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/*
* Copyright 2019 Google Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OPEN_SOURCE_PRIVATE_INTERSECTION_SUM_SERVER_IMPL_H_
#define OPEN_SOURCE_PRIVATE_INTERSECTION_SUM_SERVER_IMPL_H_
#include "crypto/context.h"
#include "crypto/ec_commutative_cipher.h"
#include "crypto/paillier.h"
#include "match.pb.h"
#include "message_sink.h"
#include "private_intersection_sum.pb.h"
#include "private_join_and_compute.pb.h"
#include "protocol_server.h"
#include "util/status.inc"
namespace private_join_and_compute {
// The "server side" of the intersection-sum protocol. This represents the
// party that will receive the size of the intersection as its output. The
// values that will be summed are supplied by the other party; this party will
// only supply set elements as its inputs.
class PrivateIntersectionSumProtocolServerImpl : public ProtocolServer {
public:
PrivateIntersectionSumProtocolServerImpl(
::private_join_and_compute::Context* ctx, std::vector<std::string> inputs)
: ctx_(ctx), inputs_(std::move(inputs)) {}
~PrivateIntersectionSumProtocolServerImpl() override = default;
// Executes the next Server round and creates a response.
//
// If the ClientMessage is StartProtocol, a ServerRoundOne will be sent to the
// message sink, containing the encrypted server identifiers.
//
// If the ClientMessage is ClientRoundOne, a ServerRoundTwo will be sent to
// the message sink, containing the intersection size, and encrypted
// intersection-sum.
//
// Fails with InvalidArgument if the message is not a
// PrivateIntersectionSumClientMessage of the expected round, or if the
// message is otherwise not as expected. Forwards all other failures
// encountered.
Status Handle(const ClientMessage& request,
MessageSink<ServerMessage>* server_message_sink) override;
bool protocol_finished() override { return protocol_finished_; }
// Utility function, used for testing.
ECCommutativeCipher* GetECCipher() { return ec_cipher_.get(); }
private:
// Encrypts the server's identifiers.
StatusOr<PrivateIntersectionSumServerMessage::ServerRoundOne> EncryptSet();
// Computes the intersection size and encrypted intersection_sum.
StatusOr<PrivateIntersectionSumServerMessage::ServerRoundTwo>
ComputeIntersection(const PrivateIntersectionSumClientMessage::ClientRoundOne&
client_message);
Context* ctx_; // not owned
std::unique_ptr<ECCommutativeCipher> ec_cipher_;
// inputs_ will first contain the plaintext server identifiers, and later
// contain the encrypted server identifiers.
std::vector<std::string> inputs_;
bool protocol_finished_ = false;
};
} // namespace private_join_and_compute
#endif // OPEN_SOURCE_PRIVATE_INTERSECTION_SUM_SERVER_IMPL_H_