| # Definitions related to the emulator's UI implementation. |
| # Note that there are two possible backends, based on the definitions |
| # of EMULATOR_USE_SDL2 or EMULATOR_USE_QT. |
| |
| ANDROID_SKIN_QT_MOC_SRC_FILES := |
| ANDROID_SKIN_QT_RESOURCES := |
| |
| ANDROID_SKIN_SOURCES := \ |
| android/skin/charmap.c \ |
| android/skin/rect.c \ |
| android/skin/region.c \ |
| android/skin/image.c \ |
| android/skin/trackball.c \ |
| android/skin/keyboard.c \ |
| android/skin/keycode.c \ |
| android/skin/keycode-buffer.c \ |
| android/skin/keyset.c \ |
| android/skin/file.c \ |
| android/skin/window.c \ |
| android/skin/resource.c \ |
| android/skin/scaler.c \ |
| android/skin/ui.c \ |
| |
| ifdef EMULATOR_USE_SDL2 |
| ANDROID_SKIN_SOURCES += \ |
| android/skin/event-sdl2.c \ |
| android/skin/surface-sdl2.c \ |
| android/skin/winsys-sdl2.c \ |
| |
| endif # EMULATOR_USE_SDL2 |
| |
| ifdef EMULATOR_USE_QT |
| include $(LOCAL_PATH)/android/skin/qt/sources.mk |
| endif # EMULATOR_USE_QT |