| /* |
| * Copyright © 2010 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Eric Anholt <[email protected]> |
| * |
| */ |
| |
| #pragma once |
| |
| #include "brw_cfg.h" |
| #include "brw_compiler.h" |
| #include "brw_ir_allocator.h" |
| #include "brw_ir_fs.h" |
| #include "brw_fs_live_variables.h" |
| #include "brw_ir_performance.h" |
| #include "compiler/nir/nir.h" |
| |
| struct bblock_t; |
| namespace { |
| struct acp_entry; |
| } |
| |
| struct fs_visitor; |
| |
| namespace brw { |
| /** |
| * Register pressure analysis of a shader. Estimates how many registers |
| * are live at any point of the program in GRF units. |
| */ |
| struct register_pressure { |
| register_pressure(const fs_visitor *v); |
| ~register_pressure(); |
| |
| analysis_dependency_class |
| dependency_class() const |
| { |
| return (DEPENDENCY_INSTRUCTION_IDENTITY | |
| DEPENDENCY_INSTRUCTION_DATA_FLOW | |
| DEPENDENCY_VARIABLES); |
| } |
| |
| bool |
| validate(const fs_visitor *) const |
| { |
| /* FINISHME */ |
| return true; |
| } |
| |
| unsigned *regs_live_at_ip; |
| }; |
| |
| class def_analysis { |
| public: |
| def_analysis(const fs_visitor *v); |
| ~def_analysis(); |
| |
| fs_inst * |
| get(const brw_reg ®) const |
| { |
| return reg.file == VGRF && reg.nr < def_count ? |
| def_insts[reg.nr] : NULL; |
| } |
| |
| bblock_t * |
| get_block(const brw_reg ®) const |
| { |
| return reg.file == VGRF && reg.nr < def_count ? |
| def_blocks[reg.nr] : NULL; |
| } |
| |
| uint32_t |
| get_use_count(const brw_reg ®) const |
| { |
| return reg.file == VGRF && reg.nr < def_count ? |
| def_use_counts[reg.nr] : 0; |
| } |
| |
| unsigned count() const { return def_count; } |
| unsigned ssa_count() const; |
| |
| void print_stats(const fs_visitor *) const; |
| |
| analysis_dependency_class |
| dependency_class() const |
| { |
| return DEPENDENCY_INSTRUCTION_IDENTITY | |
| DEPENDENCY_INSTRUCTION_DATA_FLOW | |
| DEPENDENCY_VARIABLES | |
| DEPENDENCY_BLOCKS; |
| } |
| |
| bool validate(const fs_visitor *) const; |
| |
| private: |
| void mark_invalid(int); |
| bool fully_defines(const fs_visitor *v, fs_inst *); |
| void update_for_reads(const idom_tree &idom, bblock_t *block, fs_inst *); |
| void update_for_write(const fs_visitor *v, bblock_t *block, fs_inst *); |
| |
| fs_inst **def_insts; |
| bblock_t **def_blocks; |
| uint32_t *def_use_counts; |
| unsigned def_count; |
| }; |
| } |
| |
| #define UBO_START ((1 << 16) - 4) |
| |
| /** |
| * Scratch data used when compiling a GLSL geometry shader. |
| */ |
| struct brw_gs_compile |
| { |
| struct brw_gs_prog_key key; |
| struct intel_vue_map input_vue_map; |
| |
| unsigned control_data_bits_per_vertex; |
| unsigned control_data_header_size_bits; |
| }; |
| |
| namespace brw { |
| class fs_builder; |
| } |
| |
| struct brw_shader_stats { |
| const char *scheduler_mode; |
| unsigned promoted_constants; |
| unsigned spill_count; |
| unsigned fill_count; |
| unsigned max_register_pressure; |
| unsigned non_ssa_registers_after_nir; |
| }; |
| |
| /** Register numbers for thread payload fields. */ |
| struct thread_payload { |
| /** The number of thread payload registers the hardware will supply. */ |
| uint8_t num_regs; |
| |
| virtual ~thread_payload() = default; |
| |
| protected: |
| thread_payload() : num_regs() {} |
| }; |
| |
| struct vs_thread_payload : public thread_payload { |
| vs_thread_payload(const fs_visitor &v); |
| |
| brw_reg urb_handles; |
| }; |
| |
| struct tcs_thread_payload : public thread_payload { |
| tcs_thread_payload(const fs_visitor &v); |
| |
| brw_reg patch_urb_output; |
| brw_reg primitive_id; |
| brw_reg icp_handle_start; |
| }; |
| |
| struct tes_thread_payload : public thread_payload { |
| tes_thread_payload(const fs_visitor &v); |
| |
| brw_reg patch_urb_input; |
| brw_reg primitive_id; |
| brw_reg coords[3]; |
| brw_reg urb_output; |
| }; |
| |
| struct gs_thread_payload : public thread_payload { |
| gs_thread_payload(fs_visitor &v); |
| |
| brw_reg urb_handles; |
| brw_reg primitive_id; |
| brw_reg instance_id; |
| brw_reg icp_handle_start; |
| }; |
| |
| struct fs_thread_payload : public thread_payload { |
| fs_thread_payload(const fs_visitor &v, |
| bool &source_depth_to_render_target); |
| |
| uint8_t subspan_coord_reg[2]; |
| uint8_t source_depth_reg[2]; |
| uint8_t source_w_reg[2]; |
| uint8_t aa_dest_stencil_reg[2]; |
| uint8_t dest_depth_reg[2]; |
| uint8_t sample_pos_reg[2]; |
| uint8_t sample_mask_in_reg[2]; |
| uint8_t barycentric_coord_reg[INTEL_BARYCENTRIC_MODE_COUNT][2]; |
| |
| uint8_t depth_w_coef_reg; |
| uint8_t pc_bary_coef_reg; |
| uint8_t npc_bary_coef_reg; |
| uint8_t sample_offsets_reg; |
| }; |
| |
| struct cs_thread_payload : public thread_payload { |
| cs_thread_payload(const fs_visitor &v); |
| |
| void load_subgroup_id(const brw::fs_builder &bld, brw_reg &dest) const; |
| |
| brw_reg local_invocation_id[3]; |
| |
| brw_reg inline_parameter; |
| |
| protected: |
| brw_reg subgroup_id_; |
| }; |
| |
| struct task_mesh_thread_payload : public cs_thread_payload { |
| task_mesh_thread_payload(fs_visitor &v); |
| |
| brw_reg extended_parameter_0; |
| brw_reg local_index; |
| |
| brw_reg urb_output; |
| |
| /* URB to read Task memory inputs. Only valid for MESH stage. */ |
| brw_reg task_urb_input; |
| }; |
| |
| struct bs_thread_payload : public thread_payload { |
| bs_thread_payload(const fs_visitor &v); |
| |
| brw_reg global_arg_ptr; |
| brw_reg local_arg_ptr; |
| |
| void load_shader_type(const brw::fs_builder &bld, brw_reg &dest) const; |
| }; |
| |
| enum instruction_scheduler_mode { |
| SCHEDULE_PRE, |
| SCHEDULE_PRE_NON_LIFO, |
| SCHEDULE_PRE_LIFO, |
| SCHEDULE_POST, |
| SCHEDULE_NONE, |
| }; |
| |
| class instruction_scheduler; |
| |
| enum brw_shader_phase { |
| BRW_SHADER_PHASE_INITIAL = 0, |
| BRW_SHADER_PHASE_AFTER_NIR, |
| BRW_SHADER_PHASE_AFTER_OPT_LOOP, |
| BRW_SHADER_PHASE_AFTER_EARLY_LOWERING, |
| BRW_SHADER_PHASE_AFTER_MIDDLE_LOWERING, |
| BRW_SHADER_PHASE_AFTER_LATE_LOWERING, |
| BRW_SHADER_PHASE_AFTER_REGALLOC, |
| |
| /* Larger value than any other phase. */ |
| BRW_SHADER_PHASE_INVALID, |
| }; |
| |
| /** |
| * The fragment shader front-end. |
| * |
| * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR. |
| */ |
| struct fs_visitor |
| { |
| public: |
| fs_visitor(const struct brw_compiler *compiler, |
| const struct brw_compile_params *params, |
| const brw_base_prog_key *key, |
| struct brw_stage_prog_data *prog_data, |
| const nir_shader *shader, |
| unsigned dispatch_width, |
| bool needs_register_pressure, |
| bool debug_enabled); |
| fs_visitor(const struct brw_compiler *compiler, |
| const struct brw_compile_params *params, |
| const brw_wm_prog_key *key, |
| struct brw_wm_prog_data *prog_data, |
| const nir_shader *shader, |
| unsigned dispatch_width, |
| unsigned num_polygons, |
| bool needs_register_pressure, |
| bool debug_enabled); |
| fs_visitor(const struct brw_compiler *compiler, |
| const struct brw_compile_params *params, |
| struct brw_gs_compile *gs_compile, |
| struct brw_gs_prog_data *prog_data, |
| const nir_shader *shader, |
| bool needs_register_pressure, |
| bool debug_enabled); |
| void init(); |
| ~fs_visitor(); |
| |
| void import_uniforms(fs_visitor *v); |
| |
| void assign_curb_setup(); |
| void convert_attr_sources_to_hw_regs(fs_inst *inst); |
| void calculate_payload_ranges(bool allow_spilling, |
| unsigned payload_node_count, |
| int *payload_last_use_ip) const; |
| void invalidate_analysis(brw::analysis_dependency_class c); |
| |
| void vfail(const char *msg, va_list args); |
| void fail(const char *msg, ...); |
| void limit_dispatch_width(unsigned n, const char *msg); |
| |
| void emit_urb_writes(const brw_reg &gs_vertex_count = brw_reg()); |
| void emit_gs_control_data_bits(const brw_reg &vertex_count); |
| brw_reg gs_urb_channel_mask(const brw_reg &dword_index); |
| brw_reg gs_urb_per_slot_dword_index(const brw_reg &vertex_count); |
| bool mark_last_urb_write_with_eot(); |
| void emit_cs_terminate(); |
| |
| const struct brw_compiler *compiler; |
| void *log_data; /* Passed to compiler->*_log functions */ |
| |
| const struct intel_device_info * const devinfo; |
| const nir_shader *nir; |
| |
| /** ralloc context for temporary data used during compile */ |
| void *mem_ctx; |
| |
| /** List of fs_inst. */ |
| exec_list instructions; |
| |
| cfg_t *cfg; |
| |
| gl_shader_stage stage; |
| bool debug_enabled; |
| |
| brw::simple_allocator alloc; |
| |
| const brw_base_prog_key *const key; |
| |
| struct brw_gs_compile *gs_compile; |
| |
| struct brw_stage_prog_data *prog_data; |
| |
| brw_analysis<brw::fs_live_variables, fs_visitor> live_analysis; |
| brw_analysis<brw::register_pressure, fs_visitor> regpressure_analysis; |
| brw_analysis<brw::performance, fs_visitor> performance_analysis; |
| brw_analysis<brw::idom_tree, fs_visitor> idom_analysis; |
| brw_analysis<brw::def_analysis, fs_visitor> def_analysis; |
| |
| /** Number of uniform variable components visited. */ |
| unsigned uniforms; |
| |
| /** Byte-offset for the next available spot in the scratch space buffer. */ |
| unsigned last_scratch; |
| |
| brw_reg frag_depth; |
| brw_reg frag_stencil; |
| brw_reg sample_mask; |
| brw_reg outputs[VARYING_SLOT_MAX]; |
| brw_reg dual_src_output; |
| int first_non_payload_grf; |
| |
| enum brw_shader_phase phase; |
| |
| bool failed; |
| char *fail_msg; |
| |
| thread_payload *payload_; |
| |
| thread_payload &payload() { |
| return *this->payload_; |
| } |
| |
| vs_thread_payload &vs_payload() { |
| assert(stage == MESA_SHADER_VERTEX); |
| return *static_cast<vs_thread_payload *>(this->payload_); |
| } |
| |
| tcs_thread_payload &tcs_payload() { |
| assert(stage == MESA_SHADER_TESS_CTRL); |
| return *static_cast<tcs_thread_payload *>(this->payload_); |
| } |
| |
| tes_thread_payload &tes_payload() { |
| assert(stage == MESA_SHADER_TESS_EVAL); |
| return *static_cast<tes_thread_payload *>(this->payload_); |
| } |
| |
| gs_thread_payload &gs_payload() { |
| assert(stage == MESA_SHADER_GEOMETRY); |
| return *static_cast<gs_thread_payload *>(this->payload_); |
| } |
| |
| fs_thread_payload &fs_payload() { |
| assert(stage == MESA_SHADER_FRAGMENT); |
| return *static_cast<fs_thread_payload *>(this->payload_); |
| }; |
| |
| const fs_thread_payload &fs_payload() const { |
| assert(stage == MESA_SHADER_FRAGMENT); |
| return *static_cast<const fs_thread_payload *>(this->payload_); |
| }; |
| |
| cs_thread_payload &cs_payload() { |
| assert(gl_shader_stage_uses_workgroup(stage)); |
| return *static_cast<cs_thread_payload *>(this->payload_); |
| } |
| |
| task_mesh_thread_payload &task_mesh_payload() { |
| assert(stage == MESA_SHADER_TASK || stage == MESA_SHADER_MESH); |
| return *static_cast<task_mesh_thread_payload *>(this->payload_); |
| } |
| |
| bs_thread_payload &bs_payload() { |
| assert(stage >= MESA_SHADER_RAYGEN && stage <= MESA_SHADER_CALLABLE); |
| return *static_cast<bs_thread_payload *>(this->payload_); |
| } |
| |
| bool source_depth_to_render_target; |
| |
| brw_reg pixel_x; |
| brw_reg pixel_y; |
| brw_reg pixel_z; |
| brw_reg wpos_w; |
| brw_reg pixel_w; |
| brw_reg delta_xy[INTEL_BARYCENTRIC_MODE_COUNT]; |
| brw_reg final_gs_vertex_count; |
| brw_reg control_data_bits; |
| brw_reg invocation_id; |
| |
| unsigned grf_used; |
| bool spilled_any_registers; |
| bool needs_register_pressure; |
| |
| const unsigned dispatch_width; /**< 8, 16 or 32 */ |
| const unsigned max_polygons; |
| unsigned max_dispatch_width; |
| |
| /* The API selected subgroup size */ |
| unsigned api_subgroup_size; /**< 0, 8, 16, 32 */ |
| |
| unsigned next_address_register_nr; |
| |
| struct brw_shader_stats shader_stats; |
| |
| void debug_optimizer(const nir_shader *nir, |
| const char *pass_name, |
| int iteration, int pass_num) const; |
| }; |
| |
| void brw_print_instructions(const fs_visitor &s, FILE *file = stderr); |
| |
| void brw_print_instruction(const fs_visitor &s, const fs_inst *inst, |
| FILE *file = stderr, |
| const brw::def_analysis *defs = nullptr); |
| |
| void brw_print_swsb(FILE *f, const struct intel_device_info *devinfo, const tgl_swsb swsb); |
| |
| /** |
| * Return the flag register used in fragment shaders to keep track of live |
| * samples. On Gfx7+ we use f1.0-f1.1 to allow discard jumps in SIMD32 |
| * dispatch mode. |
| */ |
| static inline unsigned |
| sample_mask_flag_subreg(const fs_visitor &s) |
| { |
| assert(s.stage == MESA_SHADER_FRAGMENT); |
| return 2; |
| } |
| |
| namespace brw { |
| brw_reg |
| fetch_payload_reg(const brw::fs_builder &bld, uint8_t regs[2], |
| brw_reg_type type = BRW_TYPE_F, |
| unsigned n = 1); |
| |
| brw_reg |
| fetch_barycentric_reg(const brw::fs_builder &bld, uint8_t regs[2]); |
| |
| inline brw_reg |
| dynamic_msaa_flags(const struct brw_wm_prog_data *wm_prog_data) |
| { |
| return brw_uniform_reg(wm_prog_data->msaa_flags_param, BRW_TYPE_UD); |
| } |
| |
| void |
| check_dynamic_msaa_flag(const fs_builder &bld, |
| const struct brw_wm_prog_data *wm_prog_data, |
| enum intel_msaa_flags flag); |
| |
| bool |
| lower_src_modifiers(fs_visitor *v, bblock_t *block, fs_inst *inst, unsigned i); |
| } |
| |
| void shuffle_from_32bit_read(const brw::fs_builder &bld, |
| const brw_reg &dst, |
| const brw_reg &src, |
| uint32_t first_component, |
| uint32_t components); |
| |
| enum intel_barycentric_mode brw_barycentric_mode(const struct brw_wm_prog_key *key, |
| nir_intrinsic_instr *intr); |
| |
| uint32_t brw_fb_write_msg_control(const fs_inst *inst, |
| const struct brw_wm_prog_data *prog_data); |
| |
| void brw_compute_urb_setup_index(struct brw_wm_prog_data *wm_prog_data); |
| |
| brw_reg brw_sample_mask_reg(const brw::fs_builder &bld); |
| void brw_emit_predicate_on_sample_mask(const brw::fs_builder &bld, fs_inst *inst); |
| |
| int brw_get_subgroup_id_param_index(const intel_device_info *devinfo, |
| const brw_stage_prog_data *prog_data); |
| |
| void nir_to_brw(fs_visitor *s); |
| |
| void brw_shader_phase_update(fs_visitor &s, enum brw_shader_phase phase); |
| |
| #ifndef NDEBUG |
| void brw_validate(const fs_visitor &s); |
| #else |
| static inline void brw_validate(const fs_visitor &s) {} |
| #endif |
| |
| void brw_calculate_cfg(fs_visitor &s); |
| |
| void brw_optimize(fs_visitor &s); |
| |
| instruction_scheduler *brw_prepare_scheduler(fs_visitor &s, void *mem_ctx); |
| void brw_schedule_instructions_pre_ra(fs_visitor &s, instruction_scheduler *sched, |
| instruction_scheduler_mode mode); |
| void brw_schedule_instructions_post_ra(fs_visitor &s); |
| |
| void brw_allocate_registers(fs_visitor &s, bool allow_spilling); |
| bool brw_assign_regs(fs_visitor &s, bool allow_spilling, bool spill_all); |
| void brw_assign_regs_trivial(fs_visitor &s); |
| |
| bool brw_lower_3src_null_dest(fs_visitor &s); |
| bool brw_lower_alu_restrictions(fs_visitor &s); |
| bool brw_lower_barycentrics(fs_visitor &s); |
| bool brw_lower_constant_loads(fs_visitor &s); |
| bool brw_lower_csel(fs_visitor &s); |
| bool brw_lower_derivatives(fs_visitor &s); |
| bool brw_lower_dpas(fs_visitor &s); |
| bool brw_lower_find_live_channel(fs_visitor &s); |
| bool brw_lower_indirect_mov(fs_visitor &s); |
| bool brw_lower_integer_multiplication(fs_visitor &s); |
| bool brw_lower_load_payload(fs_visitor &s); |
| bool brw_lower_load_subgroup_invocation(fs_visitor &s); |
| bool brw_lower_logical_sends(fs_visitor &s); |
| bool brw_lower_pack(fs_visitor &s); |
| bool brw_lower_regioning(fs_visitor &s); |
| bool brw_lower_scalar_fp64_MAD(fs_visitor &s); |
| bool brw_lower_scoreboard(fs_visitor &s); |
| bool brw_lower_send_descriptors(fs_visitor &s); |
| bool brw_lower_sends_overlapping_payload(fs_visitor &s); |
| bool brw_lower_simd_width(fs_visitor &s); |
| bool brw_lower_sub_sat(fs_visitor &s); |
| bool brw_lower_subgroup_ops(fs_visitor &s); |
| bool brw_lower_uniform_pull_constant_loads(fs_visitor &s); |
| void brw_lower_vgrfs_to_fixed_grfs(fs_visitor &s); |
| |
| bool brw_opt_address_reg_load(fs_visitor &s); |
| bool brw_opt_algebraic(fs_visitor &s); |
| bool brw_opt_bank_conflicts(fs_visitor &s); |
| bool brw_opt_cmod_propagation(fs_visitor &s); |
| bool brw_opt_combine_constants(fs_visitor &s); |
| bool brw_opt_combine_convergent_txf(fs_visitor &s); |
| bool brw_opt_compact_virtual_grfs(fs_visitor &s); |
| bool brw_opt_constant_fold_instruction(const intel_device_info *devinfo, fs_inst *inst); |
| bool brw_opt_copy_propagation(fs_visitor &s); |
| bool brw_opt_copy_propagation_defs(fs_visitor &s); |
| bool brw_opt_cse_defs(fs_visitor &s); |
| bool brw_opt_dead_code_eliminate(fs_visitor &s); |
| bool brw_opt_eliminate_find_live_channel(fs_visitor &s); |
| bool brw_opt_register_coalesce(fs_visitor &s); |
| bool brw_opt_remove_extra_rounding_modes(fs_visitor &s); |
| bool brw_opt_remove_redundant_halts(fs_visitor &s); |
| bool brw_opt_saturate_propagation(fs_visitor &s); |
| bool brw_opt_split_sends(fs_visitor &s); |
| bool brw_opt_split_virtual_grfs(fs_visitor &s); |
| bool brw_opt_zero_samples(fs_visitor &s); |
| |
| bool brw_workaround_emit_dummy_mov_instruction(fs_visitor &s); |
| bool brw_workaround_memory_fence_before_eot(fs_visitor &s); |
| bool brw_workaround_nomask_control_flow(fs_visitor &s); |
| bool brw_workaround_source_arf_before_eot(fs_visitor &s); |
| |
| /* Helpers. */ |
| unsigned brw_get_lowered_simd_width(const fs_visitor *shader, |
| const fs_inst *inst); |