| <html> |
| <head> |
| <title>pcre2perform specification</title> |
| </head> |
| <body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> |
| <h1>pcre2perform man page</h1> |
| <p> |
| Return to the <a href="index.html">PCRE2 index page</a>. |
| </p> |
| <p> |
| This page is part of the PCRE2 HTML documentation. It was generated |
| automatically from the original man page. If there is any nonsense in it, |
| please consult the man page, in case the conversion went wrong. |
| <br> |
| <ul> |
| <li><a name="TOC1" href="#SEC1">PCRE2 PERFORMANCE</a> |
| <li><a name="TOC2" href="#SEC2">COMPILED PATTERN MEMORY USAGE</a> |
| <li><a name="TOC3" href="#SEC3">STACK AND HEAP USAGE AT RUN TIME</a> |
| <li><a name="TOC4" href="#SEC4">PROCESSING TIME</a> |
| <li><a name="TOC5" href="#SEC5">AUTHOR</a> |
| <li><a name="TOC6" href="#SEC6">REVISION</a> |
| </ul> |
| <br><a name="SEC1" href="#TOC1">PCRE2 PERFORMANCE</a><br> |
| <P> |
| Two aspects of performance are discussed below: memory usage and processing |
| time. The way you express your pattern as a regular expression can affect both |
| of them. |
| </P> |
| <br><a name="SEC2" href="#TOC1">COMPILED PATTERN MEMORY USAGE</a><br> |
| <P> |
| Patterns are compiled by PCRE2 into a reasonably efficient interpretive code, |
| so that most simple patterns do not use much memory for storing the compiled |
| version. However, there is one case where the memory usage of a compiled |
| pattern can be unexpectedly large. If a parenthesized group has a quantifier |
| with a minimum greater than 1 and/or a limited maximum, the whole group is |
| repeated in the compiled code. For example, the pattern |
| <pre> |
| (abc|def){2,4} |
| </pre> |
| is compiled as if it were |
| <pre> |
| (abc|def)(abc|def)((abc|def)(abc|def)?)? |
| </pre> |
| (Technical aside: It is done this way so that backtrack points within each of |
| the repetitions can be independently maintained.) |
| </P> |
| <P> |
| For regular expressions whose quantifiers use only small numbers, this is not |
| usually a problem. However, if the numbers are large, and particularly if such |
| repetitions are nested, the memory usage can become an embarrassment. For |
| example, the very simple pattern |
| <pre> |
| ((ab){1,1000}c){1,3} |
| </pre> |
| uses over 50KiB when compiled using the 8-bit library. When PCRE2 is |
| compiled with its default internal pointer size of two bytes, the size limit on |
| a compiled pattern is 65535 code units in the 8-bit and 16-bit libraries, and |
| this is reached with the above pattern if the outer repetition is increased |
| from 3 to 4. PCRE2 can be compiled to use larger internal pointers and thus |
| handle larger compiled patterns, but it is better to try to rewrite your |
| pattern to use less memory if you can. |
| </P> |
| <P> |
| One way of reducing the memory usage for such patterns is to make use of |
| PCRE2's |
| <a href="pcre2pattern.html#subpatternsassubroutines">"subroutine"</a> |
| facility. Re-writing the above pattern as |
| <pre> |
| ((ab)(?2){0,999}c)(?1){0,2} |
| </pre> |
| reduces the memory requirements to around 16KiB, and indeed it remains under |
| 20KiB even with the outer repetition increased to 100. However, this kind of |
| pattern is not always exactly equivalent, because any captures within |
| subroutine calls are lost when the subroutine completes. If this is not a |
| problem, this kind of rewriting will allow you to process patterns that PCRE2 |
| cannot otherwise handle. The matching performance of the two different versions |
| of the pattern are roughly the same. (This applies from release 10.30 - things |
| were different in earlier releases.) |
| </P> |
| <br><a name="SEC3" href="#TOC1">STACK AND HEAP USAGE AT RUN TIME</a><br> |
| <P> |
| From release 10.30, the interpretive (non-JIT) version of <b>pcre2_match()</b> |
| uses very little system stack at run time. In earlier releases recursive |
| function calls could use a great deal of stack, and this could cause problems, |
| but this usage has been eliminated. Backtracking positions are now explicitly |
| remembered in memory frames controlled by the code. |
| </P> |
| <P> |
| The size of each frame depends on the size of pointer variables and the number |
| of capturing parenthesized groups in the pattern being matched. On a 64-bit |
| system the frame size for a pattern with no captures is 128 bytes. For each |
| capturing group the size increases by 16 bytes. |
| </P> |
| <P> |
| Until release 10.41, an initial 20KiB frames vector was allocated on the system |
| stack, but this still caused some issues for multi-thread applications where |
| each thread has a very small stack. From release 10.41 backtracking memory |
| frames are always held in heap memory. An initial heap allocation is obtained |
| the first time any match data block is passed to <b>pcre2_match()</b>. This is |
| remembered with the match data block and re-used if that block is used for |
| another match. It is freed when the match data block itself is freed. |
| </P> |
| <P> |
| The size of the initial block is the larger of 20KiB or ten times the pattern's |
| frame size, unless the heap limit is less than this, in which case the heap |
| limit is used. If the initial block proves to be too small during matching, it |
| is replaced by a larger block, subject to the heap limit. The heap limit is |
| checked only when a new block is to be allocated. Reducing the heap limit |
| between calls to <b>pcre2_match()</b> with the same match data block does not |
| affect the saved block. |
| </P> |
| <P> |
| In contrast to <b>pcre2_match()</b>, <b>pcre2_dfa_match()</b> does use recursive |
| function calls, but only for processing atomic groups, lookaround assertions, |
| and recursion within the pattern. The original version of the code used to |
| allocate quite large internal workspace vectors on the stack, which caused some |
| problems for some patterns in environments with small stacks. From release |
| 10.32 the code for <b>pcre2_dfa_match()</b> has been re-factored to use heap |
| memory when necessary for internal workspace when recursing, though recursive |
| function calls are still used. |
| </P> |
| <P> |
| The "match depth" parameter can be used to limit the depth of function |
| recursion, and the "match heap" parameter to limit heap memory in |
| <b>pcre2_dfa_match()</b>. |
| </P> |
| <br><a name="SEC4" href="#TOC1">PROCESSING TIME</a><br> |
| <P> |
| Certain items in regular expression patterns are processed more efficiently |
| than others. It is more efficient to use a character class like [aeiou] than a |
| set of single-character alternatives such as (a|e|i|o|u). In general, the |
| simplest construction that provides the required behaviour is usually the most |
| efficient. Jeffrey Friedl's book contains a lot of useful general discussion |
| about optimizing regular expressions for efficient performance. This document |
| contains a few observations about PCRE2. |
| </P> |
| <P> |
| Using Unicode character properties (the \p, \P, and \X escapes) is slow, |
| because PCRE2 has to use a multi-stage table lookup whenever it needs a |
| character's property. If you can find an alternative pattern that does not use |
| character properties, it will probably be faster. |
| </P> |
| <P> |
| By default, the escape sequences \b, \d, \s, and \w, and the POSIX |
| character classes such as [:alpha:] do not use Unicode properties, partly for |
| backwards compatibility, and partly for performance reasons. However, you can |
| set the PCRE2_UCP option or start the pattern with (*UCP) if you want Unicode |
| character properties to be used. This can double the matching time for items |
| such as \d, when matched with <b>pcre2_match()</b>; the performance loss is |
| less with a DFA matching function, and in both cases there is not much |
| difference for \b. |
| </P> |
| <P> |
| When a pattern begins with .* not in atomic parentheses, nor in parentheses |
| that are the subject of a backreference, and the PCRE2_DOTALL option is set, |
| the pattern is implicitly anchored by PCRE2, since it can match only at the |
| start of a subject string. If the pattern has multiple top-level branches, they |
| must all be anchorable. The optimization can be disabled by the |
| PCRE2_NO_DOTSTAR_ANCHOR option, and is automatically disabled if the pattern |
| contains (*PRUNE) or (*SKIP). |
| </P> |
| <P> |
| If PCRE2_DOTALL is not set, PCRE2 cannot make this optimization, because the |
| dot metacharacter does not then match a newline, and if the subject string |
| contains newlines, the pattern may match from the character immediately |
| following one of them instead of from the very start. For example, the pattern |
| <pre> |
| .*second |
| </pre> |
| matches the subject "first\nand second" (where \n stands for a newline |
| character), with the match starting at the seventh character. In order to do |
| this, PCRE2 has to retry the match starting after every newline in the subject. |
| </P> |
| <P> |
| If you are using such a pattern with subject strings that do not contain |
| newlines, the best performance is obtained by setting PCRE2_DOTALL, or starting |
| the pattern with ^.* or ^.*? to indicate explicit anchoring. That saves PCRE2 |
| from having to scan along the subject looking for a newline to restart at. |
| </P> |
| <P> |
| Beware of patterns that contain nested indefinite repeats. These can take a |
| long time to run when applied to a string that does not match. Consider the |
| pattern fragment |
| <pre> |
| ^(a+)* |
| </pre> |
| This can match "aaaa" in 16 different ways, and this number increases very |
| rapidly as the string gets longer. (The * repeat can match 0, 1, 2, 3, or 4 |
| times, and for each of those cases other than 0 or 4, the + repeats can match |
| different numbers of times.) When the remainder of the pattern is such that the |
| entire match is going to fail, PCRE2 has in principle to try every possible |
| variation, and this can take an extremely long time, even for relatively short |
| strings. |
| </P> |
| <P> |
| An optimization catches some of the more simple cases such as |
| <pre> |
| (a+)*b |
| </pre> |
| where a literal character follows. Before embarking on the standard matching |
| procedure, PCRE2 checks that there is a "b" later in the subject string, and if |
| there is not, it fails the match immediately. However, when there is no |
| following literal this optimization cannot be used. You can see the difference |
| by comparing the behaviour of |
| <pre> |
| (a+)*\d |
| </pre> |
| with the pattern above. The former gives a failure almost instantly when |
| applied to a whole line of "a" characters, whereas the latter takes an |
| appreciable time with strings longer than about 20 characters. |
| </P> |
| <P> |
| In many cases, the solution to this kind of performance issue is to use an |
| atomic group or a possessive quantifier. This can often reduce memory |
| requirements as well. As another example, consider this pattern: |
| <pre> |
| ([^<]|<(?!inet))+ |
| </pre> |
| It matches from wherever it starts until it encounters "<inet" or the end of |
| the data, and is the kind of pattern that might be used when processing an XML |
| file. Each iteration of the outer parentheses matches either one character that |
| is not "<" or a "<" that is not followed by "inet". However, each time a |
| parenthesis is processed, a backtracking position is passed, so this |
| formulation uses a memory frame for each matched character. For a long string, |
| a lot of memory is required. Consider now this rewritten pattern, which matches |
| exactly the same strings: |
| <pre> |
| ([^<]++|<(?!inet))+ |
| </pre> |
| This runs much faster, because sequences of characters that do not contain "<" |
| are "swallowed" in one item inside the parentheses, and a possessive quantifier |
| is used to stop any backtracking into the runs of non-"<" characters. This |
| version also uses a lot less memory because entry to a new set of parentheses |
| happens only when a "<" character that is not followed by "inet" is encountered |
| (and we assume this is relatively rare). |
| </P> |
| <P> |
| This example shows that one way of optimizing performance when matching long |
| subject strings is to write repeated parenthesized subpatterns to match more |
| than one character whenever possible. |
| </P> |
| <br><b> |
| SETTING RESOURCE LIMITS |
| </b><br> |
| <P> |
| You can set limits on the amount of processing that takes place when matching, |
| and on the amount of heap memory that is used. The default values of the limits |
| are very large, and unlikely ever to operate. They can be changed when PCRE2 is |
| built, and they can also be set when <b>pcre2_match()</b> or |
| <b>pcre2_dfa_match()</b> is called. For details of these interfaces, see the |
| <a href="pcre2build.html"><b>pcre2build</b></a> |
| documentation and the section entitled |
| <a href="pcre2api.html#matchcontext">"The match context"</a> |
| in the |
| <a href="pcre2api.html"><b>pcre2api</b></a> |
| documentation. |
| </P> |
| <P> |
| The <b>pcre2test</b> test program has a modifier called "find_limits" which, if |
| applied to a subject line, causes it to find the smallest limits that allow a |
| pattern to match. This is done by repeatedly matching with different limits. |
| </P> |
| <br><a name="SEC5" href="#TOC1">AUTHOR</a><br> |
| <P> |
| Philip Hazel |
| <br> |
| Retired from University Computing Service |
| <br> |
| Cambridge, England. |
| <br> |
| </P> |
| <br><a name="SEC6" href="#TOC1">REVISION</a><br> |
| <P> |
| Last updated: 27 July 2022 |
| <br> |
| Copyright © 1997-2022 University of Cambridge. |
| <br> |
| <p> |
| Return to the <a href="index.html">PCRE2 index page</a>. |
| </p> |