit, mask)
insert_u64_bit(&config, (intel_simd & (1ULL << bit)) != 0);
mask = 3;
bits += util_bitcount64(mask);
u_foreach_bit64(bit, mask)
insert_u64_bit(&config, (compiler->mesh.mue_header_packing & (1ULL << bit)) != 0);
assert(bits <= util_bitcount64(UINT64_MAX));
return config;
}
void
brw_device_sha1(char *hex,
const struct intel_device_info *devinfo) {
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
brw_device_sha1_update(&ctx, devinfo);
unsigned char result[20];
_mesa_sha1_final(&ctx, result);
_mesa_sha1_format(hex, result);
}
unsigned
brw_prog_data_size(gl_shader_stage stage)
{
static const size_t stage_sizes[] = {
[MESA_SHADER_VERTEX] = sizeof(struct brw_vs_prog_data),
[MESA_SHADER_TESS_CTRL] = sizeof(struct brw_tcs_prog_data),
[MESA_SHADER_TESS_EVAL] = sizeof(struct brw_tes_prog_data),
[MESA_SHADER_GEOMETRY] = sizeof(struct brw_gs_prog_data),
[MESA_SHADER_FRAGMENT] = sizeof(struct brw_wm_prog_data),
[MESA_SHADER_COMPUTE] = sizeof(struct brw_cs_prog_data),
[MESA_SHADER_TASK] = sizeof(struct brw_task_prog_data),
[MESA_SHADER_MESH] = sizeof(struct brw_mesh_prog_data),
[MESA_SHADER_RAYGEN] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_ANY_HIT] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_CLOSEST_HIT] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_MISS] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_INTERSECTION] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_CALLABLE] = sizeof(struct brw_bs_prog_data),
[MESA_SHADER_KERNEL] = sizeof(struct brw_cs_prog_data),
};
assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_sizes));
return stage_sizes[stage];
}
unsigned
brw_prog_key_size(gl_shader_stage stage)
{
static const size_t stage_sizes[] = {
[MESA_SHADER_VERTEX] = sizeof(struct brw_vs_prog_key),
[MESA_SHADER_TESS_CTRL] = sizeof(struct brw_tcs_prog_key),
[MESA_SHADER_TESS_EVAL] = sizeof(struct brw_tes_prog_key),
[MESA_SHADER_GEOMETRY] = sizeof(struct brw_gs_prog_key),
[MESA_SHADER_FRAGMENT] = sizeof(struct brw_wm_prog_key),
[MESA_SHADER_COMPUTE] = sizeof(struct brw_cs_prog_key),
[MESA_SHADER_TASK] = sizeof(struct brw_task_prog_key),
[MESA_SHADER_MESH] = sizeof(struct brw_mesh_prog_key),
[MESA_SHADER_RAYGEN] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_ANY_HIT] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_CLOSEST_HIT] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_MISS] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_INTERSECTION] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_CALLABLE] = sizeof(struct brw_bs_prog_key),
[MESA_SHADER_KERNEL] = sizeof(struct brw_cs_prog_key),
};
assert((int)stage >= 0 && stage < ARRAY_SIZE(stage_sizes));
return stage_sizes[stage];
}
void
brw_write_shader_relocs(const struct brw_isa_info *isa,
void *program,
const struct brw_stage_prog_data *prog_data,
struct brw_shader_reloc_value *values,
unsigned num_values)
{
for (unsigned i = 0; i < prog_data->num_relocs; i++) {
assert(prog_data->relocs[i].offset % 8 == 0);
void *dst = program + prog_data->relocs[i].offset;
for (unsigned j = 0; j < num_values; j++) {
if (prog_data->relocs[i].id == values[j].id) {
uint32_t value = values[j].value + prog_data->relocs[i].delta;
switch (prog_data->relocs[i].type) {
case BRW_SHADER_RELOC_TYPE_U32:
*(uint32_t *)dst = value;
break;
case BRW_SHADER_RELOC_TYPE_MOV_IMM:
brw_update_reloc_imm(isa, dst, value);
break;
default:
unreachable("Invalid relocation type");
}
break;
}
}
}
}
void
brw_stage_prog_data_add_printf(struct brw_stage_prog_data *prog_data,
void *mem_ctx,
const u_printf_info *print)
{
prog_data->printf_info_count++;
prog_data->printf_info = reralloc(mem_ctx, prog_data->printf_info,
u_printf_info,
prog_data->printf_info_count);
prog_data->printf_info[prog_data->printf_info_count - 1] = *print;
if (print->string_size > 0) {
prog_data->printf_info[prog_data->printf_info_count - 1].strings =
ralloc_size(mem_ctx, print->string_size);
memcpy(prog_data->printf_info[prog_data->printf_info_count - 1].strings,
print->strings, print->string_size);
}
if (print->num_args > 0) {
prog_data->printf_info[prog_data->printf_info_count - 1].arg_sizes =
ralloc_array(mem_ctx, __typeof__(*print->arg_sizes), print->num_args);
memcpy(prog_data->printf_info[prog_data->printf_info_count - 1].arg_sizes,
print->arg_sizes, sizeof(print->arg_sizes[0]) *print->num_args);
}
}