| #include <oboe/Oboe.h>/* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <gtest/gtest.h> |
| #include <oboe/Oboe.h> |
| #include "../src/aaudio/AAudioLoader.h" |
| |
| using namespace oboe; |
| |
| class AAudioDirect : public ::testing::Test { |
| public: |
| |
| /** |
| * @return true if AAudio NOT supported |
| */ |
| bool openAAudio() { |
| mAAudioLoader = AAudioLoader::getInstance(); |
| return (mAAudioLoader->open() != 0); |
| } |
| |
| void createBuilder() { |
| ASSERT_NE(mAAudioLoader, nullptr); |
| ASSERT_EQ(0, mAAudioLoader->open()); |
| ASSERT_NE(mAAudioLoader->createStreamBuilder, nullptr); |
| aaudio_result_t result = mAAudioLoader->createStreamBuilder(&mBuilder); |
| ASSERT_NE(mBuilder, nullptr); |
| ASSERT_EQ(result, 0); |
| } |
| |
| void openCloseStream() { |
| AAudioStream *stream = nullptr; |
| aaudio_result_t result = mAAudioLoader->builder_openStream(mBuilder, &stream); |
| ASSERT_EQ(result, 0); |
| ASSERT_NE(stream, nullptr); |
| |
| result = mAAudioLoader->stream_close(stream); |
| ASSERT_EQ(result, 0); |
| } |
| |
| AAudioStreamBuilder *mBuilder = nullptr; |
| AAudioLoader *mAAudioLoader = nullptr; |
| }; |
| |
| TEST_F(AAudioDirect, InstantiateAAudioLoader) { |
| AAudioLoader *aaudioLoader = AAudioLoader::getInstance(); |
| ASSERT_NE(aaudioLoader, nullptr); |
| } |
| |
| TEST_F(AAudioDirect, OpenCloseHighLatencyStream) { |
| if (openAAudio()) return; |
| createBuilder(); |
| mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_NONE); |
| openCloseStream(); |
| } |
| |
| TEST_F(AAudioDirect, OpenCloseLowLatencyStream) { |
| if (openAAudio()) return; |
| createBuilder(); |
| mAAudioLoader->builder_setPerformanceMode(mBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY); |
| openCloseStream(); |
| } |