| #ifndef C10_MACROS_EXPORT_H_ |
| #define C10_MACROS_EXPORT_H_ |
| |
| /* Header file to define the common scaffolding for exported symbols. |
| * |
| * Export is by itself a quite tricky situation to deal with, and if you are |
| * hitting this file, make sure you start with the background here: |
| * - Linux: https://gcc.gnu.org/wiki/Visibility |
| * - Windows: |
| * https://docs.microsoft.com/en-us/cpp/cpp/dllexport-dllimport?view=vs-2017 |
| * |
| * Do NOT include this file directly. Instead, use c10/macros/Macros.h |
| */ |
| |
| // You do not need to edit this part of file unless you are changing the core |
| // pytorch export abstractions. |
| // |
| // This part defines the C10 core export and import macros. This is controlled |
| // by whether we are building shared libraries or not, which is determined |
| // during build time and codified in c10/core/cmake_macros.h. |
| // When the library is built as a shared lib, EXPORT and IMPORT will contain |
| // visibility attributes. If it is being built as a static lib, then EXPORT |
| // and IMPORT basically have no effect. |
| |
| // As a rule of thumb, you should almost NEVER mix static and shared builds for |
| // libraries that depend on c10. AKA, if c10 is built as a static library, we |
| // recommend everything dependent on c10 to be built statically. If c10 is built |
| // as a shared library, everything dependent on it should be built as shared. In |
| // the PyTorch project, all native libraries shall use the macro |
| // C10_BUILD_SHARED_LIB to check whether pytorch is building shared or static |
| // libraries. |
| |
| // For build systems that do not directly depend on CMake and directly build |
| // from the source directory (such as Buck), one may not have a cmake_macros.h |
| // file at all. In this case, the build system is responsible for providing |
| // correct macro definitions corresponding to the cmake_macros.h.in file. |
| // |
| // In such scenarios, one should define the macro |
| // C10_USING_CUSTOM_GENERATED_MACROS |
| // to inform this header that it does not need to include the cmake_macros.h |
| // file. |
| |
| #ifndef C10_USING_CUSTOM_GENERATED_MACROS |
| #include <c10/macros/cmake_macros.h> |
| #endif // C10_USING_CUSTOM_GENERATED_MACROS |
| |
| #ifdef _WIN32 |
| #define C10_HIDDEN |
| #if defined(C10_BUILD_SHARED_LIBS) |
| #define C10_EXPORT __declspec(dllexport) |
| #define C10_IMPORT __declspec(dllimport) |
| #else |
| #define C10_EXPORT |
| #define C10_IMPORT |
| #endif |
| #else // _WIN32 |
| #if defined(__GNUC__) |
| #define C10_EXPORT __attribute__((__visibility__("default"))) |
| #define C10_HIDDEN __attribute__((__visibility__("hidden"))) |
| #else // defined(__GNUC__) |
| #define C10_EXPORT |
| #define C10_HIDDEN |
| #endif // defined(__GNUC__) |
| #define C10_IMPORT C10_EXPORT |
| #endif // _WIN32 |
| |
| #ifdef NO_EXPORT |
| #undef C10_EXPORT |
| #define C10_EXPORT |
| #endif |
| |
| // Definition of an adaptive XX_API macro, that depends on whether you are |
| // building the library itself or not, routes to XX_EXPORT and XX_IMPORT. |
| // Basically, you will need to do this for each shared library that you are |
| // building, and the instruction is as follows: assuming that you are building |
| // a library called libawesome.so. You should: |
| // (1) for your cmake target (usually done by "add_library(awesome, ...)"), |
| // define a macro called AWESOME_BUILD_MAIN_LIB using |
| // target_compile_options. |
| // (2) define the AWESOME_API macro similar to the one below. |
| // And in the source file of your awesome library, use AWESOME_API to |
| // annotate public symbols. |
| |
| // Here, for the C10 library, we will define the macro C10_API for both import |
| // and export. |
| |
| // This one is being used by libc10.so |
| #ifdef C10_BUILD_MAIN_LIB |
| #define C10_API C10_EXPORT |
| #else |
| #define C10_API C10_IMPORT |
| #endif |
| |
| // This one is being used by libtorch.so |
| #ifdef CAFFE2_BUILD_MAIN_LIB |
| #define TORCH_API C10_EXPORT |
| #else |
| #define TORCH_API C10_IMPORT |
| #endif |
| |
| // You may be wondering: Whose brilliant idea was it to split torch_cuda into |
| // two pieces with confusing names? |
| // Once upon a time, there _was_ only TORCH_CUDA_API. All was happy until we |
| // tried to compile PyTorch for CUDA 11.1, which ran into relocation marker |
| // issues when linking big binaries. |
| // (https://github.com/pytorch/pytorch/issues/39968) We had two choices: |
| // (1) Stop supporting so many GPU architectures |
| // (2) Do something else |
| // We chose #2 and decided to split the behemoth that was torch_cuda into two |
| // smaller libraries, one with most of the core kernel functions (torch_cuda_cu) |
| // and the other that had..well..everything else (torch_cuda_cpp). The idea was |
| // this: instead of linking our static libraries (like the hefty |
| // libcudnn_static.a) with another huge library, torch_cuda, and run into pesky |
| // relocation marker issues, we could link our static libraries to a smaller |
| // part of torch_cuda (torch_cuda_cpp) and avoid the issues. |
| |
| // libtorch_cuda_cu.so |
| #ifdef TORCH_CUDA_CU_BUILD_MAIN_LIB |
| #define TORCH_CUDA_CU_API C10_EXPORT |
| #elif defined(BUILD_SPLIT_CUDA) |
| #define TORCH_CUDA_CU_API C10_IMPORT |
| #endif |
| |
| // libtorch_cuda_cpp.so |
| #ifdef TORCH_CUDA_CPP_BUILD_MAIN_LIB |
| #define TORCH_CUDA_CPP_API C10_EXPORT |
| #elif defined(BUILD_SPLIT_CUDA) |
| #define TORCH_CUDA_CPP_API C10_IMPORT |
| #endif |
| |
| // libtorch_cuda.so (where torch_cuda_cu and torch_cuda_cpp are a part of the |
| // same api) |
| #ifdef TORCH_CUDA_BUILD_MAIN_LIB |
| #define TORCH_CUDA_CPP_API C10_EXPORT |
| #define TORCH_CUDA_CU_API C10_EXPORT |
| #elif !defined(BUILD_SPLIT_CUDA) |
| #define TORCH_CUDA_CPP_API C10_IMPORT |
| #define TORCH_CUDA_CU_API C10_IMPORT |
| #endif |
| |
| #if defined(TORCH_HIP_BUILD_MAIN_LIB) |
| #define TORCH_HIP_API C10_EXPORT |
| #else |
| #define TORCH_HIP_API C10_IMPORT |
| #endif |
| |
| #if defined(TORCH_XPU_BUILD_MAIN_LIB) |
| #define TORCH_XPU_API C10_EXPORT |
| #else |
| #define TORCH_XPU_API C10_IMPORT |
| #endif |
| |
| // Enums only need to be exported on windows for non-CUDA files |
| #if defined(_WIN32) && defined(__CUDACC__) |
| #define C10_API_ENUM C10_API |
| #else |
| #define C10_API_ENUM |
| #endif |
| |
| #endif // C10_MACROS_MACROS_H_ |