| #pragma once |
| |
| #include <c10/core/Device.h> |
| |
| namespace c10 { |
| |
| /// An index representing a specific stream. A StreamId is not independently |
| /// meaningful without knowing the Device it is associated with; try to |
| /// use Stream rather than StreamId directly. |
| /// |
| /// StreamIds are opaque; they are assigned by some DeviceType-specific |
| /// numbering system which is not visible to the user. HOWEVER, we |
| /// guarantee that StreamId 0 is always a valid stream, and corresponds |
| /// to some sort of "default" stream. |
| using StreamId = int64_t; |
| |
| struct C10_API StreamData3 { |
| StreamId stream_id; |
| DeviceIndex device_index; |
| DeviceType device_type; |
| }; |
| |
| // NB: I decided not to call the above StreamIndex to avoid confusion with |
| // DeviceIndex. This way, you access device index with index(), and stream id |
| // with id() |
| |
| /** |
| * A stream is a software mechanism used to synchronize launched kernels |
| * without requiring explicit synchronizations between kernels. The basic |
| * model is that every kernel launch is associated with a stream: every |
| * kernel on the same stream is implicitly synchronized so that if I launch |
| * kernels A and B on the same stream, A is guaranteed to finish before B |
| * launches. If I want B to run concurrently with A, I must schedule |
| * it on a different stream. |
| * |
| * The Stream class is a backend agnostic value class representing a stream |
| * which I may schedule a kernel on. Every stream is associated with a device, |
| * which is recorded in stream, which is used to avoid confusion about which |
| * device a stream refers to. |
| * |
| * Streams are explicitly thread-safe, in the sense that it is OK to pass |
| * a Stream from one thread to another, and kernels queued from two different |
| * threads will still get serialized appropriately. (Of course, the |
| * time when the kernels get queued is undetermined unless you synchronize |
| * host side ;) |
| * |
| * Stream does NOT have a default constructor. Streams are for expert |
| * users; if you want to use Streams, we're going to assume you know |
| * how to deal with C++ template error messages if you try to |
| * resize() a vector of Streams. |
| * |
| * Known instances of streams in backends: |
| * |
| * - cudaStream_t (CUDA) |
| * - hipStream_t (HIP) |
| * - cl_command_queue (OpenCL) (NB: Caffe2's existing OpenCL integration |
| * does NOT support command queues.) |
| * |
| * Because this class is device agnostic, it cannot provide backend-specific |
| * functionality (e.g., get the cudaStream_t of a CUDA stream.) There are |
| * wrapper classes which provide this functionality, e.g., CUDAStream. |
| */ |
| class C10_API Stream final { |
| private: |
| Device device_; |
| StreamId id_; |
| |
| public: |
| enum Unsafe { UNSAFE }; |
| enum Default { DEFAULT }; |
| |
| /// Unsafely construct a stream from a Device and a StreamId. In |
| /// general, only specific implementations of streams for a |
| /// backend should manufacture Stream directly in this way; other users |
| /// should use the provided APIs to get a stream. In particular, |
| /// we don't require backends to give any guarantees about non-zero |
| /// StreamIds; they are welcome to allocate in whatever way they like. |
| explicit Stream(Unsafe, Device device, StreamId id) |
| : device_(device), id_(id) {} |
| |
| /// Construct the default stream of a Device. The default stream is |
| /// NOT the same as the current stream; default stream is a fixed stream |
| /// that never changes, whereas the current stream may be changed by |
| /// StreamGuard. |
| explicit Stream(Default, Device device) : device_(device), id_(0) {} |
| |
| bool operator==(const Stream& other) const noexcept { |
| return this->device_ == other.device_ && this->id_ == other.id_; |
| } |
| bool operator!=(const Stream& other) const noexcept { |
| return !(*this == other); |
| } |
| |
| Device device() const noexcept { |
| return device_; |
| } |
| DeviceType device_type() const noexcept { |
| return device_.type(); |
| } |
| DeviceIndex device_index() const noexcept { |
| return device_.index(); |
| } |
| StreamId id() const noexcept { |
| return id_; |
| } |
| |
| // Enqueues a wait instruction in the stream's work queue. |
| // This instruction is a no-op unless the event is marked |
| // for recording. In that case the stream stops processing |
| // until the event is recorded. |
| template <typename T> |
| void wait(const T& event) const { |
| event.block(*this); |
| } |
| |
| // Return whether all asynchronous work previously enqueued on this stream |
| // has completed running on the device. |
| bool query() const; |
| |
| // Wait (by blocking the calling thread) until all asynchronous work enqueued |
| // on this stream has completed running on the device. |
| void synchronize() const; |
| |
| // The purpose of this function is to more conveniently permit binding |
| // of Stream to and from Python. Without packing, I have to setup a whole |
| // class with two fields (device and stream id); with packing I can just |
| // store a single uint64_t. |
| // |
| // The particular way we pack streams into a uint64_t is considered an |
| // implementation detail and should not be relied upon. |
| uint64_t hash() const noexcept { |
| // Concat these together into a 64-bit integer |
| uint64_t bits = static_cast<uint64_t>(device_type()) << 56 | |
| static_cast<uint64_t>(device_index()) << 48 | |
| // Remove the sign extension part of the 64-bit address because |
| // the id might be used to hold a pointer. |
| (static_cast<uint64_t>(id()) & ((1ull << 48) - 1)); |
| return bits; |
| } |
| |
| struct StreamData3 pack3() const { |
| return {id(), device_index(), device_type()}; |
| } |
| |
| static Stream unpack3( |
| StreamId stream_id, |
| DeviceIndex device_index, |
| DeviceType device_type) { |
| TORCH_CHECK(isValidDeviceType(device_type)); |
| return Stream(UNSAFE, Device(device_type, device_index), stream_id); |
| } |
| |
| // I decided NOT to provide setters on this class, because really, |
| // why would you change the device of a stream? Just construct |
| // it correctly from the beginning dude. |
| }; |
| |
| C10_API std::ostream& operator<<(std::ostream& stream, const Stream& s); |
| |
| } // namespace c10 |
| |
| namespace std { |
| template <> |
| struct hash<c10::Stream> { |
| size_t operator()(c10::Stream s) const noexcept { |
| return std::hash<uint64_t>{}(s.hash()); |
| } |
| }; |
| } // namespace std |