| /* |
| * Copyright 2016 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include <stdint.h> |
| #include <inttypes.h> |
| |
| #define __gen_address_type uint64_t |
| #define __gen_user_data void |
| |
| static uint64_t |
| __gen_combine_address(__attribute__((unused)) void *data, |
| __attribute__((unused)) void *loc, uint64_t addr, |
| uint32_t delta) |
| { |
| return addr + delta; |
| } |
| |
| #include "genxml/gen_macros.h" |
| #include "genxml/genX_pack.h" |
| #include "util/log.h" |
| |
| #include "isl_priv.h" |
| #include "isl_genX_helpers.h" |
| |
| #if GFX_VER >= 8 |
| static const uint8_t isl_encode_tiling[] = { |
| [ISL_TILING_LINEAR] = LINEAR, |
| [ISL_TILING_X] = XMAJOR, |
| #if GFX_VERx10 >= 125 |
| [ISL_TILING_4] = TILE4, |
| [ISL_TILING_64] = TILE64, |
| [ISL_TILING_64_XE2] = TILE64, |
| #else |
| [ISL_TILING_Y0] = YMAJOR, |
| [ISL_TILING_ICL_Yf] = YMAJOR, |
| [ISL_TILING_ICL_Ys] = YMAJOR, |
| [ISL_TILING_SKL_Yf] = YMAJOR, |
| [ISL_TILING_SKL_Ys] = YMAJOR, |
| #endif /* GFX_VERx10 < 125 */ |
| #if GFX_VER <= 11 |
| [ISL_TILING_W] = WMAJOR, |
| #endif |
| }; |
| #endif |
| |
| #if GFX_VER >= 9 && GFX_VERx10 <= 120 |
| static const uint8_t isl_tiling_encode_trmode[] = { |
| [ISL_TILING_Y0] = NONE, |
| [ISL_TILING_SKL_Yf] = TILEYF, |
| [ISL_TILING_SKL_Ys] = TILEYS, |
| [ISL_TILING_ICL_Yf] = TILEYF, |
| [ISL_TILING_ICL_Ys] = TILEYS, |
| }; |
| #endif |
| |
| #if GFX_VER >= 7 |
| static const uint32_t isl_encode_multisample_layout[] = { |
| [ISL_MSAA_LAYOUT_NONE] = MSFMT_MSS, |
| [ISL_MSAA_LAYOUT_INTERLEAVED] = MSFMT_DEPTH_STENCIL, |
| [ISL_MSAA_LAYOUT_ARRAY] = MSFMT_MSS, |
| }; |
| #endif |
| |
| #if GFX_VER >= 20 |
| static const uint32_t isl_encode_aux_mode[] = { |
| [ISL_AUX_USAGE_NONE] = AUX_NONE, |
| [ISL_AUX_USAGE_MC] = AUX_NONE, |
| [ISL_AUX_USAGE_MCS] = AUX_MCS, |
| [ISL_AUX_USAGE_MCS_CCS] = AUX_MCS, |
| [ISL_AUX_USAGE_STC_CCS] = AUX_NONE, |
| [ISL_AUX_USAGE_HIZ_CCS_WT] = AUX_NONE, |
| }; |
| #elif GFX_VER >= 12 |
| static const uint32_t isl_encode_aux_mode[] = { |
| [ISL_AUX_USAGE_NONE] = AUX_NONE, |
| [ISL_AUX_USAGE_MC] = AUX_NONE, |
| [ISL_AUX_USAGE_MCS] = AUX_CCS_E, |
| [ISL_AUX_USAGE_FCV_CCS_E] = AUX_CCS_E, |
| [ISL_AUX_USAGE_CCS_E] = AUX_CCS_E, |
| [ISL_AUX_USAGE_HIZ_CCS_WT] = AUX_CCS_E, |
| [ISL_AUX_USAGE_MCS_CCS] = AUX_MCS_LCE, |
| [ISL_AUX_USAGE_STC_CCS] = AUX_CCS_E, |
| }; |
| #elif GFX_VER >= 9 |
| static const uint32_t isl_encode_aux_mode[] = { |
| [ISL_AUX_USAGE_NONE] = AUX_NONE, |
| [ISL_AUX_USAGE_HIZ] = AUX_HIZ, |
| [ISL_AUX_USAGE_MCS] = AUX_CCS_D, |
| [ISL_AUX_USAGE_CCS_D] = AUX_CCS_D, |
| [ISL_AUX_USAGE_CCS_E] = AUX_CCS_E, |
| }; |
| #elif GFX_VER >= 8 |
| static const uint32_t isl_encode_aux_mode[] = { |
| [ISL_AUX_USAGE_NONE] = AUX_NONE, |
| [ISL_AUX_USAGE_HIZ] = AUX_HIZ, |
| [ISL_AUX_USAGE_MCS] = AUX_MCS, |
| [ISL_AUX_USAGE_CCS_D] = AUX_MCS, |
| }; |
| #endif |
| |
| static uint8_t |
| get_surftype(enum isl_surf_dim dim, isl_surf_usage_flags_t usage) |
| { |
| switch (dim) { |
| default: |
| unreachable("bad isl_surf_dim"); |
| case ISL_SURF_DIM_1D: |
| assert(!(usage & ISL_SURF_USAGE_CUBE_BIT)); |
| return SURFTYPE_1D; |
| case ISL_SURF_DIM_2D: |
| if ((usage & ISL_SURF_USAGE_CUBE_BIT) && |
| (usage & ISL_SURF_USAGE_TEXTURE_BIT)) { |
| /* We need SURFTYPE_CUBE to make cube sampling work */ |
| return SURFTYPE_CUBE; |
| } else { |
| /* Everything else (render and storage) treat cubes as plain |
| * 2D array textures |
| */ |
| return SURFTYPE_2D; |
| } |
| case ISL_SURF_DIM_3D: |
| assert(!(usage & ISL_SURF_USAGE_CUBE_BIT)); |
| return SURFTYPE_3D; |
| } |
| } |
| |
| #if GFX_VERx10 >= 125 |
| static uint8_t |
| get_media_compression_format(enum isl_format format, |
| enum isl_format lowered_format) |
| { |
| const uint32_t plane_bpb = isl_format_get_layout(lowered_format)->bpb; |
| |
| /* From Bspec 43868, Enumeration_MediaCompressionFormat: |
| * |
| * Luma P010 has MSB of 0 while chroma P010 has MSB of 1. |
| * Luma P016 has MSB of 0 while chroma P016 has MSB of 1. |
| * Luma NV12 has MSB of 0 while chroma NV12 has MSB of 1. |
| */ |
| switch (format) { |
| case ISL_FORMAT_PLANAR_420_8: /* NV12 */ |
| assert(plane_bpb == 8 || plane_bpb == 16); |
| assert((isl_format_get_aux_map_encoding(format) & 0xf0) == 0); |
| |
| /* drm_fourcc.h defines the chroma plane of NV12 as 16-bpb */ |
| return (plane_bpb == 16) << 4 | isl_format_get_aux_map_encoding(format); |
| case ISL_FORMAT_PLANAR_420_10: |
| case ISL_FORMAT_PLANAR_420_12: |
| case ISL_FORMAT_PLANAR_420_16: |
| assert(plane_bpb == 16 || plane_bpb == 32); |
| assert((isl_format_get_aux_map_encoding(format) & 0xf0) == 0); |
| |
| /* drm_fourcc.h defines the chroma plane of P01X as 32-bpb */ |
| return (plane_bpb == 32) << 4 | isl_format_get_aux_map_encoding(format); |
| default: |
| return isl_format_get_aux_map_encoding(format); |
| } |
| } |
| #endif |
| |
| static struct isl_swizzle |
| format_swizzle(enum isl_format format) |
| { |
| struct isl_swizzle fmt_swz = {}; |
| |
| fmt_swz.r = isl_format_has_color_component(format, 0) ? |
| ISL_CHANNEL_SELECT_RED : |
| ISL_CHANNEL_SELECT_ZERO; |
| |
| fmt_swz.g = isl_format_has_color_component(format, 1) ? |
| ISL_CHANNEL_SELECT_GREEN : |
| ISL_CHANNEL_SELECT_ZERO; |
| |
| fmt_swz.b = isl_format_has_color_component(format, 2) ? |
| ISL_CHANNEL_SELECT_BLUE : |
| ISL_CHANNEL_SELECT_ZERO; |
| |
| fmt_swz.a = isl_format_has_color_component(format, 3) ? |
| ISL_CHANNEL_SELECT_ALPHA : |
| ISL_CHANNEL_SELECT_ONE; |
| |
| return fmt_swz; |
| } |
| |
| static struct isl_swizzle |
| isl_get_shader_channel_select(enum isl_format format, |
| struct isl_swizzle view_swizzle) |
| { |
| /* Currently we map both FXT1_RGB/FXT1_RGBA to single FXT1 format |
| * (supporting both 3/4 component) as a result we can use RGBA swizzle as it |
| * is. |
| */ |
| if (format == ISL_FORMAT_FXT1) |
| return view_swizzle; |
| |
| /* Bspec 12486: RENDER_SURFACE_STATE::Shader Channel Select Red |
| * |
| * "The output channel is undefined if the source is to a channel is not |
| * present for the current surface format. For example, If the surface |
| * format is R16_float and the shader channel select green specifies |
| * green as the source the output is undefined. It should instead select |
| * 0 which is the default for a missing color channel." |
| * |
| * Bspec 57023: RENDER_SURFACE_STATE::Shader Channel Select Red |
| * |
| * "For channels not present in the surface format, the corresponding |
| * Surface Channel Select is either SCS_ZERO or SCS_ONE." |
| * |
| * This restriction applies to alpha channel as well if associated resource |
| * is not used as render target. |
| */ |
| return isl_swizzle_compose(view_swizzle, format_swizzle(format)); |
| } |
| |
| void |
| isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state, |
| const struct isl_surf_fill_state_info *restrict info) |
| { |
| #ifndef NDEBUG |
| isl_surf_usage_flags_t _base_usage = |
| info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT | |
| ISL_SURF_USAGE_TEXTURE_BIT | |
| ISL_SURF_USAGE_STORAGE_BIT); |
| /* They may only specify one of the above bits at a time */ |
| assert(__builtin_popcount(_base_usage) == 1); |
| /* The only other allowed bit is ISL_SURF_USAGE_CUBE_BIT */ |
| assert((info->view->usage & ~(ISL_SURF_USAGE_CUBE_BIT | |
| ISL_SURF_USAGE_PROTECTED_BIT)) == |
| _base_usage); |
| #endif |
| |
| if (info->surf->dim == ISL_SURF_DIM_3D) { |
| assert(info->view->base_array_layer + info->view->array_len <= |
| info->surf->logical_level0_px.depth); |
| } else { |
| assert(info->view->base_array_layer + info->view->array_len <= |
| info->surf->logical_level0_px.array_len); |
| } |
| |
| struct GENX(RENDER_SURFACE_STATE) s = { 0 }; |
| |
| s.SurfaceType = get_surftype(info->surf->dim, info->view->usage); |
| |
| if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) |
| assert(isl_format_supports_rendering(dev->info, info->view->format)); |
| else if (info->view->usage & ISL_SURF_USAGE_TEXTURE_BIT) |
| assert(isl_format_supports_sampling(dev->info, info->view->format)); |
| |
| /* From the Sky Lake PRM Vol. 2d, RENDER_SURFACE_STATE::SurfaceFormat |
| * |
| * This field cannot be a compressed (BC*, DXT*, FXT*, ETC*, EAC*) |
| * format if the Surface Type is SURFTYPE_1D |
| */ |
| if (info->surf->dim == ISL_SURF_DIM_1D) |
| assert(!isl_format_is_compressed(info->view->format)); |
| |
| if (isl_format_is_compressed(info->surf->format)) { |
| /* You're not allowed to make a view of a compressed format with any |
| * format other than the surface format. None of the userspace APIs |
| * allow for this directly and doing so would mess up a number of |
| * surface parameters such as Width, Height, and alignments. Ideally, |
| * we'd like to assert that the two formats match. However, we have an |
| * S3TC workaround that requires us to do reinterpretation. So assert |
| * that they're at least the same bpb and block size. |
| */ |
| ASSERTED const struct isl_format_layout *surf_fmtl = |
| isl_format_get_layout(info->surf->format); |
| ASSERTED const struct isl_format_layout *view_fmtl = |
| isl_format_get_layout(info->view->format); |
| |
| assert(surf_fmtl->bpb == view_fmtl->bpb); |
| |
| /* We could be attempting to upload blocks of compressed data via an |
| * uncompressed view, blocksize will not match there. |
| */ |
| if (isl_format_is_compressed(info->view->format)) { |
| assert(surf_fmtl->bw == view_fmtl->bw); |
| assert(surf_fmtl->bh == view_fmtl->bh); |
| } |
| } |
| |
| s.SurfaceFormat = info->view->format; |
| |
| #if GFX_VER >= 12 |
| /* The BSpec description of this field says: |
| * |
| * "This bit field, when set, indicates if the resource is created as |
| * Depth/Stencil resource." |
| * |
| * "SW must set this bit for any resource that was created with |
| * Depth/Stencil resource flag. Setting this bit allows HW to properly |
| * interpret the data-layout for various cases. For any resource that's |
| * created without Depth/Stencil resource flag, it must be reset." |
| * |
| * Even though the docs for this bit seem to imply that it's required for |
| * anything which might have been used for depth/stencil, empirical |
| * evidence suggests that it only affects CCS compression usage. There are |
| * a few things which back this up: |
| * |
| * 1. The docs are also pretty clear that this bit was added as part |
| * of enabling Gfx12 depth/stencil lossless compression. |
| * |
| * 2. The only new difference between depth/stencil and color images on |
| * Gfx12 (where the bit was added) is how they treat CCS compression. |
| * All other differences such as alignment requirements and MSAA layout |
| * are already covered by other bits. |
| * |
| * Under these assumptions, it makes sense for ISL to model this bit as |
| * being an extension of AuxiliarySurfaceMode where STC_CCS and HIZ_CCS_WT |
| * are indicated by AuxiliarySurfaceMode == CCS_E and DepthStencilResource |
| * == true. |
| */ |
| s.DepthStencilResource = info->aux_usage == ISL_AUX_USAGE_HIZ_CCS_WT || |
| info->aux_usage == ISL_AUX_USAGE_STC_CCS; |
| #endif |
| |
| #if GFX_VER <= 5 |
| s.ColorBufferComponentWriteDisables = info->write_disables; |
| s.ColorBlendEnable = info->blend_enable; |
| #else |
| assert(info->write_disables == 0); |
| #endif |
| |
| #if GFX_VERx10 == 75 |
| s.IntegerSurfaceFormat = |
| isl_format_has_int_channel((enum isl_format) s.SurfaceFormat); |
| #endif |
| |
| assert(info->surf->logical_level0_px.width > 0 && |
| info->surf->logical_level0_px.height > 0); |
| |
| s.Width = info->surf->logical_level0_px.width - 1; |
| s.Height = info->surf->logical_level0_px.height - 1; |
| |
| /* In the gfx6 PRM Volume 1 Part 1: Graphics Core, Section 7.18.3.7.1 |
| * (Surface Arrays For all surfaces other than separate stencil buffer): |
| * |
| * "[DevSNB] Errata: Sampler MSAA Qpitch will be 4 greater than the value |
| * calculated in the equation above , for every other odd Surface Height |
| * starting from 1 i.e. 1,5,9,13" |
| * |
| * Since this Qpitch errata only impacts the sampler, we have to adjust the |
| * input for the rendering surface to achieve the same qpitch. For the |
| * affected heights, we increment the height by 1 for the rendering |
| * surface. |
| */ |
| if (GFX_VER == 6 && (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) && |
| info->surf->samples > 1 && |
| (info->surf->logical_level0_px.height % 4) == 1) |
| s.Height++; |
| |
| switch (s.SurfaceType) { |
| case SURFTYPE_1D: |
| case SURFTYPE_2D: |
| /* From the Ivy Bridge PRM >> RENDER_SURFACE_STATE::MinimumArrayElement: |
| * |
| * "If Number of Multisamples is not MULTISAMPLECOUNT_1, this field |
| * must be set to zero if this surface is used with sampling engine |
| * messages." |
| * |
| * This restriction appears to exist only on Ivy Bridge. |
| */ |
| if (GFX_VERx10 == 70 && !ISL_DEV_IS_BAYTRAIL(dev) && |
| (info->view->usage & ISL_SURF_USAGE_TEXTURE_BIT) && |
| info->surf->samples > 1) |
| assert(info->view->base_array_layer == 0); |
| |
| s.MinimumArrayElement = info->view->base_array_layer; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced |
| * by one for each increase from zero of Minimum Array Element. For |
| * example, if Minimum Array Element is set to 1024 on a 2D surface, |
| * the range of this field is reduced to [0,1023]. |
| * |
| * In other words, 'Depth' is the number of array layers. |
| */ |
| s.Depth = info->view->array_len - 1; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 1D and 2D Surfaces: |
| * This field must be set to the same value as the Depth field. |
| */ |
| if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT | |
| ISL_SURF_USAGE_STORAGE_BIT)) |
| s.RenderTargetViewExtent = s.Depth; |
| break; |
| case SURFTYPE_CUBE: |
| s.MinimumArrayElement = info->view->base_array_layer; |
| /* Same as SURFTYPE_2D, but divided by 6 */ |
| s.Depth = info->view->array_len / 6 - 1; |
| if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT | |
| ISL_SURF_USAGE_STORAGE_BIT)) |
| s.RenderTargetViewExtent = s.Depth; |
| break; |
| case SURFTYPE_3D: |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth: |
| * |
| * If the volume texture is MIP-mapped, this field specifies the |
| * depth of the base MIP level. |
| */ |
| s.Depth = info->surf->logical_level0_px.depth - 1; |
| |
| /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent: |
| * |
| * For Render Target and Typed Dataport 3D Surfaces: This field |
| * indicates the extent of the accessible 'R' coordinates minus 1 on |
| * the LOD currently being rendered to. |
| * |
| * The docs specify that this only matters for render targets and |
| * surfaces used with typed dataport messages. Prior to Ivy Bridge, the |
| * Depth field has more bits than RenderTargetViewExtent so we can have |
| * textures with more levels than we can render to. In order to prevent |
| * assert-failures in the packing function below, we only set the field |
| * when it's actually going to be used by the hardware. |
| * |
| * The MinimumArrayElement field is ignored by all hardware |
| * prior to Sky Lake when texturing, and drivers are responsible |
| * for validating the correctness of this parameter. |
| * KHR_gl_texture_3D_image requires this functionality. |
| */ |
| s.MinimumArrayElement = info->view->base_array_layer; |
| s.RenderTargetViewExtent = info->view->array_len - 1; |
| break; |
| default: |
| unreachable("bad SurfaceType"); |
| } |
| |
| #if GFX_VER >= 7 |
| if (INTEL_NEEDS_WA_1806565034) { |
| /* Wa_1806565034: |
| * |
| * "Only set SurfaceArray if arrayed surface is > 1." |
| * |
| * Since this is a performance workaround, we only enable it when robust |
| * image access is disabled. Otherwise layered robust access is not |
| * specification compliant. |
| */ |
| s.SurfaceArray = info->surf->dim != ISL_SURF_DIM_3D && |
| (info->robust_image_access || info->view->array_len > 1); |
| } else { |
| s.SurfaceArray = info->surf->dim != ISL_SURF_DIM_3D; |
| } |
| #endif |
| |
| if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) { |
| /* For render target surfaces, the hardware interprets field |
| * MIPCount/LOD as LOD. The Broadwell PRM says: |
| * |
| * MIPCountLOD defines the LOD that will be rendered into. |
| * SurfaceMinLOD is ignored. |
| */ |
| s.MIPCountLOD = info->view->base_level; |
| s.SurfaceMinLOD = 0; |
| } else { |
| /* For non render target surfaces, the hardware interprets field |
| * MIPCount/LOD as MIPCount. The range of levels accessible by the |
| * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD]. |
| */ |
| s.SurfaceMinLOD = info->view->base_level; |
| s.MIPCountLOD = MAX(info->view->levels, 1) - 1; |
| } |
| |
| #if GFX_VER >= 9 |
| s.MipTailStartLOD = info->surf->miptail_start_level; |
| #endif |
| |
| #if GFX_VERx10 >= 125 |
| /* Setting L1 caching policy to Write-back mode. */ |
| s.L1CacheControl = L1CC_WB; |
| #endif |
| |
| #if GFX_VER >= 6 |
| const struct isl_extent3d image_align = |
| isl_get_image_alignment(info->surf); |
| s.SurfaceVerticalAlignment = isl_encode_valign(image_align.height); |
| #if GFX_VER >= 7 |
| s.SurfaceHorizontalAlignment = isl_encode_halign(image_align.width); |
| #endif |
| #endif |
| |
| if (info->surf->dim_layout == ISL_DIM_LAYOUT_GFX9_1D) { |
| /* For gfx9 1-D textures, surface pitch is ignored */ |
| s.SurfacePitch = 0; |
| } else { |
| s.SurfacePitch = info->surf->row_pitch_B - 1; |
| } |
| |
| #if GFX_VER >= 8 |
| s.SurfaceQPitch = isl_get_qpitch(info->surf) >> 2; |
| #elif GFX_VER == 7 |
| s.SurfaceArraySpacing = info->surf->array_pitch_span == |
| ISL_ARRAY_PITCH_SPAN_COMPACT; |
| #endif |
| |
| #if GFX_VER >= 9 && GFX_VERx10 <= 120 |
| assert(GFX_VER < 12 || info->surf->tiling != ISL_TILING_W); |
| |
| /* From the SKL+ PRMs, RENDER_SURFACE_STATE:TileMode, |
| * |
| * If Surface Format is ASTC*, this field must be TILEMODE_YMAJOR. |
| */ |
| if (isl_format_get_layout(info->view->format)->txc == ISL_TXC_ASTC) |
| assert(isl_tiling_is_any_y(info->surf->tiling)); |
| |
| s.TileMode = isl_encode_tiling[info->surf->tiling]; |
| if (isl_tiling_is_std_y(info->surf->tiling)) |
| s.TiledResourceMode = isl_tiling_encode_trmode[info->surf->tiling]; |
| #elif GFX_VER >= 8 |
| assert(isl_format_get_layout(info->view->format)->txc != ISL_TXC_ASTC); |
| assert(!isl_tiling_is_std_y(info->surf->tiling)); |
| s.TileMode = isl_encode_tiling[info->surf->tiling]; |
| #else |
| s.TiledSurface = info->surf->tiling != ISL_TILING_LINEAR, |
| s.TileWalk = info->surf->tiling == ISL_TILING_Y0 ? TILEWALK_YMAJOR : |
| TILEWALK_XMAJOR, |
| #endif |
| |
| #if GFX_VER >= 8 |
| s.RenderCacheReadWriteMode = WriteOnlyCache; |
| #else |
| s.RenderCacheReadWriteMode = 0; |
| #endif |
| |
| #if GFX_VER >= 11 && GFX_VERx10 < 125 |
| /* From the TGL PRM, |
| * |
| * This bit should never be programmed to 0 |
| */ |
| s.EnableUnormPathInColorPipe = true; |
| #endif |
| |
| s.CubeFaceEnablePositiveZ = 1; |
| s.CubeFaceEnableNegativeZ = 1; |
| s.CubeFaceEnablePositiveY = 1; |
| s.CubeFaceEnableNegativeY = 1; |
| s.CubeFaceEnablePositiveX = 1; |
| s.CubeFaceEnableNegativeX = 1; |
| |
| #if GFX_VER >= 6 |
| /* From the Broadwell PRM for "Number of Multisamples": |
| * |
| * "If this field is any value other than MULTISAMPLECOUNT_1, Surface |
| * Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero." |
| * |
| * This is fine because no 3D API allows multisampling and mipmapping at |
| * the same time. |
| */ |
| if (info->surf->samples > 1) { |
| assert(info->view->min_lod_clamp == 0); |
| assert(info->view->base_level == 0); |
| assert(info->view->levels == 1); |
| } |
| s.NumberofMultisamples = ffs(info->surf->samples) - 1; |
| #if GFX_VER >= 7 |
| s.MultisampledSurfaceStorageFormat = |
| isl_encode_multisample_layout[info->surf->msaa_layout]; |
| #endif |
| #endif |
| |
| #if GFX_VER >= 7 |
| s.ResourceMinLOD = info->view->min_lod_clamp; |
| |
| #if GFX_VERx10 >= 200 |
| s.EnableSamplerRoutetoLSC = |
| isl_format_support_sampler_route_to_lsc(info->view->format) && |
| s.SurfaceType == SURFTYPE_2D && info->view->array_len == 1; |
| |
| /* Wa_14018471104: |
| * For APIs that use ResourceMinLod, do the following: (remains same as before) |
| * 1. If ResourceMinLod == 0.0 then **Enable Sampler Route to LSC** |
| * in RENDER SURFACE STATE to 1 else to 0 |
| */ |
| #if INTEL_NEEDS_WA_14018471104 |
| s.EnableSamplerRoutetoLSC &= info->view->min_lod_clamp == 0; |
| #endif |
| |
| /* Per application override. */ |
| s.EnableSamplerRoutetoLSC &= dev->sampler_route_to_lsc; |
| #endif /* if GFX_VERx10 >= 200 */ |
| |
| #else |
| assert(info->view->min_lod_clamp == 0); |
| #endif |
| |
| #if (GFX_VERx10 >= 75) |
| struct isl_swizzle swz = info->view->swizzle; |
| if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) { |
| assert(isl_swizzle_supports_rendering(dev->info, swz)); |
| } else { |
| swz = isl_get_shader_channel_select(info->view->format, swz); |
| } |
| |
| s.ShaderChannelSelectRed = (enum GENX(ShaderChannelSelect)) swz.r; |
| s.ShaderChannelSelectGreen = (enum GENX(ShaderChannelSelect)) swz.g; |
| s.ShaderChannelSelectBlue = (enum GENX(ShaderChannelSelect)) swz.b; |
| s.ShaderChannelSelectAlpha = (enum GENX(ShaderChannelSelect)) swz.a; |
| #else |
| assert(isl_swizzle_is_identity(info->view->swizzle)); |
| #endif |
| |
| assert(info->address % info->surf->alignment_B == 0); |
| s.SurfaceBaseAddress = info->address; |
| |
| #if GFX_VER >= 6 |
| s.MOCS = info->mocs; |
| #endif |
| |
| #if GFX_VERx10 >= 45 |
| if (info->x_offset_sa != 0 || info->y_offset_sa != 0) { |
| /* There are fairly strict rules about when the offsets can be used. |
| * These are mostly taken from the Sky Lake PRM documentation for |
| * RENDER_SURFACE_STATE. |
| */ |
| assert(info->surf->tiling != ISL_TILING_LINEAR); |
| assert(info->surf->dim == ISL_SURF_DIM_2D); |
| assert(isl_is_pow2(isl_format_get_layout(info->view->format)->bpb)); |
| assert(info->surf->levels == 1); |
| assert(info->surf->logical_level0_px.array_len == 1); |
| |
| #if GFX_VER >= 8 |
| /* Broadwell added more rules. */ |
| assert(info->surf->samples == 1); |
| assert(isl_encode_aux_mode[info->aux_usage] == AUX_NONE); |
| if (isl_format_get_layout(info->view->format)->bpb == 8) |
| assert(info->x_offset_sa % 16 == 0); |
| if (isl_format_get_layout(info->view->format)->bpb == 16) |
| assert(info->x_offset_sa % 8 == 0); |
| #endif |
| |
| #if GFX_VER >= 7 |
| s.SurfaceArray = false; |
| #endif |
| } |
| |
| const unsigned x_div = 4; |
| const unsigned y_div = GFX_VER >= 8 ? 4 : 2; |
| assert(info->x_offset_sa % x_div == 0); |
| assert(info->y_offset_sa % y_div == 0); |
| s.XOffset = info->x_offset_sa / x_div; |
| s.YOffset = info->y_offset_sa / y_div; |
| #else |
| assert(info->x_offset_sa == 0); |
| assert(info->y_offset_sa == 0); |
| #endif |
| |
| #if GFX_VER >= 7 |
| if (info->aux_usage != ISL_AUX_USAGE_NONE) { |
| /* Check valid aux usages per-gen */ |
| if (GFX_VER >= 12) { |
| assert(info->aux_usage == ISL_AUX_USAGE_MCS || |
| info->aux_usage == ISL_AUX_USAGE_CCS_E || |
| info->aux_usage == ISL_AUX_USAGE_FCV_CCS_E || |
| info->aux_usage == ISL_AUX_USAGE_MC || |
| info->aux_usage == ISL_AUX_USAGE_HIZ_CCS_WT || |
| info->aux_usage == ISL_AUX_USAGE_MCS_CCS || |
| info->aux_usage == ISL_AUX_USAGE_STC_CCS); |
| } else if (GFX_VER >= 9) { |
| assert(info->aux_usage == ISL_AUX_USAGE_HIZ || |
| info->aux_usage == ISL_AUX_USAGE_MCS || |
| info->aux_usage == ISL_AUX_USAGE_CCS_D || |
| info->aux_usage == ISL_AUX_USAGE_CCS_E); |
| } else if (GFX_VER >= 8) { |
| assert(info->aux_usage == ISL_AUX_USAGE_HIZ || |
| info->aux_usage == ISL_AUX_USAGE_MCS || |
| info->aux_usage == ISL_AUX_USAGE_CCS_D); |
| } else if (GFX_VER >= 7) { |
| assert(info->aux_usage == ISL_AUX_USAGE_MCS || |
| info->aux_usage == ISL_AUX_USAGE_CCS_D); |
| } |
| |
| /* The docs don't appear to say anything whatsoever about compression |
| * and the data port. Testing seems to indicate that the data port |
| * completely ignores the AuxiliarySurfaceMode field. |
| * |
| * On gfx12 HDC supports compression. |
| */ |
| if (GFX_VER < 12) |
| assert(!(info->view->usage & ISL_SURF_USAGE_STORAGE_BIT)); |
| |
| if (isl_surf_usage_is_depth(info->surf->usage)) |
| assert(isl_aux_usage_has_hiz(info->aux_usage)); |
| |
| if (isl_surf_usage_is_stencil(info->surf->usage)) |
| assert(info->aux_usage == ISL_AUX_USAGE_STC_CCS); |
| |
| if (isl_aux_usage_has_hiz(info->aux_usage)) { |
| /* For Gfx8-11, there are some restrictions around sampling from HiZ. |
| * The Skylake PRM docs for RENDER_SURFACE_STATE::AuxiliarySurfaceMode |
| * say: |
| * |
| * "If this field is set to AUX_HIZ, Number of Multisamples must |
| * be MULTISAMPLECOUNT_1, and Surface Type cannot be SURFTYPE_3D." |
| * |
| * On Gfx12, the docs are a bit less obvious but the restriction is |
| * the same. The limitation isn't called out explicitly but the docs |
| * for the CCS_E value of RENDER_SURFACE_STATE::AuxiliarySurfaceMode |
| * say: |
| * |
| * "If Number of multisamples > 1, programming this value means |
| * MSAA compression is enabled for that surface. Auxiliary surface |
| * is MSC with tile y." |
| * |
| * Since this interpretation ignores whether the surface is |
| * depth/stencil or not and since multisampled depth buffers use |
| * ISL_MSAA_LAYOUT_INTERLEAVED which is incompatible with MCS |
| * compression, this means that we can't even specify MSAA depth CCS |
| * in RENDER_SURFACE_STATE::AuxiliarySurfaceMode. |
| * |
| * On Xe2+, the above restriction is not mentioned in the |
| * RENDER_SURFACE_STATE::AuxiliarySurfaceMode. |
| * |
| * Bspec 57023 (r58975) |
| */ |
| assert(GFX_VER >= 20 || info->surf->samples == 1); |
| |
| /* Prior to Gfx12, the dimension must not be 3D */ |
| if (info->aux_usage == ISL_AUX_USAGE_HIZ) |
| assert(info->surf->dim != ISL_SURF_DIM_3D); |
| |
| /* The format must be one of the following: */ |
| switch (info->view->format) { |
| case ISL_FORMAT_R32_FLOAT: |
| case ISL_FORMAT_R24_UNORM_X8_TYPELESS: |
| case ISL_FORMAT_R16_UNORM: |
| break; |
| default: |
| assert(!"Incompatible HiZ Sampling format"); |
| break; |
| } |
| } |
| |
| #if GFX_VERx10 >= 125 |
| if (info->aux_usage == ISL_AUX_USAGE_MC) { |
| s.CompressionFormat = |
| get_media_compression_format(info->mc_format, info->surf->format); |
| } else { |
| s.CompressionFormat = |
| isl_get_render_compression_format(info->surf->format); |
| } |
| #endif |
| #if GFX_VER == 12 |
| s.MemoryCompressionEnable = info->aux_usage == ISL_AUX_USAGE_MC; |
| #endif |
| #if GFX_VERx10 == 125 |
| /* In the ACM PRMs, the programming notes under |
| * RENDER_SURFACE_STATE::MemoryCompressionEnable state that the |
| * following bit must be set for media compression. |
| */ |
| s.DecompressInL3 = info->aux_usage == ISL_AUX_USAGE_MC; |
| #elif GFX_VERx10 == 120 |
| /* The Tiger Lake PRM for RENDER_SURFACE_STATE::DecompressInL3 says: |
| * |
| * When this field is set to 1h, the associated compressible surface, |
| * when accessed by sampler and data-port, will be uncompressed in |
| * L3. If the surface is not compressible, this bit field is ignored. |
| * |
| * The sampler's decompressor seems to lack support for some types of |
| * format re-interpretation. Use the more capable decompressor for these |
| * cases. |
| */ |
| s.DecompressInL3 = |
| !isl_formats_have_same_bits_per_channel(info->surf->format, |
| info->view->format); |
| #endif |
| #if GFX_VER >= 9 |
| /* Some CCS aux usages have format restrictions. The Skylake PRM doc for |
| * RENDER_SURFACE_STATE::AuxiliarySurfaceMode says: |
| * |
| * If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_E setting |
| * is only allowed if Surface Format is supported for Render Target |
| * Compression. This setting enables render target compression. |
| * |
| * If CCS_E is in use, the format must support it. |
| */ |
| if (isl_aux_usage_has_ccs_e(info->aux_usage)) |
| assert(isl_format_supports_ccs_e(dev->info, info->view->format)); |
| |
| /* It also says: |
| * |
| * If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D setting |
| * is only allowed if Surface Format supported for Fast Clear. In |
| * addition, if the surface is bound to the sampling engine, Surface |
| * Format must be supported for Render Target Compression for |
| * surfaces bound to the sampling engine. For render target surfaces, |
| * this setting disables render target compression. For sampling |
| * engine surfaces, this mode behaves the same as AUX_CCS_E. |
| * |
| * If CCS_D is in use while rendering, the format must support it. If |
| * it's in use while sampling, the format must support CCS_E. |
| */ |
| if (info->aux_usage == ISL_AUX_USAGE_CCS_D) { |
| if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) { |
| assert(isl_format_supports_ccs_d(dev->info, info->view->format)); |
| } else { |
| assert(info->view->usage & ISL_SURF_USAGE_TEXTURE_BIT); |
| assert(isl_format_supports_ccs_e(dev->info, info->view->format)); |
| } |
| } |
| #endif |
| #if GFX_VER >= 8 |
| s.AuxiliarySurfaceMode = isl_encode_aux_mode[info->aux_usage]; |
| #else |
| s.MCSEnable = true; |
| #endif |
| } |
| |
| /* The auxiliary buffer info is filled when it's usable by the HW. |
| * |
| * Starting with Gfx12, the only form of compression that can be used |
| * with RENDER_SURFACE_STATE which requires an aux surface is MCS. |
| * HiZ still requires a surface but the HiZ surface can only be |
| * accessed through 3DSTATE_HIER_DEPTH_BUFFER. |
| * |
| * On all earlier hardware, an aux surface is required for all forms |
| * of compression. |
| */ |
| if ((GFX_VER < 12 && info->aux_usage != ISL_AUX_USAGE_NONE) || |
| (GFX_VER >= 12 && isl_aux_usage_has_mcs(info->aux_usage))) { |
| |
| assert(info->aux_surf != NULL); |
| |
| struct isl_tile_info tile_info; |
| isl_surf_get_tile_info(info->aux_surf, &tile_info); |
| uint32_t pitch_in_tiles = |
| info->aux_surf->row_pitch_B / tile_info.phys_extent_B.width; |
| |
| assert(info->aux_address % info->aux_surf->alignment_B == 0); |
| s.AuxiliarySurfaceBaseAddress = info->aux_address; |
| s.AuxiliarySurfacePitch = pitch_in_tiles - 1; |
| |
| #if GFX_VER >= 8 |
| /* Auxiliary surfaces in ISL have compressed formats but the hardware |
| * doesn't expect our definition of the compression, it expects qpitch |
| * in units of samples on the main surface. |
| */ |
| s.AuxiliarySurfaceQPitch = |
| isl_surf_get_array_pitch_sa_rows(info->aux_surf) >> 2; |
| #endif |
| } |
| #endif |
| |
| #if GFX_VER >= 8 && GFX_VER < 11 |
| /* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0 |
| * bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes): |
| * |
| * This bit must be set for the following surface types: BC2_UNORM |
| * BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM |
| */ |
| if (GFX_VER >= 9 || dev->info->platform == INTEL_PLATFORM_CHV) { |
| switch (info->view->format) { |
| case ISL_FORMAT_BC2_UNORM: |
| case ISL_FORMAT_BC3_UNORM: |
| case ISL_FORMAT_BC5_UNORM: |
| case ISL_FORMAT_BC5_SNORM: |
| case ISL_FORMAT_BC7_UNORM: |
| s.SamplerL2BypassModeDisable = true; |
| break; |
| default: |
| /* From the SKL PRM, Programming Note under Sampler Output Channel |
| * Mapping: |
| * |
| * If a surface has an associated HiZ Auxiliary surface, the |
| * Sampler L2 Bypass Mode Disable field in the RENDER_SURFACE_STATE |
| * must be set. |
| */ |
| if (GFX_VER >= 9 && info->aux_usage == ISL_AUX_USAGE_HIZ) |
| s.SamplerL2BypassModeDisable = true; |
| break; |
| } |
| } |
| #endif |
| |
| if (isl_aux_usage_has_fast_clears(info->aux_usage)) { |
| if (info->use_clear_address) { |
| #if GFX_VER > 10 && GFX_VER < 20 |
| s.ClearValueAddressEnable = true; |
| s.ClearValueAddress = info->clear_address; |
| #else |
| unreachable("Only Gfx11 and Gfx12 support indirect clear colors"); |
| #endif |
| } |
| |
| #if GFX_VER >= 20 |
| /* According to Bspec 57023 >> RENDER_SURFACE_STATE, the clear value |
| * address and explicit clear value are removed since Xe2. |
| */ |
| assert(!info->use_clear_address); |
| #elif GFX_VER >= 12 |
| assert(info->use_clear_address); |
| #elif GFX_VER >= 9 |
| if (!info->use_clear_address) { |
| s.RedClearColor = info->clear_color.u32[0]; |
| s.GreenClearColor = info->clear_color.u32[1]; |
| s.BlueClearColor = info->clear_color.u32[2]; |
| s.AlphaClearColor = info->clear_color.u32[3]; |
| } |
| #elif GFX_VER >= 7 |
| /* Prior to Sky Lake, we only have one bit for the clear color which |
| * gives us 0 or 1 in whatever the surface's format happens to be. |
| */ |
| if (isl_format_has_int_channel(info->view->format)) { |
| for (unsigned i = 0; i < 4; i++) { |
| assert(info->clear_color.u32[i] == 0 || |
| info->clear_color.u32[i] == 1); |
| } |
| s.RedClearColor = info->clear_color.u32[0] != 0; |
| s.GreenClearColor = info->clear_color.u32[1] != 0; |
| s.BlueClearColor = info->clear_color.u32[2] != 0; |
| s.AlphaClearColor = info->clear_color.u32[3] != 0; |
| } else { |
| for (unsigned i = 0; i < 4; i++) { |
| assert(info->clear_color.f32[i] == 0.0f || |
| info->clear_color.f32[i] == 1.0f); |
| } |
| s.RedClearColor = info->clear_color.f32[0] != 0.0f; |
| s.GreenClearColor = info->clear_color.f32[1] != 0.0f; |
| s.BlueClearColor = info->clear_color.f32[2] != 0.0f; |
| s.AlphaClearColor = info->clear_color.f32[3] != 0.0f; |
| } |
| #endif |
| } |
| |
| GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s); |
| } |
| |
| void |
| isl_genX(buffer_fill_state_s)(const struct isl_device *dev, void *state, |
| const struct isl_buffer_fill_state_info *restrict info) |
| { |
| uint64_t buffer_size = info->size_B; |
| |
| /* Uniform and Storage buffers need to have surface size not less that the |
| * aligned 32-bit size of the buffer. To calculate the array length on |
| * unsized arrays in StorageBuffer the last 2 bits store the padding size |
| * added to the surface, so we can calculate latter the original buffer |
| * size to know the number of elements. |
| * |
| * surface_size = isl_align(buffer_size, 4) + |
| * (isl_align(buffer_size) - buffer_size) |
| * |
| * buffer_size = (surface_size & ~3) - (surface_size & 3) |
| */ |
| if ((info->format == ISL_FORMAT_RAW || |
| info->stride_B < isl_format_get_layout(info->format)->bpb / 8) && |
| !info->is_scratch) { |
| assert(info->stride_B == 1); |
| uint64_t aligned_size = isl_align(buffer_size, 4); |
| buffer_size = aligned_size + (aligned_size - buffer_size); |
| } |
| |
| uint32_t num_elements = buffer_size / info->stride_B; |
| |
| assert(num_elements > 0); |
| if (info->format == ISL_FORMAT_RAW) { |
| assert(num_elements <= dev->max_buffer_size); |
| } else { |
| /* From the IVB PRM, SURFACE_STATE::Height, |
| * |
| * For typed buffer and structured buffer surfaces, the number |
| * of entries in the buffer ranges from 1 to 2^27. |
| * |
| * We could assert(num_elements <= (1 << 27)) here, but some DX12 games |
| * misbehave and there's nothing either vkd3d or Anv can do about it. |
| * Therefore we just allow those cases to happen in order to avoid |
| * crashing or further breaking the applications. |
| * |
| * Applications causing this issue generally ignore |
| * PhysicalDevice::maxTexelBufferElements, leading them to disrespect |
| * restrictions such as: |
| * VUID-VkDescriptorGetInfoEXT-type-09427 |
| * VUID-VkDescriptorGetInfoEXT-type-09428 |
| * VUID-VkBufferViewCreateInfo-range-00930 |
| * VUID-VkBufferViewCreateInfo-range-04059 |
| */ |
| if (num_elements > (1 << 27)) { |
| mesa_logw("%s: num_elements is too big: %u (buffer size: %"PRIu64")\n", |
| __func__, num_elements, buffer_size); |
| num_elements = 1 << 27; |
| } |
| } |
| |
| struct GENX(RENDER_SURFACE_STATE) s = { 0, }; |
| |
| s.SurfaceFormat = info->format; |
| |
| s.SurfaceType = SURFTYPE_BUFFER; |
| #if GFX_VERx10 >= 125 |
| if (info->is_scratch) { |
| /* From the BSpec: |
| * |
| * "For surfaces of type SURFTYPE_SCRATCH, valid range of pitch is: |
| * [63,262143] -> [64B, 256KB]. Also, for SURFTYPE_SCRATCH, the |
| * pitch must be a multiple of 64bytes." |
| */ |
| assert(info->format == ISL_FORMAT_RAW); |
| assert(info->stride_B % 64 == 0); |
| assert(info->stride_B <= 256 * 1024); |
| s.SurfaceType = SURFTYPE_SCRATCH; |
| } |
| #else |
| assert(!info->is_scratch); |
| #endif |
| |
| s.SurfacePitch = info->stride_B - 1; |
| |
| #if GFX_VER >= 6 |
| s.SurfaceVerticalAlignment = isl_encode_valign(4); |
| #if GFX_VERx10 >= 125 |
| s.SurfaceHorizontalAlignment = isl_encode_halign(128); |
| #elif GFX_VER >= 7 |
| s.SurfaceHorizontalAlignment = isl_encode_halign(4); |
| s.SurfaceArray = false; |
| #endif |
| #endif |
| |
| #if GFX_VER >= 9 |
| s.Height = ((num_elements - 1) >> 7) & 0x3fff; |
| s.Width = (num_elements - 1) & 0x7f; |
| s.Depth = ((num_elements - 1) >> 21) & 0x7ff; |
| #elif GFX_VER >= 7 |
| s.Height = ((num_elements - 1) >> 7) & 0x3fff; |
| s.Width = (num_elements - 1) & 0x7f; |
| s.Depth = ((num_elements - 1) >> 21) & 0x3ff; |
| #else |
| s.Height = ((num_elements - 1) >> 7) & 0x1fff; |
| s.Width = (num_elements - 1) & 0x7f; |
| s.Depth = ((num_elements - 1) >> 20) & 0x7f; |
| #endif |
| |
| #if GFX_VER >= 6 |
| s.NumberofMultisamples = MULTISAMPLECOUNT_1; |
| #endif |
| |
| #if (GFX_VER >= 8) |
| s.TileMode = LINEAR; |
| #else |
| s.TiledSurface = false; |
| #endif |
| |
| #if (GFX_VER >= 8) |
| s.RenderCacheReadWriteMode = WriteOnlyCache; |
| #else |
| s.RenderCacheReadWriteMode = 0; |
| #endif |
| |
| #if GFX_VERx10 >= 200 |
| s.EnableSamplerRoutetoLSC = isl_format_support_sampler_route_to_lsc(info->format); |
| #endif /* if GFX_VERx10 >= 200 */ |
| |
| s.SurfaceBaseAddress = info->address; |
| #if GFX_VER >= 6 |
| s.MOCS = info->mocs; |
| #endif |
| |
| #if GFX_VER >= 9 |
| /* Store the buffer size in the upper dword of the AUX surface base |
| * address. Only enabled on Gfx9+ since Gfx8 has an Atom version with only |
| * 32bits of address space. |
| */ |
| if (dev->buffer_length_in_aux_addr) { |
| assert(intel_needs_workaround(dev->info, 14019708328) == false); |
| s.AuxiliarySurfaceBaseAddress = info->size_B << 32; |
| } else { |
| /* Wa_14019708328: all SURFTYPE_BUFFERs has |
| * AuxiliarySurfaceMode == AUX_NONE so no need to check for it. |
| * In case workaround is not needed and buffer_length_in_aux_addr is |
| * false, it will set AuxiliarySurfaceBaseAddress to 0. |
| */ |
| s.AuxiliarySurfaceBaseAddress = dev->dummy_aux_address; |
| } |
| #else |
| assert(!dev->buffer_length_in_aux_addr); |
| #endif |
| |
| #if GFX_VERx10 >= 125 |
| /* Setting L1 caching policy to Write-back mode. */ |
| s.L1CacheControl = L1CC_WB; |
| #endif |
| |
| #if (GFX_VERx10 >= 75) |
| struct isl_swizzle swz = isl_get_shader_channel_select(info->format, |
| info->swizzle); |
| |
| s.ShaderChannelSelectRed = (enum GENX(ShaderChannelSelect)) swz.r; |
| s.ShaderChannelSelectGreen = (enum GENX(ShaderChannelSelect)) swz.g; |
| s.ShaderChannelSelectBlue = (enum GENX(ShaderChannelSelect)) swz.b; |
| s.ShaderChannelSelectAlpha = (enum GENX(ShaderChannelSelect)) swz.a; |
| #endif |
| |
| GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s); |
| } |
| |
| void |
| isl_genX(null_fill_state_s)(const struct isl_device *dev, void *state, |
| const struct isl_null_fill_state_info *restrict info) |
| { |
| struct GENX(RENDER_SURFACE_STATE) s = { |
| .SurfaceType = SURFTYPE_NULL, |
| /* We previously had this format set to B8G8R8A8_UNORM but ran into |
| * hangs on IVB. R32_UINT seems to work for everybody. |
| * |
| * https://gitlab.freedesktop.org/mesa/mesa/-/issues/1872 |
| */ |
| .SurfaceFormat = ISL_FORMAT_R32_UINT, |
| #if GFX_VER >= 7 |
| .SurfaceArray = info->size.depth > 1, |
| #endif |
| #if GFX_VERx10 >= 125 |
| .TileMode = TILE4, |
| #elif GFX_VER >= 8 |
| .TileMode = YMAJOR, |
| #else |
| .TiledSurface = true, |
| .TileWalk = TILEWALK_YMAJOR, |
| #endif |
| #if GFX_VER >= 6 |
| .MOCS = isl_mocs(dev, 0, false), |
| #endif |
| #if GFX_VER == 7 |
| /* According to PRMs: "Volume 4 Part 1: Subsystem and Cores – Shared |
| * Functions" |
| * |
| * RENDER_SURFACE_STATE::Surface Vertical Alignment |
| * |
| * "This field must be set to VALIGN_4 for all tiled Y Render Target |
| * surfaces." |
| * |
| * Affect IVB, HSW. |
| */ |
| .SurfaceVerticalAlignment = VALIGN_4, |
| #endif |
| .MIPCountLOD = info->levels, |
| .Width = info->size.width - 1, |
| .Height = info->size.height - 1, |
| .Depth = info->size.depth - 1, |
| .RenderTargetViewExtent = info->size.depth - 1, |
| #if GFX_VER <= 5 |
| .MinimumArrayElement = info->minimum_array_element, |
| .ColorBufferComponentWriteDisables = 0xf, |
| #endif |
| }; |
| GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s); |
| } |