| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "stdio.h" |
| #include <algorithm> |
| #include <sys/types.h> |
| #include "AudioProcessorBase.h" |
| |
| using namespace flowgraph; |
| |
| /***************************************************************************/ |
| int32_t AudioProcessorBase::pullData(int64_t framePosition, int32_t numFrames) { |
| int32_t frameCount = numFrames; |
| // Prevent recursion and multiple execution of nodes. |
| if (framePosition <= mLastFramePosition && !mBlockRecursion) { |
| mBlockRecursion = true; // for cyclic graphs |
| if (mDataPulledAutomatically) { |
| // Pull from all the upstream nodes. |
| for (auto &port : mInputPorts) { |
| // TODO fix bug of leaving unused data in some ports if using multiple AudioSource |
| frameCount = port.get().pullData(framePosition, frameCount); |
| } |
| } |
| if (frameCount > 0) { |
| frameCount = onProcess(frameCount); |
| } |
| mLastFramePosition += frameCount; |
| mBlockRecursion = false; |
| mLastFrameCount = frameCount; |
| } else { |
| frameCount = mLastFrameCount; |
| } |
| return frameCount; |
| } |
| |
| void AudioProcessorBase::pullReset() { |
| if (!mBlockRecursion) { |
| mBlockRecursion = true; // for cyclic graphs |
| // Pull reset from all the upstream nodes. |
| for (auto &port : mInputPorts) { |
| port.get().pullReset(); |
| } |
| mBlockRecursion = false; |
| reset(); |
| } |
| } |
| |
| void AudioProcessorBase::reset() { |
| mLastFrameCount = 0; |
| } |
| |
| /***************************************************************************/ |
| AudioFloatBufferPort::AudioFloatBufferPort(AudioProcessorBase &parent, |
| int32_t samplesPerFrame, |
| int32_t framesPerBuffer) |
| : AudioPort(parent, samplesPerFrame) |
| , mFramesPerBuffer(framesPerBuffer) |
| , mBuffer(NULL) { |
| int32_t numFloats = framesPerBuffer * getSamplesPerFrame(); |
| mBuffer = std::make_unique<float[]>(numFloats); |
| } |
| |
| /***************************************************************************/ |
| int32_t AudioFloatOutputPort::pullData(int64_t framePosition, int32_t numFrames) { |
| numFrames = std::min(getFramesPerBuffer(), numFrames); |
| return mParent.pullData(framePosition, numFrames); |
| } |
| |
| void AudioFloatOutputPort::pullReset() { |
| mParent.pullReset(); |
| } |
| |
| // These need to be in the .cpp file because of forward cross references. |
| void AudioFloatOutputPort::connect(AudioFloatInputPort *port) { |
| port->connect(this); |
| } |
| |
| void AudioFloatOutputPort::disconnect(AudioFloatInputPort *port) { |
| port->disconnect(this); |
| } |
| |
| /***************************************************************************/ |
| int32_t AudioFloatInputPort::pullData(int64_t framePosition, int32_t numFrames) { |
| return (mConnected == NULL) |
| ? std::min(getFramesPerBuffer(), numFrames) |
| : mConnected->pullData(framePosition, numFrames); |
| } |
| void AudioFloatInputPort::pullReset() { |
| if (mConnected != NULL) mConnected->pullReset(); |
| } |
| |
| float *AudioFloatInputPort::getBuffer() { |
| if (mConnected == NULL) { |
| return AudioFloatBufferPort::getBuffer(); // loaded using setValue() |
| } else { |
| return mConnected->getBuffer(); |
| } |
| } |