| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef OBOE_AUDIO_STREAM_OPENSL_ES_H_ |
| #define OBOE_AUDIO_STREAM_OPENSL_ES_H_ |
| |
| #include <memory> |
| |
| #include <SLES/OpenSLES.h> |
| #include <SLES/OpenSLES_Android.h> |
| |
| #include "oboe/Oboe.h" |
| #include "common/MonotonicCounter.h" |
| #include "opensles/AudioStreamBuffered.h" |
| #include "opensles/EngineOpenSLES.h" |
| |
| namespace oboe { |
| |
| constexpr int kBitsPerByte = 8; |
| constexpr int kBufferQueueLength = 2; // double buffered for callbacks |
| |
| /** |
| * INTERNAL USE ONLY |
| * |
| * A stream that wraps OpenSL ES. |
| * |
| * Do not instantiate this class directly. |
| * Use an OboeStreamBuilder to create one. |
| */ |
| |
| class AudioStreamOpenSLES : public AudioStreamBuffered { |
| public: |
| |
| AudioStreamOpenSLES(); |
| explicit AudioStreamOpenSLES(const AudioStreamBuilder &builder); |
| |
| virtual ~AudioStreamOpenSLES() = default; |
| |
| virtual Result open() override; |
| |
| /** |
| * Query the current state, eg. OBOE_STREAM_STATE_PAUSING |
| * |
| * @return state or a negative error. |
| */ |
| StreamState getState() const override { return mState.load(); } |
| |
| int32_t getFramesPerBurst() override; |
| |
| |
| AudioApi getAudioApi() const override { |
| return AudioApi::OpenSLES; |
| } |
| |
| /** |
| * Process next OpenSL ES buffer. |
| * Called by by OpenSL ES framework. |
| * |
| * This is public, but don't call it directly. |
| */ |
| void processBufferCallback(SLAndroidSimpleBufferQueueItf bq); |
| |
| Result waitForStateChange(StreamState currentState, |
| StreamState *nextState, |
| int64_t timeoutNanoseconds) override; |
| |
| protected: |
| |
| // This must be called under mLock. |
| Result close_l(); |
| |
| SLuint32 channelCountToChannelMaskDefault(int channelCount) const; |
| |
| virtual Result onBeforeDestroy() { return Result::OK; } |
| virtual Result onAfterDestroy() { return Result::OK; } |
| |
| static SLuint32 getDefaultByteOrder(); |
| |
| SLresult registerBufferQueueCallback(); |
| |
| int32_t getBufferDepth(SLAndroidSimpleBufferQueueItf bq); |
| |
| SLresult enqueueCallbackBuffer(SLAndroidSimpleBufferQueueItf bq); |
| |
| SLresult configurePerformanceMode(SLAndroidConfigurationItf configItf); |
| |
| SLresult updateStreamParameters(SLAndroidConfigurationItf configItf); |
| |
| PerformanceMode convertPerformanceMode(SLuint32 openslMode) const; |
| SLuint32 convertPerformanceMode(PerformanceMode oboeMode) const; |
| |
| Result configureBufferSizes(int32_t sampleRate); |
| |
| void logUnsupportedAttributes(); |
| |
| /** |
| * Internal use only. |
| * Use this instead of directly setting the internal state variable. |
| */ |
| void setState(StreamState state) { |
| mState.store(state); |
| } |
| |
| int64_t getFramesProcessedByServer(); |
| |
| // OpenSLES stuff |
| SLObjectItf mObjectInterface = nullptr; |
| SLAndroidSimpleBufferQueueItf mSimpleBufferQueueInterface = nullptr; |
| |
| int32_t mBytesPerCallback = oboe::kUnspecified; |
| MonotonicCounter mPositionMillis; // for tracking OpenSL ES service position |
| |
| private: |
| std::unique_ptr<uint8_t[]> mCallbackBuffer; |
| std::atomic<StreamState> mState{StreamState::Uninitialized}; |
| |
| }; |
| |
| } // namespace oboe |
| |
| #endif // OBOE_AUDIO_STREAM_OPENSL_ES_H_ |