| #pragma once |
| |
| /// Defines the Float8_e4m3fn type (8-bit floating-point) including conversions |
| /// to standard C types and basic arithmetic operations. Note that arithmetic |
| /// operations are implemented by converting to floating point and |
| /// performing the operation in float32. |
| /// Binary configuration: |
| /// s eeee mmm |
| /// 1 sign bit |
| /// 4 exponent bits |
| /// 3 mantissa bits |
| /// bias = 7 |
| /// |
| /// Implementation based on the paper https://arxiv.org/pdf/2209.05433.pdf |
| /// and inspired by Half implementation from pytorch/c10/util/Half.h |
| |
| #include <c10/macros/Macros.h> |
| #include <c10/util/C++17.h> |
| #include <c10/util/TypeSafeSignMath.h> |
| #include <c10/util/floating_point_utils.h> |
| #include <type_traits> |
| |
| #if defined(__cplusplus) && (__cplusplus >= 201103L) |
| #include <cmath> |
| #include <cstdint> |
| #elif !defined(__OPENCL_VERSION__) |
| #include <math.h> |
| #include <stdint.h> |
| #endif |
| |
| #ifdef _MSC_VER |
| #include <intrin.h> |
| #endif |
| |
| #include <climits> |
| #include <cstdint> |
| #include <cstring> |
| #include <iosfwd> |
| #include <limits> |
| #include <sstream> |
| #include <stdexcept> |
| #include <string> |
| #include <utility> |
| |
| #include <typeinfo> // operator typeid |
| |
| namespace c10 { |
| |
| namespace detail { |
| |
| /* |
| * Convert a 8-bit floating-point number in fp8 E4M3FN format, in bit |
| * representation, to a 32-bit floating-point number in IEEE single-precision |
| * format, in bit representation. |
| * |
| * @note The implementation doesn't use any floating-point operations. |
| */ |
| inline C10_HOST_DEVICE float fp8e4m3fn_to_fp32_value(uint8_t input) { |
| /* |
| * Extend the fp8 E4M3FN number to 32 bits and shift to the |
| * upper part of the 32-bit word: |
| * +---+----+---+-----------------------------+ |
| * | S |EEEE|MMM|0000 0000 0000 0000 0000 0000| |
| * +---+----+---+-----------------------------+ |
| * Bits 31 27-30 24-26 0-23 |
| * |
| * S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 |
| * - zero bits. |
| */ |
| const uint32_t w = (uint32_t)input << 24; |
| /* |
| * Extract the sign of the input number into the high bit of the 32-bit word: |
| * |
| * +---+----------------------------------+ |
| * | S |0000000 00000000 00000000 00000000| |
| * +---+----------------------------------+ |
| * Bits 31 0-31 |
| */ |
| const uint32_t sign = w & UINT32_C(0x80000000); |
| /* |
| * Extract mantissa and biased exponent of the input number into the bits 0-30 |
| * of the 32-bit word: |
| * |
| * +---+----+---+-----------------------------+ |
| * | S |EEEE|MMM|0000 0000 0000 0000 0000 0000| |
| * +---+----+---+-----------------------------+ |
| * Bits 31 27-30 24-26 0-23 |
| */ |
| const uint32_t nonsign = w & UINT32_C(0x7FFFFFFF); |
| /* |
| * Renorm shift is the number of bits to shift mantissa left to make the |
| * half-precision number normalized. If the initial number is normalized, some |
| * of its high 5 bits (sign == 0 and 4-bit exponent) equals one. In this case |
| * renorm_shift == 0. If the number is denormalize, renorm_shift > 0. Note |
| * that if we shift denormalized nonsign by renorm_shift, the unit bit of |
| * mantissa will shift into exponent, turning the biased exponent into 1, and |
| * making mantissa normalized (i.e. without leading 1). |
| */ |
| #if defined(__CUDA_ARCH__) |
| uint32_t renorm_shift = __clz(nonsign); |
| #elif defined(__SYCL_DEVICE_ONLY__) |
| // Note: zero is not a supported input into `__builtin_clz` |
| uint32_t renorm_shift = |
| nonsign != 0 ? __builtin_clz(nonsign) : sizeof(uint32_t) * CHAR_BIT; |
| #elif defined(_MSC_VER) |
| unsigned long nonsign_bsr; |
| _BitScanReverse(&nonsign_bsr, (unsigned long)nonsign); |
| uint32_t renorm_shift = (uint32_t)nonsign_bsr ^ 31; |
| #else |
| // Note: zero is not a supported input into `__builtin_clz` |
| uint32_t renorm_shift = |
| nonsign != 0 ? __builtin_clz(nonsign) : sizeof(uint32_t) * CHAR_BIT; |
| #endif |
| renorm_shift = renorm_shift > 4 ? renorm_shift - 4 : 0; |
| /* |
| * Iff fp8e4m3fn number has all exponent and mantissa bits set to 1, |
| * the addition overflows it into bit 31, and the subsequent shift turns the |
| * high 9 bits into 1. Thus inf_nan_mask == 0x7F800000 if the fp8e4m3fn number |
| * is Nan, 0x00000000 otherwise |
| */ |
| const int32_t inf_nan_mask = |
| ((int32_t)(nonsign + 0x01000000) >> 8) & INT32_C(0x7F800000); |
| /* |
| * Iff nonsign is 0, it overflows into 0xFFFFFFFF, turning bit 31 |
| * into 1. Otherwise, bit 31 remains 0. The signed shift right by 31 |
| * broadcasts bit 31 into all bits of the zero_mask. Thus zero_mask == |
| * 0xFFFFFFFF if the half-precision number was zero (+0.0h or -0.0h) |
| * 0x00000000 otherwise |
| */ |
| const int32_t zero_mask = (int32_t)(nonsign - 1) >> 31; |
| /* |
| * 1. Shift nonsign left by renorm_shift to normalize it (if the input |
| * was denormal) |
| * 2. Shift nonsign right by 4 so the exponent (4 bits originally) |
| * becomes an 8-bit field and 3-bit mantissa shifts into the 3 high |
| * bits of the 23-bit mantissa of IEEE single-precision number. |
| * 3. Add 0x78 to the exponent (starting at bit 23) to compensate the |
| * different in exponent bias (0x7F for single-precision number less 0x07 |
| * for fp8e4m3fn number). |
| * 4. Subtract renorm_shift from the exponent (starting at bit 23) to |
| * account for renormalization. As renorm_shift is less than 0x78, this |
| * can be combined with step 3. |
| * 5. Binary OR with inf_nan_mask to turn the exponent into 0xFF if the |
| * input was NaN or infinity. |
| * 6. Binary ANDNOT with zero_mask to turn the mantissa and exponent |
| * into zero if the input was zero. |
| * 7. Combine with the sign of the input number. |
| */ |
| uint32_t result = sign | |
| ((((nonsign << renorm_shift >> 4) + ((0x78 - renorm_shift) << 23)) | |
| inf_nan_mask) & |
| ~zero_mask); |
| return fp32_from_bits(result); |
| } |
| |
| /* |
| * Convert a 32-bit floating-point number in IEEE single-precision format to a |
| * 8-bit floating-point number in fp8 E4M3FN format, in bit representation. |
| */ |
| inline C10_HOST_DEVICE uint8_t fp8e4m3fn_from_fp32_value(float f) { |
| /* |
| * Binary representation of 480.0f, which is the first value |
| * not representable in fp8e4m3fn range: |
| * 0 1111 111 - fp8e4m3fn |
| * 0 10000111 11100000000000000000000 - fp32 |
| */ |
| constexpr uint32_t fp8_max = UINT32_C(1087) << 20; |
| |
| /* |
| * A mask for converting fp32 numbers lower than fp8e4m3fn normal range |
| * into denorm representation |
| * magic number: ((127 - 7) + (23 - 3) + 1) |
| */ |
| constexpr uint32_t denorm_mask = UINT32_C(141) << 23; |
| |
| uint32_t f_bits = fp32_to_bits(f); |
| |
| uint8_t result = 0u; |
| |
| /* |
| * Extract the sign of the input number into the high bit of the 32-bit word: |
| * |
| * +---+----------------------------------+ |
| * | S |0000000 00000000 00000000 00000000| |
| * +---+----------------------------------+ |
| * Bits 31 0-31 |
| */ |
| const uint32_t sign = f_bits & UINT32_C(0x80000000); |
| |
| /* |
| * Set sign bit to 0 |
| */ |
| f_bits ^= sign; |
| |
| if (f_bits >= fp8_max) { |
| // NaN - all exponent and mantissa bits set to 1 |
| result = 0x7f; |
| } else { |
| if (f_bits < (UINT32_C(121) << 23)) { |
| // Input number is smaller than 2^(-6), which is the smallest |
| // fp8e4m3fn normal number |
| f_bits = |
| fp32_to_bits(fp32_from_bits(f_bits) + fp32_from_bits(denorm_mask)); |
| result = static_cast<uint8_t>(f_bits - denorm_mask); |
| } else { |
| // resulting mantissa is odd |
| uint8_t mant_odd = (f_bits >> 20) & 1; |
| |
| // update exponent, rounding bias part 1 |
| f_bits += ((uint32_t)(7 - 127) << 23) + 0x7FFFF; |
| |
| // rounding bias part 2 |
| f_bits += mant_odd; |
| |
| // take the bits! |
| result = static_cast<uint8_t>(f_bits >> 20); |
| } |
| } |
| |
| result |= static_cast<uint8_t>(sign >> 24); |
| return result; |
| } |
| |
| } // namespace detail |
| |
| struct alignas(1) Float8_e4m3fn { |
| uint8_t x; |
| |
| struct from_bits_t {}; |
| C10_HOST_DEVICE static constexpr from_bits_t from_bits() { |
| return from_bits_t(); |
| } |
| |
| Float8_e4m3fn() = default; |
| |
| constexpr C10_HOST_DEVICE Float8_e4m3fn(uint8_t bits, from_bits_t) |
| : x(bits){}; |
| inline C10_HOST_DEVICE Float8_e4m3fn(float value); |
| inline C10_HOST_DEVICE operator float() const; |
| inline C10_HOST_DEVICE bool isnan() const; |
| }; |
| |
| C10_API std::ostream& operator<<(std::ostream& out, const Float8_e4m3fn& value); |
| |
| } // namespace c10 |
| |
| #include <c10/util/Float8_e4m3fn-inl.h> // IWYU pragma: keep |