| /* |
| * Copyright 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "isl_gfx8.h" |
| #include "isl_gfx9.h" |
| #include "isl_priv.h" |
| |
| void |
| isl_gfx9_choose_image_alignment_el(const struct isl_device *dev, |
| const struct isl_surf_init_info *restrict info, |
| const struct isl_tile_info *tile_info, |
| enum isl_dim_layout dim_layout, |
| enum isl_msaa_layout msaa_layout, |
| struct isl_extent3d *image_align_el) |
| { |
| enum isl_tiling tiling = tile_info->tiling; |
| |
| /* Handled by isl_choose_image_alignment_el */ |
| assert(info->format != ISL_FORMAT_HIZ); |
| |
| const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); |
| if (fmtl->txc == ISL_TXC_CCS) { |
| /* Sky Lake PRM Vol. 7, "MCS Buffer for Render Target(s)" (p. 632): |
| * |
| * "Mip-mapped and arrayed surfaces are supported with MCS buffer |
| * layout with these alignments in the RT space: Horizontal |
| * Alignment = 128 and Vertical Alignment = 64." |
| */ |
| *image_align_el = isl_extent3d(128 / fmtl->bw, 64 / fmtl->bh, 1); |
| return; |
| } |
| |
| /* This BSpec text provides some insight into the hardware's alignment |
| * requirements [Skylake BSpec > Memory Views > Common Surface Formats > |
| * Surface Layout and Tiling > 2D Surfaces]: |
| * |
| * An LOD must be aligned to a cache-line except for some special cases |
| * related to Planar YUV surfaces. In general, the cache-alignment |
| * restriction implies there is a minimum height for an LOD of 4 texels. |
| * So, LODs which are smaller than 4 high are padded. |
| * |
| * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Vertical Alignment: |
| * |
| * - For Sampling Engine and Render Target Surfaces: This field |
| * specifies the vertical alignment requirement in elements for the |
| * surface. [...] An element is defined as a pixel in uncompressed |
| * surface formats, and as a compression block in compressed surface |
| * formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an |
| * element is a sample. |
| * |
| * - This field is used for 2D, CUBE, and 3D surface alignment when Tiled |
| * Resource Mode is TRMODE_NONE (Tiled Resource Mode is disabled). |
| * This field is ignored for 1D surfaces and also when Tiled Resource |
| * Mode is not TRMODE_NONE (e.g. Tiled Resource Mode is enabled). |
| * |
| * See the appropriate Alignment table in the "Surface Layout and |
| * Tiling" section under Common Surface Formats for the table of |
| * alignment values for Tiled Resources. |
| * |
| * - For uncompressed surfaces, the units of "j" are rows of pixels on |
| * the physical surface. For compressed texture formats, the units of |
| * "j" are in compression blocks, thus each increment in "j" is equal |
| * to h pixels, where h is the height of the compression block in |
| * pixels. |
| * |
| * - Valid Values: VALIGN_4, VALIGN_8, VALIGN_16 |
| * |
| * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Horizontal |
| * Alignment: |
| * |
| * - For uncompressed surfaces, the units of "i" are pixels on the |
| * physical surface. For compressed texture formats, the units of "i" |
| * are in compression blocks, thus each increment in "i" is equal to |
| * w pixels, where w is the width of the compression block in pixels. |
| * |
| * - Valid Values: HALIGN_4, HALIGN_8, HALIGN_16 |
| */ |
| |
| if (isl_tiling_is_std_y(tiling)) { |
| /* Ys and Yf tiled images are aligned to the tile size */ |
| *image_align_el = (struct isl_extent3d) { |
| .w = tile_info->logical_extent_el.w, |
| .h = tile_info->logical_extent_el.h, |
| .d = tile_info->logical_extent_el.d, |
| }; |
| return; |
| } |
| |
| if (dim_layout == ISL_DIM_LAYOUT_GFX9_1D) { |
| /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface |
| * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements. |
| */ |
| *image_align_el = isl_extent3d(64, 1, 1); |
| return; |
| } |
| |
| if (isl_format_is_compressed(info->format)) { |
| /* On Gfx9, the meaning of RENDER_SURFACE_STATE's |
| * SurfaceHorizontalAlignment and SurfaceVerticalAlignment changed for |
| * compressed formats. They now indicate a multiple of the compression |
| * block. For example, if the compression mode is ETC2 then HALIGN_4 |
| * indicates a horizontal alignment of 16 pixels. |
| * |
| * To avoid wasting memory, choose the smallest alignment possible: |
| * HALIGN_4 and VALIGN_4. |
| */ |
| *image_align_el = isl_extent3d(4, 4, 1); |
| return; |
| } |
| |
| isl_gfx8_choose_image_alignment_el(dev, info, tiling, dim_layout, |
| msaa_layout, image_align_el); |
| } |