| /* |
| * Copyright 2003 VMware, Inc. |
| * Copyright © 2006 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file intel_debug.c |
| * |
| * Support for the INTEL_DEBUG environment variable, along with other |
| * miscellaneous debugging code. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "dev/intel_debug.h" |
| #include "util/macros.h" |
| #include "util/u_debug.h" |
| #include "util/u_math.h" |
| #include "c11/threads.h" |
| |
| uint64_t intel_debug = 0; |
| |
| #define DEBUG_NO16 (1ull << 16) |
| #define DEBUG_NO8 (1ull << 20) |
| #define DEBUG_NO32 (1ull << 39) |
| |
| static const struct debug_control debug_control[] = { |
| { "tex", DEBUG_TEXTURE}, |
| { "blit", DEBUG_BLIT}, |
| { "fall", DEBUG_PERF}, |
| { "perf", DEBUG_PERF}, |
| { "perfmon", DEBUG_PERFMON}, |
| { "bat", DEBUG_BATCH}, |
| { "buf", DEBUG_BUFMGR}, |
| { "fs", DEBUG_WM }, |
| { "gs", DEBUG_GS}, |
| { "sync", DEBUG_SYNC}, |
| { "sf", DEBUG_SF }, |
| { "submit", DEBUG_SUBMIT }, |
| { "wm", DEBUG_WM }, |
| { "urb", DEBUG_URB }, |
| { "vs", DEBUG_VS }, |
| { "clip", DEBUG_CLIP }, |
| { "no16", DEBUG_NO16 }, |
| { "blorp", DEBUG_BLORP }, |
| { "nodualobj", DEBUG_NO_DUAL_OBJECT_GS }, |
| { "optimizer", DEBUG_OPTIMIZER }, |
| { "ann", DEBUG_ANNOTATION }, |
| { "no8", DEBUG_NO8 }, |
| { "no-oaconfig", DEBUG_NO_OACONFIG }, |
| { "spill_fs", DEBUG_SPILL_FS }, |
| { "spill_vec4", DEBUG_SPILL_VEC4 }, |
| { "cs", DEBUG_CS }, |
| { "hex", DEBUG_HEX }, |
| { "nocompact", DEBUG_NO_COMPACTION }, |
| { "hs", DEBUG_TCS }, |
| { "tcs", DEBUG_TCS }, |
| { "ds", DEBUG_TES }, |
| { "tes", DEBUG_TES }, |
| { "l3", DEBUG_L3 }, |
| { "do32", DEBUG_DO32 }, |
| { "norbc", DEBUG_NO_CCS }, |
| { "noccs", DEBUG_NO_CCS }, |
| { "nohiz", DEBUG_NO_HIZ }, |
| { "color", DEBUG_COLOR }, |
| { "reemit", DEBUG_REEMIT }, |
| { "soft64", DEBUG_SOFT64 }, |
| { "bt", DEBUG_BT }, |
| { "pc", DEBUG_PIPE_CONTROL }, |
| { "nofc", DEBUG_NO_FAST_CLEAR }, |
| { "no32", DEBUG_NO32 }, |
| { "shaders", DEBUG_WM | DEBUG_VS | DEBUG_TCS | |
| DEBUG_TES | DEBUG_GS | DEBUG_CS | |
| DEBUG_RT | DEBUG_TASK | DEBUG_MESH }, |
| { "rt", DEBUG_RT }, |
| { "bvh_blas", DEBUG_BVH_BLAS}, |
| { "bvh_tlas", DEBUG_BVH_TLAS}, |
| { "bvh_blas_ir_hdr", DEBUG_BVH_BLAS_IR_HDR}, |
| { "bvh_tlas_ir_hdr", DEBUG_BVH_TLAS_IR_HDR}, |
| { "bvh_blas_ir_as", DEBUG_BVH_BLAS_IR_AS}, |
| { "bvh_tlas_ir_as", DEBUG_BVH_TLAS_IR_AS}, |
| { "bvh_no_build", DEBUG_BVH_NO_BUILD}, |
| { "task", DEBUG_TASK }, |
| { "mesh", DEBUG_MESH }, |
| { "stall", DEBUG_STALL }, |
| { "capture-all", DEBUG_CAPTURE_ALL }, |
| { "perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES }, |
| { "swsb-stall", DEBUG_SWSB_STALL }, |
| { "heaps", DEBUG_HEAPS }, |
| { "isl", DEBUG_ISL }, |
| { "sparse", DEBUG_SPARSE }, |
| { "draw_bkp", DEBUG_DRAW_BKP }, |
| { "bat-stats", DEBUG_BATCH_STATS }, |
| { "reg-pressure", DEBUG_REG_PRESSURE }, |
| { "shader-print", DEBUG_SHADER_PRINT }, |
| { "cl-quiet", DEBUG_CL_QUIET }, |
| { NULL, 0 } |
| }; |
| |
| uint64_t intel_simd = 0; |
| |
| static const struct debug_control simd_control[] = { |
| { "fs8", DEBUG_FS_SIMD8 }, |
| { "fs16", DEBUG_FS_SIMD16 }, |
| { "fs32", DEBUG_FS_SIMD32 }, |
| { "fs2x8", DEBUG_FS_SIMD2X8 }, |
| { "fs4x8", DEBUG_FS_SIMD4X8 }, |
| { "fs2x16", DEBUG_FS_SIMD2X16 }, |
| { "cs8", DEBUG_CS_SIMD8 }, |
| { "cs16", DEBUG_CS_SIMD16 }, |
| { "cs32", DEBUG_CS_SIMD32 }, |
| { "ts8", DEBUG_TS_SIMD8 }, |
| { "ts16", DEBUG_TS_SIMD16 }, |
| { "ts32", DEBUG_TS_SIMD32 }, |
| { "ms8", DEBUG_MS_SIMD8 }, |
| { "ms16", DEBUG_MS_SIMD16 }, |
| { "ms32", DEBUG_MS_SIMD32 }, |
| { "rt8", DEBUG_RT_SIMD8 }, |
| { "rt16", DEBUG_RT_SIMD16 }, |
| { "rt32", DEBUG_RT_SIMD32 }, |
| { NULL, 0 } |
| }; |
| |
| uint64_t |
| intel_debug_flag_for_shader_stage(gl_shader_stage stage) |
| { |
| uint64_t flags[] = { |
| [MESA_SHADER_VERTEX] = DEBUG_VS, |
| [MESA_SHADER_TESS_CTRL] = DEBUG_TCS, |
| [MESA_SHADER_TESS_EVAL] = DEBUG_TES, |
| [MESA_SHADER_GEOMETRY] = DEBUG_GS, |
| [MESA_SHADER_FRAGMENT] = DEBUG_WM, |
| [MESA_SHADER_COMPUTE] = DEBUG_CS, |
| [MESA_SHADER_KERNEL] = DEBUG_CS, |
| |
| [MESA_SHADER_TASK] = DEBUG_TASK, |
| [MESA_SHADER_MESH] = DEBUG_MESH, |
| |
| [MESA_SHADER_RAYGEN] = DEBUG_RT, |
| [MESA_SHADER_ANY_HIT] = DEBUG_RT, |
| [MESA_SHADER_CLOSEST_HIT] = DEBUG_RT, |
| [MESA_SHADER_MISS] = DEBUG_RT, |
| [MESA_SHADER_INTERSECTION] = DEBUG_RT, |
| [MESA_SHADER_CALLABLE] = DEBUG_RT, |
| }; |
| return flags[stage]; |
| } |
| |
| #define DEBUG_FS_SIMD (DEBUG_FS_SIMD8 | DEBUG_FS_SIMD16 | \ |
| DEBUG_FS_SIMD32) |
| #define DEBUG_CS_SIMD (DEBUG_CS_SIMD8 | DEBUG_CS_SIMD16 | DEBUG_CS_SIMD32) |
| #define DEBUG_TS_SIMD (DEBUG_TS_SIMD8 | DEBUG_TS_SIMD16 | DEBUG_TS_SIMD32) |
| #define DEBUG_MS_SIMD (DEBUG_MS_SIMD8 | DEBUG_MS_SIMD16 | DEBUG_MS_SIMD32) |
| #define DEBUG_RT_SIMD (DEBUG_RT_SIMD8 | DEBUG_RT_SIMD16 | DEBUG_RT_SIMD32) |
| |
| #define DEBUG_SIMD8_ALL \ |
| (DEBUG_FS_SIMD8 | \ |
| DEBUG_CS_SIMD8 | \ |
| DEBUG_TS_SIMD8 | \ |
| DEBUG_MS_SIMD8 | \ |
| DEBUG_RT_SIMD8) |
| |
| #define DEBUG_SIMD16_ALL \ |
| (DEBUG_FS_SIMD16 | \ |
| DEBUG_CS_SIMD16 | \ |
| DEBUG_TS_SIMD16 | \ |
| DEBUG_MS_SIMD16 | \ |
| DEBUG_RT_SIMD16) |
| |
| #define DEBUG_SIMD32_ALL \ |
| (DEBUG_FS_SIMD32 | \ |
| DEBUG_CS_SIMD32 | \ |
| DEBUG_TS_SIMD32 | \ |
| DEBUG_MS_SIMD32 | \ |
| DEBUG_RT_SIMD32) |
| |
| uint64_t intel_debug_batch_frame_start = 0; |
| uint64_t intel_debug_batch_frame_stop = -1; |
| |
| uint32_t intel_debug_bkp_before_draw_count = 0; |
| uint32_t intel_debug_bkp_after_draw_count = 0; |
| |
| static void |
| process_intel_debug_variable_once(void) |
| { |
| intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control); |
| intel_simd = parse_debug_string(getenv("INTEL_SIMD_DEBUG"), simd_control); |
| intel_debug_batch_frame_start = |
| debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0); |
| intel_debug_batch_frame_stop = |
| debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1); |
| |
| intel_debug_bkp_before_draw_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0); |
| intel_debug_bkp_after_draw_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0); |
| |
| if (!(intel_simd & DEBUG_FS_SIMD)) |
| intel_simd |= DEBUG_FS_SIMD; |
| if (!(intel_simd & DEBUG_CS_SIMD)) |
| intel_simd |= DEBUG_CS_SIMD; |
| if (!(intel_simd & DEBUG_TS_SIMD)) |
| intel_simd |= DEBUG_TS_SIMD; |
| if (!(intel_simd & DEBUG_MS_SIMD)) |
| intel_simd |= DEBUG_MS_SIMD; |
| if (!(intel_simd & DEBUG_RT_SIMD)) |
| intel_simd |= DEBUG_RT_SIMD; |
| |
| if (intel_debug & DEBUG_NO8) |
| intel_simd &= ~DEBUG_SIMD8_ALL; |
| if (intel_debug & DEBUG_NO16) |
| intel_simd &= ~DEBUG_SIMD16_ALL; |
| if (intel_debug & DEBUG_NO32) |
| intel_simd &= ~DEBUG_SIMD32_ALL; |
| intel_debug &= ~(DEBUG_NO8 | DEBUG_NO16 | DEBUG_NO32); |
| } |
| |
| void |
| process_intel_debug_variable(void) |
| { |
| static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT; |
| |
| call_once(&process_intel_debug_variable_flag, |
| process_intel_debug_variable_once); |
| } |