/* Microsoft Reference Implementation for TPM 2.0 | |
* | |
* The copyright in this software is being made available under the BSD License, | |
* included below. This software may be subject to other third party and | |
* contributor rights, including patent rights, and no such rights are granted | |
* under this license. | |
* | |
* Copyright (c) Microsoft Corporation | |
* | |
* All rights reserved. | |
* | |
* BSD License | |
* | |
* Redistribution and use in source and binary forms, with or without modification, | |
* are permitted provided that the following conditions are met: | |
* | |
* Redistributions of source code must retain the above copyright notice, this list | |
* of conditions and the following disclaimer. | |
* | |
* Redistributions in binary form must reproduce the above copyright notice, this | |
* list of conditions and the following disclaimer in the documentation and/or | |
* other materials provided with the distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" | |
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR | |
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | |
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
//** Description | |
// This file contains a set of miscellaneous memory manipulation routines. Many | |
// of the functions have the same semantics as functions defined in string.h. | |
// Those functions are not used directly in the TPM because they are not 'safe' | |
// | |
// This version uses string.h after adding guards. This is because the math | |
// libraries invariably use those functions so it is not practical to prevent | |
// those library functions from being pulled into the build. | |
//** Includes and Data Definitions | |
#include "Tpm.h" | |
#include "Memory_fp.h" | |
//** Functions | |
//*** MemoryCopy() | |
// This is an alias for memmove. This is used in place of memcpy because | |
// some of the moves may overlap and rather than try to make sure that | |
// memmove is used when necessary, it is always used. | |
void | |
MemoryCopy( | |
void *dest, | |
const void *src, | |
int sSize | |
) | |
{ | |
if(dest != src) | |
memmove(dest, src, sSize); | |
} | |
//*** MemoryEqual() | |
// This function indicates if two buffers have the same values in the indicated | |
// number of bytes. | |
// Return Type: BOOL | |
// TRUE(1) all octets are the same | |
// FALSE(0) all octets are not the same | |
BOOL | |
MemoryEqual( | |
const void *buffer1, // IN: compare buffer1 | |
const void *buffer2, // IN: compare buffer2 | |
unsigned int size // IN: size of bytes being compared | |
) | |
{ | |
BYTE equal = 0; | |
const BYTE *b1 = (BYTE *)buffer1; | |
const BYTE *b2 = (BYTE *)buffer2; | |
// | |
// Compare all bytes so that there is no leakage of information | |
// due to timing differences. | |
for(; size > 0; size--) | |
equal |= (*b1++ ^ *b2++); | |
return (equal == 0); | |
} | |
//*** MemoryCopy2B() | |
// This function copies a TPM2B. This can be used when the TPM2B types are | |
// the same or different. | |
// | |
// This function returns the number of octets in the data buffer of the TPM2B. | |
LIB_EXPORT INT16 | |
MemoryCopy2B( | |
TPM2B *dest, // OUT: receiving TPM2B | |
const TPM2B *source, // IN: source TPM2B | |
unsigned int dSize // IN: size of the receiving buffer | |
) | |
{ | |
pAssert(dest != NULL); | |
if(source == NULL) | |
dest->size = 0; | |
else | |
{ | |
pAssert(source->size <= dSize); | |
MemoryCopy(dest->buffer, source->buffer, source->size); | |
dest->size = source->size; | |
} | |
return dest->size; | |
} | |
//*** MemoryConcat2B() | |
// This function will concatenate the buffer contents of a TPM2B to | |
// the buffer contents of another TPM2B and adjust the size accordingly | |
// ('a' := ('a' | 'b')). | |
void | |
MemoryConcat2B( | |
TPM2B *aInOut, // IN/OUT: destination 2B | |
TPM2B *bIn, // IN: second 2B | |
unsigned int aMaxSize // IN: The size of aInOut.buffer (max values for | |
// aInOut.size) | |
) | |
{ | |
pAssert(bIn->size <= aMaxSize - aInOut->size); | |
MemoryCopy(&aInOut->buffer[aInOut->size], &bIn->buffer, bIn->size); | |
aInOut->size = aInOut->size + bIn->size; | |
return; | |
} | |
//*** MemoryEqual2B() | |
// This function will compare two TPM2B structures. To be equal, they | |
// need to be the same size and the buffer contexts need to be the same | |
// in all octets. | |
// Return Type: BOOL | |
// TRUE(1) size and buffer contents are the same | |
// FALSE(0) size or buffer contents are not the same | |
BOOL | |
MemoryEqual2B( | |
const TPM2B *aIn, // IN: compare value | |
const TPM2B *bIn // IN: compare value | |
) | |
{ | |
if(aIn->size != bIn->size) | |
return FALSE; | |
return MemoryEqual(aIn->buffer, bIn->buffer, aIn->size); | |
} | |
//*** MemorySet() | |
// This function will set all the octets in the specified memory range to | |
// the specified octet value. | |
// Note: A previous version had an additional parameter (dSize) that was | |
// intended to make sure that the destination would not be overrun. The | |
// problem is that, in use, all that was happening was that the value of | |
// size was used for dSize so there was no benefit in the extra parameter. | |
void | |
MemorySet( | |
void *dest, | |
int value, | |
size_t size | |
) | |
{ | |
memset(dest, value, size); | |
} | |
//*** MemoryPad2B() | |
// Function to pad a TPM2B with zeros and adjust the size. | |
void | |
MemoryPad2B( | |
TPM2B *b, | |
UINT16 newSize | |
) | |
{ | |
MemorySet(&b->buffer[b->size], 0, newSize - b->size); | |
b->size = newSize; | |
} | |
//*** Uint16ToByteArray() | |
// Function to write an integer to a byte array | |
void | |
Uint16ToByteArray( | |
UINT16 i, | |
BYTE *a | |
) | |
{ | |
a[1] = (BYTE)(i); i >>= 8; | |
a[0] = (BYTE)(i); | |
} | |
//*** Uint32ToByteArray() | |
// Function to write an integer to a byte array | |
void | |
Uint32ToByteArray( | |
UINT32 i, | |
BYTE *a | |
) | |
{ | |
a[3] = (BYTE)(i); i >>= 8; | |
a[2] = (BYTE)(i); i >>= 8; | |
a[1] = (BYTE)(i); i >>= 8; | |
a[0] = (BYTE)(i); | |
} | |
//*** Uint64ToByteArray() | |
// Function to write an integer to a byte array | |
void | |
Uint64ToByteArray( | |
UINT64 i, | |
BYTE *a | |
) | |
{ | |
a[7] = (BYTE)(i); i >>= 8; | |
a[6] = (BYTE)(i); i >>= 8; | |
a[5] = (BYTE)(i); i >>= 8; | |
a[4] = (BYTE)(i); i >>= 8; | |
a[3] = (BYTE)(i); i >>= 8; | |
a[2] = (BYTE)(i); i >>= 8; | |
a[1] = (BYTE)(i); i >>= 8; | |
a[0] = (BYTE)(i); | |
} | |
//*** ByteArrayToUint8() | |
// Function to write a UINT8 to a byte array. This is included for completeness | |
// and to allow certain macro expansions | |
UINT8 | |
ByteArrayToUint8( | |
BYTE *a | |
) | |
{ | |
return *a; | |
} | |
//*** ByteArrayToUint16() | |
// Function to write an integer to a byte array | |
UINT16 | |
ByteArrayToUint16( | |
BYTE *a | |
) | |
{ | |
return ((UINT16)a[0] << 8) + a[1]; | |
} | |
//*** ByteArrayToUint32() | |
// Function to write an integer to a byte array | |
UINT32 | |
ByteArrayToUint32( | |
BYTE *a | |
) | |
{ | |
return (UINT32)((((((UINT32)a[0] << 8) + a[1]) << 8) + (UINT32)a[2]) << 8) + a[3]; | |
} | |
//*** ByteArrayToUint64() | |
// Function to write an integer to a byte array | |
UINT64 | |
ByteArrayToUint64( | |
BYTE *a | |
) | |
{ | |
return (((UINT64)BYTE_ARRAY_TO_UINT32(a)) << 32) + BYTE_ARRAY_TO_UINT32(&a[4]); | |
} | |