| /* |
| * mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * Types, functions, etc which are private to the VBO module. |
| */ |
| |
| |
| #ifndef VBO_PRIVATE_H |
| #define VBO_PRIVATE_H |
| |
| |
| #include "vbo/vbo_attrib.h" |
| #include "vbo/vbo_exec.h" |
| #include "vbo/vbo_save.h" |
| #include "main/varray.h" |
| #include "main/macros.h" |
| #include "state_tracker/st_atom.h" |
| |
| |
| struct _glapi_table; |
| |
| static inline struct vbo_context * |
| vbo_context(struct gl_context *ctx) |
| { |
| return &ctx->vbo_context; |
| } |
| |
| |
| static inline const struct vbo_context * |
| vbo_context_const(const struct gl_context *ctx) |
| { |
| return &ctx->vbo_context; |
| } |
| |
| |
| static inline struct gl_context * |
| gl_context_from_vbo_exec(struct vbo_exec_context *exec) |
| { |
| return container_of(exec, struct gl_context, vbo_context.exec); |
| } |
| |
| |
| static inline const struct gl_context * |
| gl_context_from_vbo_exec_const(const struct vbo_exec_context *exec) |
| { |
| return container_of(exec, struct gl_context, vbo_context.exec); |
| } |
| |
| |
| static inline struct gl_context * |
| gl_context_from_vbo_save(struct vbo_save_context *save) |
| { |
| return container_of(save, struct gl_context, vbo_context.save); |
| } |
| |
| |
| /** |
| * Array to apply the fixed function material aliasing map to |
| * an attribute value used in vbo processing inputs to an attribute |
| * as they appear in the vao. |
| */ |
| extern const GLubyte |
| _vbo_attribute_alias_map[VP_MODE_MAX][VERT_ATTRIB_MAX]; |
| |
| |
| /** |
| * Return if format is integer. The immediate mode commands only emit floats |
| * for non-integer types, thus everything else is integer. |
| */ |
| static inline GLboolean |
| vbo_attrtype_to_integer_flag(GLenum format) |
| { |
| switch (format) { |
| case GL_FLOAT: |
| case GL_DOUBLE: |
| return GL_FALSE; |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_UNSIGNED_INT64_ARB: |
| return GL_TRUE; |
| default: |
| unreachable("Bad vertex attribute type"); |
| return GL_FALSE; |
| } |
| } |
| |
| static inline GLboolean |
| vbo_attrtype_to_double_flag(GLenum format) |
| { |
| switch (format) { |
| case GL_FLOAT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| return GL_FALSE; |
| case GL_UNSIGNED_INT64_ARB: |
| case GL_DOUBLE: |
| return GL_TRUE; |
| default: |
| unreachable("Bad vertex attribute type"); |
| return GL_FALSE; |
| } |
| } |
| |
| |
| static inline void |
| vbo_set_vertex_format(struct gl_vertex_format* vertex_format, |
| GLubyte size, GLenum16 type) |
| { |
| _mesa_set_vertex_format(vertex_format, size, type, GL_RGBA, GL_FALSE, |
| vbo_attrtype_to_integer_flag(type), |
| vbo_attrtype_to_double_flag(type)); |
| } |
| |
| |
| /** |
| * Return default component values for the given format. |
| * The return type is an array of fi_types, because that's how we declare |
| * the vertex storage : floats , integers or unsigned integers. |
| */ |
| static inline const fi_type * |
| vbo_get_default_vals_as_union(GLenum format) |
| { |
| static const GLfloat default_float[4] = { 0, 0, 0, 1 }; |
| static const GLint default_int[4] = { 0, 0, 0, 1 }; |
| static const GLdouble default_double[4] = { 0, 0, 0, 1 }; |
| static const uint64_t default_uint64[4] = { 0, 0, 0, 1 }; |
| |
| switch (format) { |
| case GL_FLOAT: |
| return (fi_type *)default_float; |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| return (fi_type *)default_int; |
| case GL_DOUBLE: |
| return (fi_type *)default_double; |
| case GL_UNSIGNED_INT64_ARB: |
| return (fi_type *)default_uint64; |
| default: |
| unreachable("Bad vertex format"); |
| return NULL; |
| } |
| } |
| |
| |
| /** |
| * Compute the max number of vertices which can be stored in |
| * a vertex buffer, given the current vertex size, and the amount |
| * of space already used. |
| */ |
| static inline unsigned |
| vbo_compute_max_verts(const struct vbo_exec_context *exec) |
| { |
| unsigned n = (gl_context_from_vbo_exec_const(exec)->Const.glBeginEndBufferSize - |
| exec->vtx.buffer_used) / |
| (exec->vtx.vertex_size * sizeof(GLfloat)); |
| if (n == 0) |
| return 0; |
| /* Subtract one so we're always sure to have room for an extra |
| * vertex for GL_LINE_LOOP -> GL_LINE_STRIP conversion. |
| */ |
| n--; |
| return n; |
| } |
| |
| |
| void |
| vbo_try_prim_conversion(GLubyte *mode, unsigned *count); |
| |
| bool |
| vbo_merge_draws(struct gl_context *ctx, bool in_dlist, |
| GLubyte mode0, GLubyte mode1, |
| unsigned start0, unsigned start1, |
| unsigned *count0, unsigned count1, |
| unsigned basevertex0, unsigned basevertex1, |
| bool *end0, bool begin1, bool end1); |
| |
| unsigned |
| vbo_copy_vertices(struct gl_context *ctx, |
| GLenum mode, |
| unsigned start, unsigned *count, bool begin, |
| unsigned vertex_size, |
| bool in_dlist, |
| fi_type *dst, |
| const fi_type *src); |
| |
| /** |
| * Get the filter mask for vbo draws depending on the vertex_processing_mode. |
| */ |
| static inline GLbitfield |
| _vbo_get_vao_filter(gl_vertex_processing_mode vertex_processing_mode) |
| { |
| if (vertex_processing_mode == VP_MODE_FF) { |
| /* The materials mapped into the generic arrays */ |
| return VERT_BIT_FF_ALL | VERT_BIT_MAT_ALL; |
| } else { |
| return VERT_BIT_ALL; |
| } |
| } |
| |
| |
| /** |
| * Translate the bitmask of VBO_ATTRIB_BITs to VERT_ATTRIB_BITS. |
| * Note that position/generic0 attribute aliasing is done |
| * generically in the VAO. |
| */ |
| static inline GLbitfield |
| _vbo_get_vao_enabled_from_vbo(gl_vertex_processing_mode vertex_processing_mode, |
| GLbitfield64 enabled) |
| { |
| if (vertex_processing_mode == VP_MODE_FF) { |
| /* The materials mapped into the generic arrays */ |
| return (((GLbitfield)enabled) & VERT_BIT_FF_ALL) |
| | (((GLbitfield)(enabled >> VBO_MATERIAL_SHIFT)) & VERT_BIT_MAT_ALL); |
| } else { |
| return enabled; |
| } |
| } |
| |
| |
| /** |
| * Set the vertex attrib for vbo draw use. |
| */ |
| static inline void |
| _vbo_set_attrib_format(struct gl_context *ctx, |
| struct gl_vertex_array_object *vao, |
| gl_vert_attrib attr, GLintptr buffer_offset, |
| GLubyte size, GLenum16 type, GLuint offset) |
| { |
| const GLboolean integer = vbo_attrtype_to_integer_flag(type); |
| const GLboolean doubles = vbo_attrtype_to_double_flag(type); |
| |
| if (doubles) |
| size /= 2; |
| _mesa_update_array_format(ctx, vao, attr, size, type, GL_RGBA, |
| GL_FALSE, integer, doubles, offset); |
| |
| if (vao->Enabled & VERT_BIT(attr)) { |
| ctx->NewDriverState |= ST_NEW_VERTEX_ARRAYS; |
| ctx->Array.NewVertexElements = true; |
| } |
| |
| vao->VertexAttrib[attr].Ptr = ADD_POINTERS(buffer_offset, offset); |
| } |
| |
| |
| #endif /* VBO_PRIVATE_H */ |