| /* |
| * Copyright © Microsoft Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "dxil_enums.h" |
| |
| #include "glsl_types.h" |
| #include "nir.h" |
| |
| #include "util/u_debug.h" |
| |
| enum dxil_prog_sig_comp_type dxil_get_prog_sig_comp_type(const struct glsl_type *type) |
| { |
| type = glsl_without_array(type); |
| |
| switch (glsl_get_base_type(type)) { |
| case GLSL_TYPE_UINT: return DXIL_PROG_SIG_COMP_TYPE_UINT32; |
| case GLSL_TYPE_INT: return DXIL_PROG_SIG_COMP_TYPE_SINT32; |
| case GLSL_TYPE_FLOAT: return DXIL_PROG_SIG_COMP_TYPE_FLOAT32; |
| case GLSL_TYPE_FLOAT16: return DXIL_PROG_SIG_COMP_TYPE_FLOAT16; |
| case GLSL_TYPE_DOUBLE: return DXIL_PROG_SIG_COMP_TYPE_UINT32; |
| case GLSL_TYPE_UINT16: return DXIL_PROG_SIG_COMP_TYPE_UINT16; |
| case GLSL_TYPE_INT16: return DXIL_PROG_SIG_COMP_TYPE_SINT16; |
| case GLSL_TYPE_UINT64: return DXIL_PROG_SIG_COMP_TYPE_UINT32; |
| case GLSL_TYPE_INT64: return DXIL_PROG_SIG_COMP_TYPE_SINT32; |
| case GLSL_TYPE_BOOL: return DXIL_PROG_SIG_COMP_TYPE_UINT32; |
| /* For structs, just emit them as float registers. This way, they can be |
| * interpolated or not, and it doesn't matter, and it avoids linking issues |
| * that we'd see if the type here tried to depend on (e.g.) interp mode. */ |
| case GLSL_TYPE_STRUCT: return DXIL_PROG_SIG_COMP_TYPE_FLOAT32; |
| default: |
| debug_printf("unexpected type: %s\n", glsl_get_type_name(type)); |
| return DXIL_PROG_SIG_COMP_TYPE_UNKNOWN; |
| } |
| } |
| |
| enum dxil_component_type dxil_get_comp_type_from_prog_sig_type(enum dxil_prog_sig_comp_type type) |
| { |
| switch (type) { |
| case DXIL_PROG_SIG_COMP_TYPE_UINT32: return DXIL_COMP_TYPE_U32; |
| case DXIL_PROG_SIG_COMP_TYPE_SINT32: return DXIL_COMP_TYPE_I32; |
| case DXIL_PROG_SIG_COMP_TYPE_FLOAT32: return DXIL_COMP_TYPE_F32; |
| case DXIL_PROG_SIG_COMP_TYPE_UINT16: return DXIL_COMP_TYPE_U16; |
| case DXIL_PROG_SIG_COMP_TYPE_SINT16: return DXIL_COMP_TYPE_I16; |
| case DXIL_PROG_SIG_COMP_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16; |
| default: |
| debug_printf("unexpected signature type\n"); |
| unreachable("unexpected signature type"); |
| } |
| } |
| |
| enum dxil_component_type dxil_get_comp_type(const struct glsl_type *type) |
| { |
| type = glsl_without_array(type); |
| |
| enum glsl_base_type base_type = glsl_get_base_type(type); |
| if (glsl_type_is_texture(type) || glsl_type_is_image(type)) |
| base_type = glsl_get_sampler_result_type(type); |
| |
| switch (base_type) { |
| case GLSL_TYPE_UINT: return DXIL_COMP_TYPE_U32; |
| case GLSL_TYPE_INT: return DXIL_COMP_TYPE_I32; |
| case GLSL_TYPE_FLOAT: return DXIL_COMP_TYPE_F32; |
| case GLSL_TYPE_FLOAT16: return DXIL_COMP_TYPE_F16; |
| case GLSL_TYPE_DOUBLE: return DXIL_COMP_TYPE_F64; |
| case GLSL_TYPE_UINT16: return DXIL_COMP_TYPE_U16; |
| case GLSL_TYPE_INT16: return DXIL_COMP_TYPE_I16; |
| case GLSL_TYPE_UINT64: return DXIL_COMP_TYPE_U64; |
| case GLSL_TYPE_INT64: return DXIL_COMP_TYPE_I64; |
| case GLSL_TYPE_BOOL: return DXIL_COMP_TYPE_I1; |
| |
| default: |
| debug_printf("type: %s\n", glsl_get_type_name(type)); |
| unreachable("unexpected glsl type"); |
| } |
| } |
| |
| enum dxil_resource_kind dxil_sampler_dim_to_resource_kind(enum glsl_sampler_dim dim, bool is_array) |
| { |
| switch (dim) { |
| case GLSL_SAMPLER_DIM_1D: |
| return is_array ? DXIL_RESOURCE_KIND_TEXTURE1D_ARRAY |
| : DXIL_RESOURCE_KIND_TEXTURE1D; |
| case GLSL_SAMPLER_DIM_2D: |
| case GLSL_SAMPLER_DIM_EXTERNAL: |
| return is_array ? DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY |
| : DXIL_RESOURCE_KIND_TEXTURE2D; |
| case GLSL_SAMPLER_DIM_SUBPASS: |
| return DXIL_RESOURCE_KIND_TEXTURE2D_ARRAY; |
| case GLSL_SAMPLER_DIM_3D: |
| return DXIL_RESOURCE_KIND_TEXTURE3D; |
| case GLSL_SAMPLER_DIM_CUBE: |
| return is_array ? DXIL_RESOURCE_KIND_TEXTURECUBE_ARRAY |
| : DXIL_RESOURCE_KIND_TEXTURECUBE; |
| case GLSL_SAMPLER_DIM_RECT: |
| return DXIL_RESOURCE_KIND_TEXTURE2D; |
| case GLSL_SAMPLER_DIM_BUF: |
| return DXIL_RESOURCE_KIND_TYPED_BUFFER; |
| case GLSL_SAMPLER_DIM_MS: |
| return is_array ? DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY |
| : DXIL_RESOURCE_KIND_TEXTURE2DMS; |
| case GLSL_SAMPLER_DIM_SUBPASS_MS: |
| return DXIL_RESOURCE_KIND_TEXTURE2DMS_ARRAY; |
| |
| default: |
| unreachable("unexpected sampler type"); |
| } |
| } |
| |
| enum dxil_resource_kind dxil_get_resource_kind(const struct glsl_type *type) |
| { |
| type = glsl_without_array(type); |
| |
| /* This looks weird, we strip the arrays but then we still test whether it's |
| * an array, key is the first refers to sampler[] and the second to samplerArray */ |
| bool is_array = glsl_sampler_type_is_array(type); |
| |
| if (glsl_type_is_texture(type) || glsl_type_is_image(type)) |
| return dxil_sampler_dim_to_resource_kind(glsl_get_sampler_dim(type), is_array); |
| |
| debug_printf("type: %s\n", glsl_get_type_name(type)); |
| unreachable("unexpected glsl type"); |
| } |
| |
| enum dxil_input_primitive dxil_get_input_primitive(enum mesa_prim primitive) |
| { |
| switch (primitive) { |
| case MESA_PRIM_POINTS: |
| return DXIL_INPUT_PRIMITIVE_POINT; |
| case MESA_PRIM_LINES: |
| return DXIL_INPUT_PRIMITIVE_LINE; |
| case MESA_PRIM_LINES_ADJACENCY: |
| return DXIL_INPUT_PRIMITIVE_LINES_ADJENCY; |
| case MESA_PRIM_TRIANGLES: |
| return DXIL_INPUT_PRIMITIVE_TRIANGLE; |
| case MESA_PRIM_TRIANGLES_ADJACENCY: |
| return DXIL_INPUT_PRIMITIVE_TRIANGLES_ADJENCY; |
| default: |
| unreachable("unhandled primitive topology"); |
| } |
| } |
| |
| enum dxil_primitive_topology dxil_get_primitive_topology(enum mesa_prim topology) |
| { |
| switch (topology) { |
| case MESA_PRIM_POINTS: |
| return DXIL_PRIMITIVE_TOPOLOGY_POINT_LIST; |
| case MESA_PRIM_LINES: |
| return DXIL_PRIMITIVE_TOPOLOGY_LINE_LIST; |
| case MESA_PRIM_LINE_STRIP: |
| return DXIL_PRIMITIVE_TOPOLOGY_LINE_STRIP; |
| case MESA_PRIM_TRIANGLE_STRIP: |
| return DXIL_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; |
| default: |
| unreachable("unhandled primitive topology"); |
| } |
| } |
| |
| static const char *overload_str[DXIL_NUM_OVERLOADS] = { |
| [DXIL_NONE] = "", |
| [DXIL_I1] = "i1", |
| [DXIL_I16] = "i16", |
| [DXIL_I32] = "i32", |
| [DXIL_I64] = "i64", |
| [DXIL_F16] = "f16", |
| [DXIL_F32] = "f32", |
| [DXIL_F64] = "f64", |
| }; |
| |
| const char *dxil_overload_suffix( enum overload_type overload) |
| { |
| assert(overload < DXIL_NUM_OVERLOADS); |
| return overload_str[overload]; |
| } |