| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file prog_parameter.c |
| * Program parameter lists and functions. |
| * \author Brian Paul |
| */ |
| |
| #ifndef PROG_PARAMETER_H |
| #define PROG_PARAMETER_H |
| |
| #include <stdbool.h> |
| #include <stdint.h> |
| #include "prog_statevars.h" |
| |
| #include <string.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| /** |
| * Names of the various vertex/fragment program register files, etc. |
| * |
| * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) |
| * All values should fit in a 4-bit field. |
| * |
| * NOTE: PROGRAM_STATE_VAR, PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be |
| * considered to be "uniform" variables since they can only be set outside |
| * glBegin/End. They're also all stored in the same Parameters array. |
| */ |
| typedef enum |
| { |
| PROGRAM_TEMPORARY, /**< machine->Temporary[] */ |
| PROGRAM_INPUT, /**< machine->Inputs[] */ |
| PROGRAM_OUTPUT, /**< machine->Outputs[] */ |
| PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ |
| PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ |
| PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ |
| PROGRAM_ADDRESS, /**< machine->AddressReg */ |
| PROGRAM_UNDEFINED, /**< Invalid/TBD value */ |
| PROGRAM_FILE_MAX |
| } gl_register_file; |
| |
| |
| /** |
| * Actual data for constant values of parameters. |
| */ |
| typedef union gl_constant_value |
| { |
| GLfloat f; |
| GLint b; |
| GLint i; |
| GLuint u; |
| } gl_constant_value; |
| |
| |
| /** |
| * Program parameter. |
| * Used by shaders/programs for uniforms, constants, varying vars, etc. |
| */ |
| struct gl_program_parameter |
| { |
| const char *Name; /**< Null-terminated string */ |
| gl_register_file Type:5; /**< PROGRAM_CONSTANT or STATE_VAR */ |
| |
| /** |
| * We need to keep track of whether the param is padded for use in the |
| * shader cache. |
| */ |
| bool Padded:1; |
| |
| GLenum16 DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ |
| |
| /** |
| * Number of components (1..4), or more. |
| * If the number of components is greater than 4, |
| * this parameter is part of a larger uniform like a GLSL matrix or array. |
| */ |
| GLushort Size; |
| /** |
| * A sequence of STATE_* tokens and integers to identify GL state. |
| */ |
| gl_state_index16 StateIndexes[STATE_LENGTH]; |
| |
| /** |
| * Offset within ParameterValues where this parameter is stored. |
| */ |
| unsigned ValueOffset; |
| |
| /** |
| * Index of this parameter's uniform storage. |
| */ |
| uint32_t UniformStorageIndex; |
| |
| /** |
| * Index of the first uniform storage that is associated with the same |
| * variable as this parameter. |
| */ |
| uint32_t MainUniformStorageIndex; |
| }; |
| |
| |
| /** |
| * List of gl_program_parameter instances. |
| */ |
| struct gl_program_parameter_list |
| { |
| unsigned Size; /**< allocated size of Parameters */ |
| unsigned SizeValues; /**< alllocate size of ParameterValues */ |
| GLuint NumParameters; /**< number of used parameters in array */ |
| unsigned NumParameterValues; /**< number of used parameter values array */ |
| struct gl_program_parameter *Parameters; /**< Array [Size] */ |
| gl_constant_value *ParameterValues; /**< Array [Size] of gl_constant_value */ |
| GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes |
| might invalidate ParameterValues[] */ |
| bool DisallowRealloc; |
| |
| /* Parameters are optionally sorted as follows. Uniforms and constants |
| * are first, then state vars. This should be true in all cases except |
| * ir_to_mesa, which adds constants at the end, and ARB_vp with ARL, |
| * which can't sort parameters. |
| */ |
| int UniformBytes; |
| int FirstStateVarIndex; |
| int LastStateVarIndex; |
| }; |
| |
| |
| extern struct gl_program_parameter_list * |
| _mesa_new_parameter_list(void); |
| |
| extern struct gl_program_parameter_list * |
| _mesa_new_parameter_list_sized(unsigned size); |
| |
| extern void |
| _mesa_free_parameter_list(struct gl_program_parameter_list *paramList); |
| |
| extern void |
| _mesa_reserve_parameter_storage(struct gl_program_parameter_list *paramList, |
| unsigned reserve_params, |
| unsigned reserve_values); |
| |
| extern void |
| _mesa_disallow_parameter_storage_realloc(struct gl_program_parameter_list *paramList); |
| |
| extern GLint |
| _mesa_add_parameter(struct gl_program_parameter_list *paramList, |
| gl_register_file type, const char *name, |
| GLuint size, GLenum datatype, |
| const gl_constant_value *values, |
| const gl_state_index16 state[STATE_LENGTH], |
| bool pad_and_align); |
| |
| extern GLint |
| _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList, |
| const gl_constant_value *values, GLuint size, |
| GLenum datatype, GLuint *swizzleOut); |
| |
| static inline GLint |
| _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, |
| const gl_constant_value *values, GLuint size, |
| GLuint *swizzleOut) |
| { |
| return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE, |
| swizzleOut); |
| } |
| |
| extern GLint |
| _mesa_add_sized_state_reference(struct gl_program_parameter_list *paramList, |
| const gl_state_index16 stateTokens[STATE_LENGTH], |
| const unsigned size, bool pad_and_align); |
| |
| extern GLint |
| _mesa_add_state_reference(struct gl_program_parameter_list *paramList, |
| const gl_state_index16 stateTokens[STATE_LENGTH]); |
| |
| |
| static inline GLint |
| _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, |
| const char *name) |
| { |
| if (!paramList) |
| return -1; |
| |
| /* name must be null-terminated */ |
| for (GLint i = 0; i < (GLint) paramList->NumParameters; i++) { |
| if (paramList->Parameters[i].Name && |
| strcmp(paramList->Parameters[i].Name, name) == 0) |
| return i; |
| } |
| |
| return -1; |
| } |
| |
| static inline bool |
| _mesa_gl_datatype_is_64bit(GLenum datatype) |
| { |
| switch (datatype) { |
| case GL_DOUBLE: |
| case GL_DOUBLE_VEC2: |
| case GL_DOUBLE_VEC3: |
| case GL_DOUBLE_VEC4: |
| case GL_DOUBLE_MAT2: |
| case GL_DOUBLE_MAT2x3: |
| case GL_DOUBLE_MAT2x4: |
| case GL_DOUBLE_MAT3: |
| case GL_DOUBLE_MAT3x2: |
| case GL_DOUBLE_MAT3x4: |
| case GL_DOUBLE_MAT4: |
| case GL_DOUBLE_MAT4x2: |
| case GL_DOUBLE_MAT4x3: |
| case GL_INT64_ARB: |
| case GL_INT64_VEC2_ARB: |
| case GL_INT64_VEC3_ARB: |
| case GL_INT64_VEC4_ARB: |
| case GL_UNSIGNED_INT64_ARB: |
| case GL_UNSIGNED_INT64_VEC2_ARB: |
| case GL_UNSIGNED_INT64_VEC3_ARB: |
| case GL_UNSIGNED_INT64_VEC4_ARB: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| void |
| _mesa_recompute_parameter_bounds(struct gl_program_parameter_list *list); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* PROG_PARAMETER_H */ |