| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #define DEBUG_PARSING 0 |
| #define DEBUG_VP 0 |
| #define DEBUG_FP 0 |
| |
| /** |
| * \file arbprogparse.c |
| * ARB_*_program parser core |
| * \author Karl Rasche |
| */ |
| |
| /** |
| Notes on program parameters, etc. |
| |
| The instructions we emit will use six kinds of source registers: |
| |
| PROGRAM_INPUT - input registers |
| PROGRAM_TEMPORARY - temp registers |
| PROGRAM_ADDRESS - address/indirect register |
| PROGRAM_CONSTANT - indexes into program->Parameters, a known constant/literal |
| PROGRAM_STATE_VAR - indexes into program->Parameters, and may actually be: |
| + a state variable, like "state.fog.color", or |
| + a pointer to a "program.local[k]" parameter, or |
| + a pointer to a "program.env[k]" parameter |
| |
| Basically, all the program.local[] and program.env[] values will get mapped |
| into the unified gl_program->Parameters array. This solves the problem of |
| having three separate program parameter arrays. |
| */ |
| |
| |
| #include "util/glheader.h" |
| |
| #include "main/context.h" |
| #include "arbprogparse.h" |
| #include "prog_parameter.h" |
| #include "prog_statevars.h" |
| #include "prog_instruction.h" |
| #include "prog_print.h" |
| #include "program_parser.h" |
| |
| |
| void |
| _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, |
| const GLvoid *str, GLsizei len, |
| struct gl_program *program) |
| { |
| struct gl_program prog; |
| struct asm_parser_state state; |
| GLuint i; |
| |
| assert(target == GL_FRAGMENT_PROGRAM_ARB); |
| |
| memset(&prog, 0, sizeof(prog)); |
| memset(&state, 0, sizeof(state)); |
| state.prog = &prog; |
| state.mem_ctx = program; |
| |
| if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, |
| &state)) { |
| /* Error in the program. Just return. */ |
| return; |
| } |
| |
| ralloc_free(program->String); |
| |
| /* Copy the relevant contents of the arb_program struct into the |
| * fragment_program struct. |
| */ |
| program->String = prog.String; |
| program->arb.NumInstructions = prog.arb.NumInstructions; |
| program->arb.NumTemporaries = prog.arb.NumTemporaries; |
| program->arb.NumParameters = prog.arb.NumParameters; |
| program->arb.NumAttributes = prog.arb.NumAttributes; |
| program->arb.NumAddressRegs = prog.arb.NumAddressRegs; |
| program->arb.NumAluInstructions = prog.arb.NumAluInstructions; |
| program->arb.NumTexInstructions = prog.arb.NumTexInstructions; |
| program->arb.NumTexIndirections = prog.arb.NumTexIndirections; |
| program->info.inputs_read = prog.info.inputs_read; |
| program->info.outputs_written = prog.info.outputs_written; |
| program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; |
| for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { |
| program->TexturesUsed[i] = prog.TexturesUsed[i]; |
| if (prog.TexturesUsed[i]) |
| program->SamplersUsed |= (1 << i); |
| } |
| program->ShadowSamplers = prog.ShadowSamplers; |
| program->info.fs.origin_upper_left = state.option.OriginUpperLeft; |
| program->info.fs.pixel_center_integer = state.option.PixelCenterInteger; |
| |
| program->info.fs.uses_discard = state.fragment.UsesKill; |
| program->arb.Fog = state.option.Fog; |
| |
| ralloc_free(program->arb.Instructions); |
| program->arb.Instructions = prog.arb.Instructions; |
| |
| if (program->Parameters) |
| _mesa_free_parameter_list(program->Parameters); |
| program->Parameters = prog.Parameters; |
| |
| #if DEBUG_FP |
| printf("____________Fragment program %u ________\n", program->Id); |
| _mesa_print_program(program); |
| #endif |
| } |
| |
| |
| |
| /** |
| * Parse the vertex program string. If success, update the given |
| * vertex_program object with the new program. Else, leave the vertex_program |
| * object unchanged. |
| */ |
| void |
| _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, |
| const GLvoid *str, GLsizei len, |
| struct gl_program *program) |
| { |
| struct gl_program prog; |
| struct asm_parser_state state; |
| |
| assert(target == GL_VERTEX_PROGRAM_ARB); |
| |
| memset(&prog, 0, sizeof(prog)); |
| memset(&state, 0, sizeof(state)); |
| state.prog = &prog; |
| state.mem_ctx = program; |
| |
| if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, |
| &state)) { |
| _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)"); |
| return; |
| } |
| |
| ralloc_free(program->String); |
| |
| /* Copy the relevant contents of the arb_program struct into the |
| * vertex_program struct. |
| */ |
| program->String = prog.String; |
| program->arb.NumInstructions = prog.arb.NumInstructions; |
| program->arb.NumTemporaries = prog.arb.NumTemporaries; |
| program->arb.NumParameters = prog.arb.NumParameters; |
| program->arb.NumAttributes = prog.arb.NumAttributes; |
| program->arb.NumAddressRegs = prog.arb.NumAddressRegs; |
| program->info.inputs_read = prog.info.inputs_read; |
| program->info.outputs_written = prog.info.outputs_written; |
| program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; |
| program->arb.IsPositionInvariant = (state.option.PositionInvariant) |
| ? GL_TRUE : GL_FALSE; |
| |
| ralloc_free(program->arb.Instructions); |
| program->arb.Instructions = prog.arb.Instructions; |
| |
| if (program->Parameters) |
| _mesa_free_parameter_list(program->Parameters); |
| program->Parameters = prog.Parameters; |
| |
| #if DEBUG_VP |
| printf("____________Vertex program %u __________\n", program->Id); |
| _mesa_print_program(program); |
| #endif |
| } |