| #pragma once |
| |
| #include <c10/macros/Macros.h> |
| #include <cstring> |
| #include <limits> |
| |
| C10_CLANG_DIAGNOSTIC_PUSH() |
| #if C10_CLANG_HAS_WARNING("-Wimplicit-int-float-conversion") |
| C10_CLANG_DIAGNOSTIC_IGNORE("-Wimplicit-int-float-conversion") |
| #endif |
| |
| namespace c10 { |
| |
| /// Constructors |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn::Float8_e4m3fn(float value) |
| : x(detail::fp8e4m3fn_from_fp32_value(value)) {} |
| |
| /// Implicit conversions |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn::operator float() const { |
| return detail::fp8e4m3fn_to_fp32_value(x); |
| } |
| |
| /// Special values helper |
| |
| inline C10_HOST_DEVICE bool Float8_e4m3fn::isnan() const { |
| return (x & 0b01111111) == 0b01111111; |
| } |
| |
| /// Arithmetic |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn |
| operator+(const Float8_e4m3fn& a, const Float8_e4m3fn& b) { |
| return static_cast<float>(a) + static_cast<float>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn |
| operator-(const Float8_e4m3fn& a, const Float8_e4m3fn& b) { |
| return static_cast<float>(a) - static_cast<float>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn |
| operator*(const Float8_e4m3fn& a, const Float8_e4m3fn& b) { |
| return static_cast<float>(a) * static_cast<float>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator/( |
| const Float8_e4m3fn& a, |
| const Float8_e4m3fn& b) __ubsan_ignore_float_divide_by_zero__ { |
| return static_cast<float>(a) / static_cast<float>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator-(const Float8_e4m3fn& a) { |
| return -static_cast<float>(a); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn& operator+=( |
| Float8_e4m3fn& a, |
| const Float8_e4m3fn& b) { |
| a = a + b; |
| return a; |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn& operator-=( |
| Float8_e4m3fn& a, |
| const Float8_e4m3fn& b) { |
| a = a - b; |
| return a; |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn& operator*=( |
| Float8_e4m3fn& a, |
| const Float8_e4m3fn& b) { |
| a = a * b; |
| return a; |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn& operator/=( |
| Float8_e4m3fn& a, |
| const Float8_e4m3fn& b) { |
| a = a / b; |
| return a; |
| } |
| |
| /// Arithmetic with floats |
| |
| inline C10_HOST_DEVICE float operator+(Float8_e4m3fn a, float b) { |
| return static_cast<float>(a) + b; |
| } |
| inline C10_HOST_DEVICE float operator-(Float8_e4m3fn a, float b) { |
| return static_cast<float>(a) - b; |
| } |
| inline C10_HOST_DEVICE float operator*(Float8_e4m3fn a, float b) { |
| return static_cast<float>(a) * b; |
| } |
| inline C10_HOST_DEVICE float operator/(Float8_e4m3fn a, float b) |
| __ubsan_ignore_float_divide_by_zero__ { |
| return static_cast<float>(a) / b; |
| } |
| |
| inline C10_HOST_DEVICE float operator+(float a, Float8_e4m3fn b) { |
| return a + static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float operator-(float a, Float8_e4m3fn b) { |
| return a - static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float operator*(float a, Float8_e4m3fn b) { |
| return a * static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float operator/(float a, Float8_e4m3fn b) |
| __ubsan_ignore_float_divide_by_zero__ { |
| return a / static_cast<float>(b); |
| } |
| |
| inline C10_HOST_DEVICE float& operator+=(float& a, const Float8_e4m3fn& b) { |
| return a += static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float& operator-=(float& a, const Float8_e4m3fn& b) { |
| return a -= static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float& operator*=(float& a, const Float8_e4m3fn& b) { |
| return a *= static_cast<float>(b); |
| } |
| inline C10_HOST_DEVICE float& operator/=(float& a, const Float8_e4m3fn& b) { |
| return a /= static_cast<float>(b); |
| } |
| |
| /// Arithmetic with doubles |
| |
| inline C10_HOST_DEVICE double operator+(Float8_e4m3fn a, double b) { |
| return static_cast<double>(a) + b; |
| } |
| inline C10_HOST_DEVICE double operator-(Float8_e4m3fn a, double b) { |
| return static_cast<double>(a) - b; |
| } |
| inline C10_HOST_DEVICE double operator*(Float8_e4m3fn a, double b) { |
| return static_cast<double>(a) * b; |
| } |
| inline C10_HOST_DEVICE double operator/(Float8_e4m3fn a, double b) |
| __ubsan_ignore_float_divide_by_zero__ { |
| return static_cast<double>(a) / b; |
| } |
| |
| inline C10_HOST_DEVICE double operator+(double a, Float8_e4m3fn b) { |
| return a + static_cast<double>(b); |
| } |
| inline C10_HOST_DEVICE double operator-(double a, Float8_e4m3fn b) { |
| return a - static_cast<double>(b); |
| } |
| inline C10_HOST_DEVICE double operator*(double a, Float8_e4m3fn b) { |
| return a * static_cast<double>(b); |
| } |
| inline C10_HOST_DEVICE double operator/(double a, Float8_e4m3fn b) |
| __ubsan_ignore_float_divide_by_zero__ { |
| return a / static_cast<double>(b); |
| } |
| |
| /// Arithmetic with ints |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator+(Float8_e4m3fn a, int b) { |
| return a + static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator-(Float8_e4m3fn a, int b) { |
| return a - static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator*(Float8_e4m3fn a, int b) { |
| return a * static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator/(Float8_e4m3fn a, int b) { |
| return a / static_cast<Float8_e4m3fn>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator+(int a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) + b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator-(int a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) - b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator*(int a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) * b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator/(int a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) / b; |
| } |
| |
| //// Arithmetic with int64_t |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator+(Float8_e4m3fn a, int64_t b) { |
| return a + static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator-(Float8_e4m3fn a, int64_t b) { |
| return a - static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator*(Float8_e4m3fn a, int64_t b) { |
| return a * static_cast<Float8_e4m3fn>(b); |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator/(Float8_e4m3fn a, int64_t b) { |
| return a / static_cast<Float8_e4m3fn>(b); |
| } |
| |
| inline C10_HOST_DEVICE Float8_e4m3fn operator+(int64_t a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) + b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator-(int64_t a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) - b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator*(int64_t a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) * b; |
| } |
| inline C10_HOST_DEVICE Float8_e4m3fn operator/(int64_t a, Float8_e4m3fn b) { |
| return static_cast<Float8_e4m3fn>(a) / b; |
| } |
| |
| /// NOTE: we do not define comparisons directly and instead rely on the implicit |
| /// conversion from c10::Float8_e4m3fn to float. |
| |
| } // namespace c10 |
| |
| namespace std { |
| |
| template <> |
| class numeric_limits<c10::Float8_e4m3fn> { |
| public: |
| static constexpr bool is_specialized = true; |
| static constexpr bool is_signed = true; |
| static constexpr bool is_integer = false; |
| static constexpr bool is_exact = false; |
| static constexpr bool has_infinity = false; |
| static constexpr bool has_quiet_NaN = true; |
| static constexpr bool has_signaling_NaN = false; |
| static constexpr auto has_denorm = true; |
| static constexpr auto has_denorm_loss = true; |
| static constexpr auto round_style = numeric_limits<float>::round_style; |
| static constexpr bool is_iec559 = false; |
| static constexpr bool is_bounded = true; |
| static constexpr bool is_modulo = false; |
| static constexpr int digits = 4; |
| static constexpr int digits10 = 0; |
| static constexpr int max_digits10 = 3; |
| static constexpr int radix = 2; |
| static constexpr int min_exponent = -5; |
| static constexpr int min_exponent10 = -1; |
| static constexpr int max_exponent = 8; |
| static constexpr int max_exponent10 = 2; |
| static constexpr auto traps = numeric_limits<float>::traps; |
| static constexpr auto tinyness_before = false; |
| |
| static constexpr c10::Float8_e4m3fn min() { |
| return c10::Float8_e4m3fn(0x08, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn lowest() { |
| return c10::Float8_e4m3fn(0xFE, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn max() { |
| return c10::Float8_e4m3fn(0x7E, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn epsilon() { |
| return c10::Float8_e4m3fn(0x20, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn round_error() { |
| return c10::Float8_e4m3fn(0x30, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn quiet_NaN() { |
| return c10::Float8_e4m3fn(0x7F, c10::Float8_e4m3fn::from_bits()); |
| } |
| static constexpr c10::Float8_e4m3fn denorm_min() { |
| return c10::Float8_e4m3fn(0x01, c10::Float8_e4m3fn::from_bits()); |
| } |
| }; |
| |
| } // namespace std |
| |
| C10_CLANG_DIAGNOSTIC_POP() |