| #pragma once |
| |
| #include <c10/util/BFloat16.h> |
| #include <c10/util/Half.h> |
| |
| namespace c10 { |
| |
| // Note: Explicit implementation of copysign for Half and BFloat16 |
| // is needed to workaround g++-7/8 crash on aarch64, but also makes |
| // copysign faster for the half-precision types |
| template <typename T, typename U> |
| inline auto copysign(const T& a, const U& b) { |
| return std::copysign(a, b); |
| } |
| |
| // Implement copysign for half precision floats using bit ops |
| // Sign is the most significant bit for both half and bfloat16 types |
| inline c10::Half copysign(c10::Half a, c10::Half b) { |
| return c10::Half((a.x & 0x7fff) | (b.x & 0x8000), c10::Half::from_bits()); |
| } |
| |
| inline c10::BFloat16 copysign(c10::BFloat16 a, c10::BFloat16 b) { |
| return c10::BFloat16( |
| (a.x & 0x7fff) | (b.x & 0x8000), c10::BFloat16::from_bits()); |
| } |
| |
| } // namespace c10 |