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/* Microsoft Reference Implementation for TPM 2.0
*
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and
* contributor rights, including patent rights, and no such rights are granted
* under this license.
*
* Copyright (c) Microsoft Corporation
*
* All rights reserved.
*
* BSD License
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Tpm.h"
#include "ObjectChangeAuth_fp.h"
#if CC_ObjectChangeAuth // Conditional expansion of this file
#include "Object_spt_fp.h"
/*(See part 3 specification)
// Create an object
*/
// Return Type: TPM_RC
// TPM_RC_SIZE 'newAuth' is larger than the size of the digest
// of the Name algorithm of 'objectHandle'
// TPM_RC_TYPE the key referenced by 'parentHandle' is not the
// parent of the object referenced by 'objectHandle';
// or 'objectHandle' is a sequence object.
TPM_RC
TPM2_ObjectChangeAuth(
ObjectChangeAuth_In *in, // IN: input parameter list
ObjectChangeAuth_Out *out // OUT: output parameter list
)
{
TPMT_SENSITIVE sensitive;
OBJECT *object = HandleToObject(in->objectHandle);
TPM2B_NAME QNCompare;
// Input Validation
// Can not change authorization on sequence object
if(ObjectIsSequence(object))
return TPM_RCS_TYPE + RC_ObjectChangeAuth_objectHandle;
// Make sure that the authorization value is consistent with the nameAlg
if(!AdjustAuthSize(&in->newAuth, object->publicArea.nameAlg))
return TPM_RCS_SIZE + RC_ObjectChangeAuth_newAuth;
// Parent handle should be the parent of object handle. In this
// implementation we verify this by checking the QN of object. Other
// implementation may choose different method to verify this attribute.
ComputeQualifiedName(in->parentHandle,
object->publicArea.nameAlg,
&object->name, &QNCompare);
if(!MemoryEqual2B(&object->qualifiedName.b, &QNCompare.b))
return TPM_RCS_TYPE + RC_ObjectChangeAuth_parentHandle;
// Command Output
// Prepare the sensitive area with the new authorization value
sensitive = object->sensitive;
sensitive.authValue = in->newAuth;
// Protect the sensitive area
SensitiveToPrivate(&sensitive, &object->name, HandleToObject(in->parentHandle),
object->publicArea.nameAlg,
&out->outPrivate);
return TPM_RC_SUCCESS;
}
#endif // CC_ObjectChangeAuth