| from __future__ import annotations |
| |
| import os |
| import platform |
| import struct |
| import sys |
| from itertools import chain |
| from typing import cast, Iterable |
| |
| |
| IS_WINDOWS = platform.system() == "Windows" |
| IS_DARWIN = platform.system() == "Darwin" |
| IS_LINUX = platform.system() == "Linux" |
| |
| IS_CONDA = ( |
| "conda" in sys.version |
| or "Continuum" in sys.version |
| or any(x.startswith("CONDA") for x in os.environ) |
| ) |
| CONDA_DIR = os.path.join(os.path.dirname(sys.executable), "..") |
| |
| IS_64BIT = struct.calcsize("P") == 8 |
| |
| BUILD_DIR = "build" |
| |
| |
| def check_env_flag(name: str, default: str = "") -> bool: |
| return os.getenv(name, default).upper() in ["ON", "1", "YES", "TRUE", "Y"] |
| |
| |
| def check_negative_env_flag(name: str, default: str = "") -> bool: |
| return os.getenv(name, default).upper() in ["OFF", "0", "NO", "FALSE", "N"] |
| |
| |
| def gather_paths(env_vars: Iterable[str]) -> list[str]: |
| return list(chain(*(os.getenv(v, "").split(os.pathsep) for v in env_vars))) |
| |
| |
| def lib_paths_from_base(base_path: str) -> list[str]: |
| return [os.path.join(base_path, s) for s in ["lib/x64", "lib", "lib64"]] |
| |
| |
| # We promised that CXXFLAGS should also be affected by CFLAGS |
| if "CFLAGS" in os.environ and "CXXFLAGS" not in os.environ: |
| os.environ["CXXFLAGS"] = os.environ["CFLAGS"] |
| |
| |
| class BuildType: |
| """Checks build type. The build type will be given in :attr:`cmake_build_type_env`. If :attr:`cmake_build_type_env` |
| is ``None``, then the build type will be inferred from ``CMakeCache.txt``. If ``CMakeCache.txt`` does not exist, |
| os.environ['CMAKE_BUILD_TYPE'] will be used. |
| |
| Args: |
| cmake_build_type_env (str): The value of os.environ['CMAKE_BUILD_TYPE']. If None, the actual build type will be |
| inferred. |
| |
| """ |
| |
| def __init__(self, cmake_build_type_env: str | None = None) -> None: |
| if cmake_build_type_env is not None: |
| self.build_type_string = cmake_build_type_env |
| return |
| |
| cmake_cache_txt = os.path.join(BUILD_DIR, "CMakeCache.txt") |
| if os.path.isfile(cmake_cache_txt): |
| # Found CMakeCache.txt. Use the build type specified in it. |
| from .cmake_utils import get_cmake_cache_variables_from_file |
| |
| with open(cmake_cache_txt) as f: |
| cmake_cache_vars = get_cmake_cache_variables_from_file(f) |
| # Normally it is anti-pattern to determine build type from CMAKE_BUILD_TYPE because it is not used for |
| # multi-configuration build tools, such as Visual Studio and XCode. But since we always communicate with |
| # CMake using CMAKE_BUILD_TYPE from our Python scripts, this is OK here. |
| self.build_type_string = cast(str, cmake_cache_vars["CMAKE_BUILD_TYPE"]) |
| else: |
| self.build_type_string = os.environ.get("CMAKE_BUILD_TYPE", "Release") |
| |
| def is_debug(self) -> bool: |
| "Checks Debug build." |
| return self.build_type_string == "Debug" |
| |
| def is_rel_with_deb_info(self) -> bool: |
| "Checks RelWithDebInfo build." |
| return self.build_type_string == "RelWithDebInfo" |
| |
| def is_release(self) -> bool: |
| "Checks Release build." |
| return self.build_type_string == "Release" |
| |
| |
| # hotpatch environment variable 'CMAKE_BUILD_TYPE'. 'CMAKE_BUILD_TYPE' always prevails over DEBUG or REL_WITH_DEB_INFO. |
| if "CMAKE_BUILD_TYPE" not in os.environ: |
| if check_env_flag("DEBUG"): |
| os.environ["CMAKE_BUILD_TYPE"] = "Debug" |
| elif check_env_flag("REL_WITH_DEB_INFO"): |
| os.environ["CMAKE_BUILD_TYPE"] = "RelWithDebInfo" |
| else: |
| os.environ["CMAKE_BUILD_TYPE"] = "Release" |
| |
| build_type = BuildType() |