| #pragma once |
| |
| #include <c10/core/impl/InlineStreamGuard.h> |
| |
| namespace c10 { |
| |
| /** |
| * A StreamGuard is an RAII class that changes the current device |
| * to the device corresponding to some stream, and changes the |
| * default stream on that device to be this stream. |
| * |
| * Use of StreamGuard is HIGHLY discouraged in operator definitions. In |
| * a single operator, you probably don't know enough about the global |
| * state of the world to profitably decide how to set streams. Let |
| * the caller handle this appropriately, and just use the current stream |
| * in your operator code. |
| * |
| * This StreamGuard does NOT have an uninitialized state; it is guaranteed |
| * to reset the stream and device on exit. If you are in a situation |
| * where you *might* want to setup a stream guard, see OptionalStreamGuard. |
| */ |
| struct StreamGuard { |
| /// No default constructor, see Note [Omitted default constructor from RAII] |
| explicit StreamGuard() = delete; |
| |
| /// Set the current device to the device associated with the passed stream, |
| /// and set the current stream on that device to the passed stream. |
| explicit StreamGuard(Stream stream) : guard_(stream) {} |
| |
| /// Copy is disallowed |
| StreamGuard(const StreamGuard&) = delete; |
| StreamGuard& operator=(const StreamGuard&) = delete; |
| |
| /// Move is disallowed, as StreamGuard does not have an uninitialized state, |
| /// which is required for moves on types with nontrivial destructors. |
| StreamGuard(StreamGuard&& other) = delete; |
| StreamGuard& operator=(StreamGuard&& other) = delete; |
| |
| /// Resets the currently set stream to the original stream and |
| /// the currently set device to the original device. Then, |
| /// set the current device to the device associated with the passed stream, |
| /// and set the current stream on that device to the passed stream. |
| /// |
| /// NOTE: this implementation may skip some stream/device setting if |
| /// it can prove that it is unnecessary. |
| /// |
| /// WARNING: reset_stream does NOT preserve previously set streams on |
| /// different devices. If you need to set streams on multiple devices |
| /// on , use MultiStreamGuard instead. |
| void reset_stream(Stream stream) { |
| guard_.reset_stream(stream); |
| } |
| |
| /// Returns the stream that was set at the time the guard was constructed. |
| Stream original_stream() const { |
| return guard_.original_stream(); |
| } |
| |
| /// Returns the most recent stream that was set using this device guard, |
| /// either from construction, or via set_stream. |
| Stream current_stream() const { |
| return guard_.current_stream(); |
| } |
| |
| /// Returns the most recent device that was set using this device guard, |
| /// either from construction, or via set_device/reset_device/set_index. |
| Device current_device() const { |
| return guard_.current_device(); |
| } |
| |
| /// Returns the device that was set at the most recent reset_stream(), |
| /// or otherwise the device at construction time. |
| Device original_device() const { |
| return guard_.original_device(); |
| } |
| |
| private: |
| c10::impl::InlineStreamGuard<impl::VirtualGuardImpl> guard_; |
| }; |
| |
| /** |
| * An OptionalStreamGuard is an RAII class that sets a device to some value on |
| * initialization, and resets the device to its original value on destruction. |
| * See OptionalDeviceGuard for more guidance on how to use this class. |
| */ |
| struct OptionalStreamGuard { |
| /// Create an uninitialized guard. |
| explicit OptionalStreamGuard() = default; |
| |
| /// Set the current device to the device associated with the passed stream, |
| /// and set the current stream on that device to the passed stream. |
| explicit OptionalStreamGuard(Stream stream) : guard_(stream) {} |
| |
| /// Set the current device to the device associated with the passed stream, |
| /// and set the current stream on that device to the passed stream, |
| /// if the passed stream is not nullopt. |
| explicit OptionalStreamGuard(optional<Stream> stream_opt) |
| : guard_(stream_opt) {} |
| |
| /// Copy is disallowed |
| OptionalStreamGuard(const OptionalStreamGuard&) = delete; |
| OptionalStreamGuard& operator=(const OptionalStreamGuard&) = delete; |
| |
| // See Note [Move construction for RAII guards is tricky] |
| OptionalStreamGuard(OptionalStreamGuard&& other) = delete; |
| |
| // See Note [Move assignment for RAII guards is tricky] |
| OptionalStreamGuard& operator=(OptionalStreamGuard&& other) = delete; |
| |
| /// Resets the currently set stream to the original stream and |
| /// the currently set device to the original device. Then, |
| /// set the current device to the device associated with the passed stream, |
| /// and set the current stream on that device to the passed stream. |
| /// Initializes the guard if it was not previously initialized. |
| void reset_stream(Stream stream) { |
| guard_.reset_stream(stream); |
| } |
| |
| /// Returns the stream that was set at the time the guard was most recently |
| /// initialized, or nullopt if the guard is uninitialized. |
| optional<Stream> original_stream() const { |
| return guard_.original_stream(); |
| } |
| |
| /// Returns the most recent stream that was set using this stream guard, |
| /// either from construction, or via reset_stream, if the guard is |
| /// initialized, or nullopt if the guard is uninitialized. |
| optional<Stream> current_stream() const { |
| return guard_.current_stream(); |
| } |
| |
| /// Restore the original device and stream, resetting this guard to |
| /// uninitialized state. |
| void reset() { |
| guard_.reset(); |
| } |
| |
| private: |
| c10::impl::InlineOptionalStreamGuard<impl::VirtualGuardImpl> guard_{}; |
| }; |
| |
| /** |
| * A MultiStreamGuard is an RAII class that sets the current streams of a set of |
| * devices all at once, and resets them to their original values on destruction. |
| */ |
| struct MultiStreamGuard { |
| /// Set the current streams to the passed streams on each of their respective |
| /// devices. |
| explicit MultiStreamGuard(ArrayRef<Stream> streams) : guard_(streams) {} |
| |
| /// Copy is disallowed |
| MultiStreamGuard(const MultiStreamGuard&) = delete; |
| MultiStreamGuard& operator=(const MultiStreamGuard&) = delete; |
| |
| // See Note [Move construction for RAII guards is tricky] |
| MultiStreamGuard(MultiStreamGuard&& other) = delete; |
| |
| // See Note [Move assignment for RAII guards is tricky] |
| MultiStreamGuard& operator=(MultiStreamGuard&& other) = delete; |
| |
| private: |
| c10::impl::InlineMultiStreamGuard<impl::VirtualGuardImpl> guard_; |
| }; |
| |
| } // namespace c10 |