| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Keith Whitwell <[email protected]> |
| */ |
| |
| #include "main/errors.h" |
| #include "main/bufferobj.h" |
| #include "math/m_eval.h" |
| #include "main/api_arrayelt.h" |
| #include "main/arrayobj.h" |
| #include "main/varray.h" |
| #include "main/context.h" |
| #include "util/u_memory.h" |
| #include "vbo.h" |
| #include "vbo_private.h" |
| |
| |
| static GLuint |
| check_size(const GLfloat *attr) |
| { |
| if (attr[3] != 1.0F) |
| return 4; |
| if (attr[2] != 0.0F) |
| return 3; |
| if (attr[1] != 0.0F) |
| return 2; |
| return 1; |
| } |
| |
| |
| /** |
| * Helper for initializing a vertex array. |
| */ |
| static void |
| init_array(struct gl_context *ctx, struct gl_array_attributes *attrib, |
| unsigned size, const void *pointer) |
| { |
| memset(attrib, 0, sizeof(*attrib)); |
| |
| vbo_set_vertex_format(&attrib->Format, size, GL_FLOAT); |
| attrib->Stride = 0; |
| attrib->Ptr = pointer; |
| } |
| |
| |
| /** |
| * Set up the vbo->currval arrays to point at the context's current |
| * vertex attributes (with strides = 0). |
| */ |
| static void |
| init_legacy_currval(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = vbo_context(ctx); |
| |
| /* Set up a constant (Stride == 0) array for each current |
| * attribute: |
| */ |
| for (int attr = 0; attr < VERT_ATTRIB_MAX; attr++) { |
| if (VERT_BIT(attr) & VERT_BIT_GENERIC_ALL) |
| continue; |
| |
| struct gl_array_attributes *attrib = &vbo->current[attr]; |
| |
| init_array(ctx, attrib, check_size(ctx->Current.Attrib[attr]), |
| ctx->Current.Attrib[attr]); |
| } |
| } |
| |
| |
| static void |
| init_generic_currval(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = vbo_context(ctx); |
| GLuint i; |
| |
| for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { |
| const unsigned attr = VBO_ATTRIB_GENERIC0 + i; |
| struct gl_array_attributes *attrib = &vbo->current[attr]; |
| |
| init_array(ctx, attrib, 1, ctx->Current.Attrib[attr]); |
| } |
| } |
| |
| |
| static void |
| init_mat_currval(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = vbo_context(ctx); |
| GLuint i; |
| |
| /* Set up a constant (StrideB == 0) array for each current |
| * attribute: |
| */ |
| for (i = 0; i < MAT_ATTRIB_MAX; i++) { |
| const unsigned attr = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; |
| struct gl_array_attributes *attrib = &vbo->current[attr]; |
| unsigned size; |
| |
| /* Size is fixed for the material attributes, for others will |
| * be determined at runtime: |
| */ |
| switch (i) { |
| case MAT_ATTRIB_FRONT_SHININESS: |
| case MAT_ATTRIB_BACK_SHININESS: |
| size = 1; |
| break; |
| case MAT_ATTRIB_FRONT_INDEXES: |
| case MAT_ATTRIB_BACK_INDEXES: |
| size = 3; |
| break; |
| default: |
| size = 4; |
| break; |
| } |
| |
| init_array(ctx, attrib, size, ctx->Light.Material.Attrib[i]); |
| } |
| } |
| |
| |
| void |
| vbo_exec_update_eval_maps(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = vbo_context(ctx); |
| |
| vbo->exec.eval.recalculate_maps = GL_TRUE; |
| } |
| |
| |
| GLboolean |
| _vbo_CreateContext(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = &ctx->vbo_context; |
| |
| memset(vbo, 0, sizeof(*vbo)); |
| |
| init_legacy_currval(ctx); |
| init_generic_currval(ctx); |
| init_mat_currval(ctx); |
| |
| /* make sure all VBO_ATTRIB_ values can fit in an unsigned byte */ |
| STATIC_ASSERT(VBO_ATTRIB_MAX <= 255); |
| |
| vbo_exec_init(ctx); |
| if (_mesa_is_desktop_gl_compat(ctx)) |
| vbo_save_init(ctx); |
| |
| vbo->VAO = _mesa_new_vao(ctx, ~((GLuint)0)); |
| /* The exec VAO assumes to have all arributes bound to binding 0 */ |
| for (unsigned i = 0; i < VERT_ATTRIB_MAX; ++i) |
| _mesa_vertex_attrib_binding(ctx, vbo->VAO, i, 0); |
| |
| _math_init_eval(); |
| |
| return GL_TRUE; |
| } |
| |
| |
| void |
| _vbo_DestroyContext(struct gl_context *ctx) |
| { |
| struct vbo_context *vbo = vbo_context(ctx); |
| |
| if (vbo) { |
| vbo_exec_destroy(ctx); |
| if (_mesa_is_desktop_gl_compat(ctx)) |
| vbo_save_destroy(ctx); |
| _mesa_reference_vao(ctx, &vbo->VAO, NULL); |
| } |
| } |
| |
| |
| const struct gl_array_attributes * |
| _vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr) |
| { |
| const struct vbo_context *vbo = vbo_context_const(ctx); |
| const gl_vertex_processing_mode vmp = ctx->VertexProgram._VPMode; |
| return &vbo->current[_vbo_attribute_alias_map[vmp][attr]]; |
| } |