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/* Microsoft Reference Implementation for TPM 2.0
*
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and
* contributor rights, including patent rights, and no such rights are granted
* under this license.
*
* Copyright (c) Microsoft Corporation
*
* All rights reserved.
*
* BSD License
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//** Includes and Data Definitions
// This definition allows this module to "see" the values that are private
// to this module but kept in Global.c for ease of state migration.
#define IO_BUFFER_C
#include "Tpm.h"
#include "IoBuffers_fp.h"
//** Buffers and Functions
// These buffers are set aside to hold command and response values. In this
// implementation, it is not guaranteed that the code will stop accessing
// the s_actionInputBuffer before starting to put values in the
// s_actionOutputBuffer so different buffers are required.
//
//*** MemoryIoBufferAllocationReset()
// This function is used to reset the allocation of buffers.
void
MemoryIoBufferAllocationReset(
void
)
{
s_actionIoAllocation = 0;
}
//*** MemoryIoBufferZero()
// Function zeros the action I/O buffer at the end of a command. Calling this is
// not mandatory for proper functionality.
void
MemoryIoBufferZero(
void
)
{
memset(s_actionIoBuffer, 0, s_actionIoAllocation);
}
//*** MemoryGetInBuffer()
// This function returns the address of the buffer into which the
// command parameters will be unmarshaled in preparation for calling
// the command actions.
BYTE *
MemoryGetInBuffer(
UINT32 size // Size, in bytes, required for the input
// unmarshaling
)
{
pAssert(size <= sizeof(s_actionIoBuffer));
// In this implementation, a static buffer is set aside for the command action
// buffers. The buffer is shared between input and output. This is because
// there is no need to allocate for the worst case input and worst case output
// at the same time.
// Round size up
#define UoM (sizeof(s_actionIoBuffer[0]))
size = (size + (UoM - 1)) & (UINT32_MAX - (UoM - 1));
memset(s_actionIoBuffer, 0, size);
s_actionIoAllocation = size;
return (BYTE *)&s_actionIoBuffer[0];
}
//*** MemoryGetOutBuffer()
// This function returns the address of the buffer into which the command
// action code places its output values.
BYTE *
MemoryGetOutBuffer(
UINT32 size // required size of the buffer
)
{
BYTE *retVal = (BYTE *)(&s_actionIoBuffer[s_actionIoAllocation / UoM]);
pAssert((size + s_actionIoAllocation) < (sizeof(s_actionIoBuffer)));
// In this implementation, a static buffer is set aside for the command action
// output buffer.
memset(retVal, 0, size);
s_actionIoAllocation += size;
return retVal;
}
//*** IsLabelProperlyFormatted()
// This function checks that a label is a null-terminated string.
// NOTE: this function is here because there was no better place for it.
// Return Type: BOOL
// TRUE(1) string is null terminated
// FALSE(0) string is not null terminated
BOOL
IsLabelProperlyFormatted(
TPM2B *x
)
{
return (((x)->size == 0) || ((x)->buffer[(x)->size - 1] == 0));
}