| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2014 Sam Lantinga <[email protected]> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifdef SDL_FILESYSTEM_COCOA |
| |
| /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
| /* System dependent filesystem routines */ |
| |
| #include <Foundation/Foundation.h> |
| #include <sys/stat.h> |
| #include <sys/types.h> |
| |
| #include "SDL_error.h" |
| #include "SDL_stdinc.h" |
| #include "SDL_filesystem.h" |
| |
| char * |
| SDL_GetBasePath(void) |
| { |
| NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
| NSBundle *bundle = [NSBundle mainBundle]; |
| const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String]; |
| const char *base = NULL; |
| char *retval = NULL; |
| if (baseType == NULL) { |
| baseType = "resource"; |
| } |
| if (SDL_strcasecmp(baseType, "bundle")==0) { |
| base = [[bundle bundlePath] fileSystemRepresentation]; |
| } else if (SDL_strcasecmp(baseType, "parent")==0) { |
| base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation]; |
| } else { |
| /* this returns the exedir for non-bundled and the resourceDir for bundled apps */ |
| base = [[bundle resourcePath] fileSystemRepresentation]; |
| } |
| if (base) { |
| const size_t len = SDL_strlen(base) + 2; |
| retval = (char *) SDL_malloc(len); |
| if (retval == NULL) { |
| SDL_OutOfMemory(); |
| } else { |
| SDL_snprintf(retval, len, "%s/", base); |
| } |
| } |
| |
| [pool release]; |
| return retval; |
| } |
| |
| char * |
| SDL_GetPrefPath(const char *org, const char *app) |
| { |
| NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
| NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES); |
| char *retval = NULL; |
| |
| if ([array count] > 0) { /* we only want the first item in the list. */ |
| NSString *str = [array objectAtIndex:0]; |
| const char *base = [str fileSystemRepresentation]; |
| if (base) { |
| const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4; |
| retval = (char *) SDL_malloc(len); |
| if (retval == NULL) { |
| SDL_OutOfMemory(); |
| } else { |
| char *ptr; |
| SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app); |
| for (ptr = retval+1; *ptr; ptr++) { |
| if (*ptr == '/') { |
| *ptr = '\0'; |
| mkdir(retval, 0700); |
| *ptr = '/'; |
| } |
| } |
| mkdir(retval, 0700); |
| } |
| } |
| } |
| |
| [pool release]; |
| return retval; |
| } |
| |
| #endif /* SDL_FILESYSTEM_COCOA */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |