| // Copyright 2008, Google Inc. |
| // All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| // |
| // Author: [email protected] (Keith Ray) |
| // |
| // Google Test filepath utilities |
| // |
| // This header file declares classes and functions used internally by |
| // Google Test. They are subject to change without notice. |
| // |
| // This file is #included in testing/base/internal/gtest-internal.h |
| // Do not include this header file separately! |
| |
| #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ |
| #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ |
| |
| #if defined(__APPLE__) && !defined(GTEST_NOT_MAC_FRAMEWORK_MODE) |
| // When using Google Test on the Mac as a framework, all the includes will be |
| // in the framework headers folder along with gtest.h. |
| // Define GTEST_NOT_MAC_FRAMEWORK_MODE if you are building Google Test on |
| // the Mac and are not using it as a framework. |
| // More info on frameworks available here: |
| // http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/ |
| // Concepts/WhatAreFrameworks.html. |
| #include "gtest-string.h" // NOLINT |
| #else |
| #include <gtest/internal/gtest-string.h> |
| #endif // defined(__APPLE__) && !defined(GTEST_NOT_MAC_FRAMEWORK_MODE) |
| |
| |
| namespace testing { |
| namespace internal { |
| |
| // FilePath - a class for file and directory pathname manipulation which |
| // handles platform-specific conventions (like the pathname separator). |
| // Used for helper functions for naming files in a directory for xml output. |
| // Except for Set methods, all methods are const or static, which provides an |
| // "immutable value object" -- useful for peace of mind. |
| // A FilePath with a value ending in a path separator ("like/this/") represents |
| // a directory, otherwise it is assumed to represent a file. In either case, |
| // it may or may not represent an actual file or directory in the file system. |
| // Names are NOT checked for syntax correctness -- no checking for illegal |
| // characters, malformed paths, etc. |
| |
| class FilePath { |
| public: |
| FilePath() : pathname_("") { } |
| FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) { } |
| explicit FilePath(const char* pathname) : pathname_(pathname) { } |
| explicit FilePath(const String& pathname) : pathname_(pathname) { } |
| |
| void Set(const FilePath& rhs) { |
| pathname_ = rhs.pathname_; |
| } |
| |
| String ToString() const { return pathname_; } |
| const char* c_str() const { return pathname_.c_str(); } |
| |
| // Given directory = "dir", base_name = "test", number = 0, |
| // extension = "xml", returns "dir/test.xml". If number is greater |
| // than zero (e.g., 12), returns "dir/test_12.xml". |
| // On Windows platform, uses \ as the separator rather than /. |
| static FilePath MakeFileName(const FilePath& directory, |
| const FilePath& base_name, |
| int number, |
| const char* extension); |
| |
| // Returns a pathname for a file that does not currently exist. The pathname |
| // will be directory/base_name.extension or |
| // directory/base_name_<number>.extension if directory/base_name.extension |
| // already exists. The number will be incremented until a pathname is found |
| // that does not already exist. |
| // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. |
| // There could be a race condition if two or more processes are calling this |
| // function at the same time -- they could both pick the same filename. |
| static FilePath GenerateUniqueFileName(const FilePath& directory, |
| const FilePath& base_name, |
| const char* extension); |
| |
| // If input name has a trailing separator character, removes it and returns |
| // the name, otherwise return the name string unmodified. |
| // On Windows platform, uses \ as the separator, other platforms use /. |
| FilePath RemoveTrailingPathSeparator() const; |
| |
| // Returns a copy of the FilePath with the directory part removed. |
| // Example: FilePath("path/to/file").RemoveDirectoryName() returns |
| // FilePath("file"). If there is no directory part ("just_a_file"), it returns |
| // the FilePath unmodified. If there is no file part ("just_a_dir/") it |
| // returns an empty FilePath (""). |
| // On Windows platform, '\' is the path separator, otherwise it is '/'. |
| FilePath RemoveDirectoryName() const; |
| |
| // RemoveFileName returns the directory path with the filename removed. |
| // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". |
| // If the FilePath is "a_file" or "/a_file", RemoveFileName returns |
| // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does |
| // not have a file, like "just/a/dir/", it returns the FilePath unmodified. |
| // On Windows platform, '\' is the path separator, otherwise it is '/'. |
| FilePath RemoveFileName() const; |
| |
| // Returns a copy of the FilePath with the case-insensitive extension removed. |
| // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns |
| // FilePath("dir/file"). If a case-insensitive extension is not |
| // found, returns a copy of the original FilePath. |
| FilePath RemoveExtension(const char* extension) const; |
| |
| // Creates directories so that path exists. Returns true if successful or if |
| // the directories already exist; returns false if unable to create |
| // directories for any reason. Will also return false if the FilePath does |
| // not represent a directory (that is, it doesn't end with a path separator). |
| bool CreateDirectoriesRecursively() const; |
| |
| // Create the directory so that path exists. Returns true if successful or |
| // if the directory already exists; returns false if unable to create the |
| // directory for any reason, including if the parent directory does not |
| // exist. Not named "CreateDirectory" because that's a macro on Windows. |
| bool CreateFolder() const; |
| |
| // Returns true if FilePath describes something in the file-system, |
| // either a file, directory, or whatever, and that something exists. |
| bool FileOrDirectoryExists() const; |
| |
| // Returns true if pathname describes a directory in the file-system |
| // that exists. |
| bool DirectoryExists() const; |
| |
| // Returns true if FilePath ends with a path separator, which indicates that |
| // it is intended to represent a directory. Returns false otherwise. |
| // This does NOT check that a directory (or file) actually exists. |
| bool IsDirectory() const; |
| |
| private: |
| String pathname_; |
| |
| // Don't implement operator= because it is banned by the style guide. |
| FilePath& operator=(const FilePath& rhs); |
| }; // class FilePath |
| |
| } // namespace internal |
| } // namespace testing |
| |
| #endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ |