| # Copyright 2018 The Android Open Source Project |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| ################################################ |
| # Script to build and run the Oboe tests on an attached Android device or emulator |
| # |
| # Prerequisites: |
| # - CMake on PATH |
| # - ANDROID_NDK environment variable is set to your Android NDK location |
| # e.g. /Library/Android/sdk/ndk-bundle |
| # - Android device or emulator attached and accessible via adb |
| # |
| # Instructions: |
| # Run this script from within the oboe/tests directory. A directory 'build' will be |
| # created containing the test binary. This binary will then be copied to the device/emulator |
| # and executed. |
| # |
| # The initial run may take some time as GTest is built, subsequent runs should be much, much |
| # faster. |
| # |
| # If you want to perform a clean build just delete the 'build' folder and re-run this script |
| # |
| ################################################ |
| |
| #!/bin/bash |
| |
| # Directories, paths and filenames |
| BUILD_DIR=build |
| CMAKE=cmake |
| TEST_BINARY_FILENAME=testRhythmGame |
| REMOTE_DIR=/data/local/tmp/RhythmGame |
| |
| # Check prerequisites |
| if [ -z "$ANDROID_NDK" ]; then |
| echo "Please set ANDROID_NDK to the Android NDK folder" |
| exit 1 |
| fi |
| |
| if [ ! $(type -P ${CMAKE}) ]; then |
| echo "${CMAKE} was not found on your path. You can install it using Android Studio using Tools->Android->SDK Manager->SDK Tools." |
| exit 1 |
| fi |
| |
| # Get the device ABI |
| ABI=$(adb shell getprop ro.product.cpu.abi | tr -d '\n\r') |
| |
| if [ -z "$ABI" ]; then |
| echo "No device ABI was set. Please ensure a device or emulator is running" |
| exit 1 |
| fi |
| |
| echo "Device/emulator architecture is $ABI" |
| |
| if [ ${ABI} == "arm64-v8a" ] || [ ${ABI} == "x86_64" ]; then |
| PLATFORM=android-21 |
| elif [ ${ABI} == "armeabi-v7a" ] || [ ${ABI} == "x86" ]; then |
| PLATFORM=android-16 |
| else |
| echo "Unrecognised ABI: ${ABI}. Supported ABIs are: arm64-v8a, armeabi-v7a, x86_64, x86. If you feel ${ABI} should be supported please file an issue on github.com/google/oboe" |
| exit 1 |
| fi |
| |
| # Configure the build |
| echo "Building tests for ${ABI} using ${PLATFORM}" |
| |
| CMAKE_ARGS="-H. \ |
| -B${BUILD_DIR} \ |
| -DANDROID_ABI=${ABI} \ |
| -DANDROID_PLATFORM=${PLATFORM} \ |
| -DCMAKE_BUILD_TYPE=RelWithDebInfo \ |
| -DCMAKE_CXX_FLAGS=-std=c++14 \ |
| -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake \ |
| -DCMAKE_VERBOSE_MAKEFILE=1" |
| |
| mkdir -p ${BUILD_DIR} |
| |
| cmake ${CMAKE_ARGS} |
| |
| # Perform the build |
| pushd ${BUILD_DIR} |
| make -j5 |
| |
| if [ $? -eq 0 ]; then |
| echo "Tests built successfully" |
| else |
| echo "Building tests FAILED" |
| exit 1 |
| fi |
| |
| popd |
| |
| |
| # Push the test binary to the device and run it |
| echo "Pushing test binary to device/emulator" |
| adb shell mkdir -p ${REMOTE_DIR} |
| adb push ${BUILD_DIR}/${TEST_BINARY_FILENAME} ${REMOTE_DIR} |
| |
| echo "Running test binary" |
| adb shell ${REMOTE_DIR}/${TEST_BINARY_FILENAME} |