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/**
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SAMPLES_LATENCY_TUNING_CALLBACK_H
#define SAMPLES_LATENCY_TUNING_CALLBACK_H
#include <oboe/Oboe.h>
#include <oboe/LatencyTuner.h>
#include <TappableAudioSource.h>
#include <DefaultDataCallback.h>
#include <trace.h>
/**
* This callback object extends the functionality of `DefaultDataCallback` by automatically
* tuning the latency of the audio stream. @see onAudioReady for more details on this.
*
* It also demonstrates how to use tracing functions for logging inside the audio callback without
* blocking.
*/
class LatencyTuningCallback: public DefaultDataCallback {
public:
LatencyTuningCallback() : DefaultDataCallback() {
// Initialize the trace functions, this enables you to output trace statements without
// blocking. See https://developer.android.com/studio/profile/systrace-commandline.html
Trace::initialize();
}
/**
* Every time the playback stream requires data this method will be called.
*
* @param audioStream the audio stream which is requesting data, this is the mPlayStream object
* @param audioData an empty buffer into which we can write our audio data
* @param numFrames the number of audio frames which are required
* @return Either oboe::DataCallbackResult::Continue if the stream should continue requesting data
* or oboe::DataCallbackResult::Stop if the stream should stop.
*/
oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) override;
void setBufferTuneEnabled(bool enabled) {mBufferTuneEnabled = enabled;}
void useStream(std::shared_ptr<oboe::AudioStream> stream);
private:
bool mBufferTuneEnabled = true;
// This will be used to automatically tune the buffer size of the stream, obtaining optimal latency
std::unique_ptr<oboe::LatencyTuner> mLatencyTuner;
oboe::AudioStream *mStream = nullptr;
};
#endif //SAMPLES_LATENCY_TUNING_CALLBACK_H