| /* |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <sys/types.h> |
| #include <pthread.h> |
| #include <thread> |
| |
| #include <oboe/AudioStream.h> |
| #include "OboeDebug.h" |
| #include "AudioClock.h" |
| #include <oboe/Utilities.h> |
| |
| namespace oboe { |
| |
| /* |
| * AudioStream |
| */ |
| AudioStream::AudioStream(const AudioStreamBuilder &builder) |
| : AudioStreamBase(builder) { |
| } |
| |
| Result AudioStream::close() { |
| // Update local counters so they can be read after the close. |
| updateFramesWritten(); |
| updateFramesRead(); |
| return Result::OK; |
| } |
| |
| // Call this from fireDataCallback() if you want to monitor CPU scheduler. |
| void AudioStream::checkScheduler() { |
| int scheduler = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK; // for current thread |
| if (scheduler != mPreviousScheduler) { |
| LOGD("AudioStream::%s() scheduler = %s", __func__, |
| ((scheduler == SCHED_FIFO) ? "SCHED_FIFO" : |
| ((scheduler == SCHED_OTHER) ? "SCHED_OTHER" : |
| ((scheduler == SCHED_RR) ? "SCHED_RR" : "UNKNOWN"))) |
| ); |
| mPreviousScheduler = scheduler; |
| } |
| } |
| |
| DataCallbackResult AudioStream::fireDataCallback(void *audioData, int32_t numFrames) { |
| if (!isDataCallbackEnabled()) { |
| LOGW("AudioStream::%s() called with data callback disabled!", __func__); |
| return DataCallbackResult::Stop; // We should not be getting called any more. |
| } |
| |
| DataCallbackResult result; |
| if (mDataCallback) { |
| result = mDataCallback->onAudioReady(this, audioData, numFrames); |
| } else { |
| result = onDefaultCallback(audioData, numFrames); |
| } |
| // On Oreo, we might get called after returning stop. |
| // So block that here. |
| setDataCallbackEnabled(result == DataCallbackResult::Continue); |
| |
| return result; |
| } |
| |
| Result AudioStream::waitForStateTransition(StreamState startingState, |
| StreamState endingState, |
| int64_t timeoutNanoseconds) |
| { |
| StreamState state; |
| { |
| std::lock_guard<std::mutex> lock(mLock); |
| state = getState(); |
| if (state == StreamState::Closed) { |
| return Result::ErrorClosed; |
| } else if (state == StreamState::Disconnected) { |
| return Result::ErrorDisconnected; |
| } |
| } |
| |
| StreamState nextState = state; |
| // TODO Should this be a while()?! |
| if (state == startingState && state != endingState) { |
| Result result = waitForStateChange(state, &nextState, timeoutNanoseconds); |
| if (result != Result::OK) { |
| return result; |
| } |
| } |
| |
| if (nextState != endingState) { |
| return Result::ErrorInvalidState; |
| } else { |
| return Result::OK; |
| } |
| } |
| |
| Result AudioStream::start(int64_t timeoutNanoseconds) |
| { |
| Result result = requestStart(); |
| if (result != Result::OK) return result; |
| if (timeoutNanoseconds <= 0) return result; |
| return waitForStateTransition(StreamState::Starting, |
| StreamState::Started, timeoutNanoseconds); |
| } |
| |
| Result AudioStream::pause(int64_t timeoutNanoseconds) |
| { |
| Result result = requestPause(); |
| if (result != Result::OK) return result; |
| if (timeoutNanoseconds <= 0) return result; |
| return waitForStateTransition(StreamState::Pausing, |
| StreamState::Paused, timeoutNanoseconds); |
| } |
| |
| Result AudioStream::flush(int64_t timeoutNanoseconds) |
| { |
| Result result = requestFlush(); |
| if (result != Result::OK) return result; |
| if (timeoutNanoseconds <= 0) return result; |
| return waitForStateTransition(StreamState::Flushing, |
| StreamState::Flushed, timeoutNanoseconds); |
| } |
| |
| Result AudioStream::stop(int64_t timeoutNanoseconds) |
| { |
| Result result = requestStop(); |
| if (result != Result::OK) return result; |
| if (timeoutNanoseconds <= 0) return result; |
| return waitForStateTransition(StreamState::Stopping, |
| StreamState::Stopped, timeoutNanoseconds); |
| } |
| |
| int32_t AudioStream::getBytesPerSample() const { |
| return convertFormatToSizeInBytes(mFormat); |
| } |
| |
| int64_t AudioStream::getFramesRead() { |
| updateFramesRead(); |
| return mFramesRead; |
| } |
| |
| int64_t AudioStream::getFramesWritten() { |
| updateFramesWritten(); |
| return mFramesWritten; |
| } |
| |
| ResultWithValue<int32_t> AudioStream::getAvailableFrames() { |
| int64_t readCounter = getFramesRead(); |
| if (readCounter < 0) return ResultWithValue<int32_t>::createBasedOnSign(readCounter); |
| int64_t writeCounter = getFramesWritten(); |
| if (writeCounter < 0) return ResultWithValue<int32_t>::createBasedOnSign(writeCounter); |
| int32_t framesAvailable = writeCounter - readCounter; |
| return ResultWithValue<int32_t>(framesAvailable); |
| } |
| |
| ResultWithValue<int32_t> AudioStream::waitForAvailableFrames(int32_t numFrames, |
| int64_t timeoutNanoseconds) { |
| if (numFrames == 0) return Result::OK; |
| if (numFrames < 0) return Result::ErrorOutOfRange; |
| |
| int64_t framesAvailable = 0; |
| int64_t burstInNanos = getFramesPerBurst() * kNanosPerSecond / getSampleRate(); |
| bool ready = false; |
| int64_t deadline = AudioClock::getNanoseconds() + timeoutNanoseconds; |
| do { |
| ResultWithValue<int32_t> result = getAvailableFrames(); |
| if (!result) return result; |
| framesAvailable = result.value(); |
| ready = (framesAvailable >= numFrames); |
| if (!ready) { |
| int64_t now = AudioClock::getNanoseconds(); |
| if (now > deadline) break; |
| AudioClock::sleepForNanos(burstInNanos); |
| } |
| } while (!ready); |
| return (!ready) |
| ? ResultWithValue<int32_t>(Result::ErrorTimeout) |
| : ResultWithValue<int32_t>(framesAvailable); |
| } |
| |
| ResultWithValue<FrameTimestamp> AudioStream::getTimestamp(clockid_t clockId) { |
| FrameTimestamp frame; |
| Result result = getTimestamp(clockId, &frame.position, &frame.timestamp); |
| if (result == Result::OK){ |
| return ResultWithValue<FrameTimestamp>(frame); |
| } else { |
| return ResultWithValue<FrameTimestamp>(static_cast<Result>(result)); |
| } |
| } |
| |
| static void oboe_stop_thread_proc(AudioStream *oboeStream) { |
| if (oboeStream != nullptr) { |
| oboeStream->requestStop(); |
| } |
| } |
| |
| void AudioStream::launchStopThread() { |
| // Stop this stream on a separate thread |
| std::thread t(oboe_stop_thread_proc, this); |
| t.detach(); |
| } |
| |
| } // namespace oboe |