| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* ---- includes ----------------------------------------------------------- */ |
| |
| #include "b_TensorEm/Flt16Vec3D.h" |
| #include "b_TensorEm/Functions.h" |
| #include "b_BasicEm/Math.h" |
| #include "b_BasicEm/Memory.h" |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ auxiliary functions } ---------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ constructor / destructor } ----------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| void bts_Flt16Vec3D_init( struct bts_Flt16Vec3D* ptrA ) |
| { |
| ptrA->xE = 0; |
| ptrA->yE = 0; |
| ptrA->zE = 0; |
| ptrA->bbpE = 0; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| void bts_Flt16Vec3D_exit( struct bts_Flt16Vec3D* ptrA ) |
| { |
| ptrA->xE = 0; |
| ptrA->yE = 0; |
| ptrA->zE = 0; |
| ptrA->bbpE = 0; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ operators } -------------------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| flag bts_Flt16Vec3D_equal( const struct bts_Flt16Vec3D* ptrA, const struct bts_Flt16Vec3D* srcPtrA ) |
| { |
| int32 bbpDiffL = ptrA->bbpE - srcPtrA->bbpE; |
| if( bbpDiffL == 0 ) |
| { |
| if( ptrA->xE != srcPtrA->xE ) return FALSE; |
| if( ptrA->yE != srcPtrA->yE ) return FALSE; |
| if( ptrA->zE != srcPtrA->zE ) return FALSE; |
| return TRUE; |
| } |
| |
| if( bbpDiffL > 0 ) |
| { |
| int32 xL = ( int32 ) srcPtrA->xE << bbpDiffL; |
| int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL; |
| int32 zL = ( int32 ) srcPtrA->zE << bbpDiffL; |
| if( ptrA->xE != xL ) return FALSE; |
| if( ptrA->yE != yL ) return FALSE; |
| if( ptrA->zE != zL ) return FALSE; |
| return TRUE; |
| } |
| |
| if( bbpDiffL < 0 ) |
| { |
| int32 xL = ( int32 ) ptrA->xE << -bbpDiffL; |
| int32 yL = ( int32 ) ptrA->yE << -bbpDiffL; |
| int32 zL = ( int32 ) ptrA->zE << -bbpDiffL; |
| if( xL != srcPtrA->xE ) return FALSE; |
| if( yL != srcPtrA->yE ) return FALSE; |
| if( zL != srcPtrA->zE ) return FALSE; |
| return TRUE; |
| } |
| |
| return TRUE; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ query functions } -------------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ modify functions } ------------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ I/O } -------------------------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| uint32 bts_Flt16Vec3D_memSize( struct bbs_Context* cpA, |
| const struct bts_Flt16Vec3D *ptrA ) |
| { |
| return bbs_SIZEOF16( *ptrA ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| uint32 bts_Flt16Vec3D_memWrite( struct bbs_Context* cpA, |
| const struct bts_Flt16Vec3D* ptrA, |
| uint16* memPtrA ) |
| { |
| bbs_ERROR0( "not implemented" ); |
| return 0; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| uint32 bts_Flt16Vec3D_memRead( struct bbs_Context* cpA, |
| struct bts_Flt16Vec3D* ptrA, |
| const uint16* memPtrA ) |
| { |
| if( bbs_Context_error( cpA ) ) return 0; |
| bbs_ERROR0( "not implemented" ); |
| return 0; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| /* */ |
| /* ---- \ghd{ exec functions } --------------------------------------------- */ |
| /* */ |
| /* ========================================================================= */ |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_create16( int16 xA, int16 yA, int16 zA, int16 bbpA ) |
| { |
| struct bts_Flt16Vec3D vecL; |
| vecL.xE = xA; |
| vecL.yE = yA; |
| vecL.zE = zA; |
| vecL.bbpE = bbpA; |
| return vecL; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_create32( int32 xA, int32 yA, int32 zA, int32 bbpA ) |
| { |
| struct bts_Flt16Vec3D vecL; |
| if( ( xA | yA | zA ) == 0 ) |
| { |
| vecL.xE = 0; |
| vecL.yE = 0; |
| vecL.zE = 0; |
| vecL.bbpE = 0; |
| } |
| else |
| { |
| int32 shiftL = bts_maxAbsIntLog2Of3( xA, yA, zA ) - 13; |
| |
| if( shiftL > 0 ) |
| { |
| int32 sh1L = shiftL - 1; |
| vecL.xE = ( ( xA >> sh1L ) + 1 ) >> 1; |
| vecL.yE = ( ( yA >> sh1L ) + 1 ) >> 1; |
| vecL.zE = ( ( zA >> sh1L ) + 1 ) >> 1; |
| } |
| else |
| { |
| vecL.xE = xA << -shiftL; |
| vecL.yE = yA << -shiftL; |
| vecL.zE = zA << -shiftL; |
| } |
| vecL.bbpE = bbpA - shiftL; |
| } |
| return vecL; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| uint32 bts_Flt16Vec3D_norm2( const struct bts_Flt16Vec3D* ptrA ) |
| { |
| return ( int32 ) ptrA->xE * ptrA->xE + |
| ( int32 ) ptrA->yE * ptrA->yE + |
| ( int32 ) ptrA->zE * ptrA->zE; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| uint16 bts_Flt16Vec3D_norm( const struct bts_Flt16Vec3D* ptrA ) |
| { |
| return bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + |
| ( int32 ) ptrA->yE * ptrA->yE + |
| ( int32 ) ptrA->zE * ptrA->zE ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| void bts_Flt16Vec3D_normalize( struct bts_Flt16Vec3D* ptrA ) |
| { |
| int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE + |
| ( int32 ) ptrA->yE * ptrA->yE + |
| ( int32 ) ptrA->zE * ptrA->zE ); |
| |
| int32 xL = ( ( int32 ) ptrA->xE << 16 ) / normL; |
| int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL; |
| int32 zL = ( ( int32 ) ptrA->zE << 16 ) / normL; |
| *ptrA = bts_Flt16Vec3D_create32( xL, yL, zL, 16 ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_normalized( const struct bts_Flt16Vec3D* ptrA ) |
| { |
| struct bts_Flt16Vec3D vecL = *ptrA; |
| bts_Flt16Vec3D_normalize( &vecL ); |
| return vecL; |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_add( struct bts_Flt16Vec3D vec1A, struct bts_Flt16Vec3D vec2A ) |
| { |
| int32 xL, yL, zL, bbpL; |
| int32 shiftL = vec1A.bbpE - vec2A.bbpE; |
| |
| if( shiftL > 0 ) |
| { |
| xL = vec1A.xE + ( ( int32 ) vec2A.xE << shiftL ); |
| yL = vec1A.yE + ( ( int32 ) vec2A.yE << shiftL ); |
| zL = vec1A.zE + ( ( int32 ) vec2A.zE << shiftL ); |
| bbpL = vec1A.bbpE; |
| } |
| else |
| { |
| xL = ( ( int32 ) vec1A.xE << -shiftL ) + vec2A.xE; |
| yL = ( ( int32 ) vec1A.yE << -shiftL ) + vec2A.yE; |
| zL = ( ( int32 ) vec1A.zE << -shiftL ) + vec2A.zE; |
| bbpL = vec2A.bbpE; |
| } |
| |
| return bts_Flt16Vec3D_create32( xL, yL, zL, bbpL ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_sub( struct bts_Flt16Vec3D vec1A, struct bts_Flt16Vec3D vec2A ) |
| { |
| int32 xL, yL, zL, bbpL; |
| int32 shiftL = vec1A.bbpE - vec2A.bbpE; |
| |
| if( shiftL > 0 ) |
| { |
| xL = vec1A.xE - ( ( int32 ) vec2A.xE << shiftL ); |
| yL = vec1A.yE - ( ( int32 ) vec2A.yE << shiftL ); |
| zL = vec1A.zE - ( ( int32 ) vec2A.zE << shiftL ); |
| bbpL = vec1A.bbpE; |
| } |
| else |
| { |
| xL = ( ( int32 ) vec1A.xE << -shiftL ) - vec2A.xE; |
| yL = ( ( int32 ) vec1A.yE << -shiftL ) - vec2A.yE; |
| zL = ( ( int32 ) vec1A.zE << -shiftL ) - vec2A.zE; |
| bbpL = vec2A.bbpE; |
| } |
| |
| return bts_Flt16Vec3D_create32( xL, yL, zL, bbpL ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| struct bts_Flt16Vec3D bts_Flt16Vec3D_mul( struct bts_Flt16Vec3D vecA, int16 factorA, int32 bbpFactorA ) |
| { |
| int32 xL = ( int32 ) vecA.xE * factorA; |
| int32 yL = ( int32 ) vecA.yE * factorA; |
| int32 zL = ( int32 ) vecA.zE * factorA; |
| return bts_Flt16Vec3D_create32( xL, yL, zL, bbpFactorA + vecA.bbpE ); |
| } |
| |
| /* ------------------------------------------------------------------------- */ |
| |
| /* ========================================================================= */ |
| |