| cmake_minimum_required(VERSION 3.4.1) |
| |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wall -std=c++14 -DOBOE_NO_INCLUDE_AAUDIO -fvisibility=hidden") |
| set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O2") |
| set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3") |
| |
| link_directories(${CMAKE_CURRENT_LIST_DIR}/..) |
| |
| file(GLOB_RECURSE app_native_sources src/main/cpp/*) |
| |
| ### Name must match loadLibrary() call in MainActivity.java |
| add_library(oboetester SHARED ${app_native_sources}) |
| |
| ### INCLUDE OBOE LIBRARY ### |
| |
| # Set the path to the Oboe library directory |
| set (OBOE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../..) |
| |
| # Add the Oboe library as a subproject. Since Oboe is an out-of-tree source library we must also |
| # specify a binary directory |
| add_subdirectory(${OBOE_DIR} ./oboe-bin) |
| |
| # Specify the path to the Oboe header files and the source. |
| include_directories( |
| ${OBOE_DIR}/include |
| ${OBOE_DIR}/src |
| ) |
| |
| ### END OBOE INCLUDE SECTION ### |
| |
| # link to oboe |
| target_link_libraries(oboetester log oboe atomic) |
| |
| # bump 4 to resync CMake |