| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2014 Sam Lantinga <[email protected]> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_DINPUT |
| |
| /* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de |
| * A. Formiga's WINMM driver. |
| * |
| * Hats and sliders are completely untested; the app I'm writing this for mostly |
| * doesn't use them and I don't own any joysticks with them. |
| * |
| * We don't bother to use event notification here. It doesn't seem to work |
| * with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and |
| * let it return 0 events. */ |
| |
| #include "SDL_error.h" |
| #include "SDL_assert.h" |
| #include "SDL_events.h" |
| #include "SDL_thread.h" |
| #include "SDL_timer.h" |
| #include "SDL_mutex.h" |
| #include "SDL_events.h" |
| #include "SDL_hints.h" |
| #include "SDL_joystick.h" |
| #include "../SDL_sysjoystick.h" |
| #if !SDL_EVENTS_DISABLED |
| #include "../../events/SDL_events_c.h" |
| #endif |
| |
| #define INITGUID /* Only set here, if set twice will cause mingw32 to break. */ |
| #include "SDL_dxjoystick_c.h" |
| |
| #if SDL_HAPTIC_DINPUT |
| #include "../../haptic/windows/SDL_syshaptic_c.h" /* For haptic hot plugging */ |
| #endif |
| |
| #ifndef DIDFT_OPTIONAL |
| #define DIDFT_OPTIONAL 0x80000000 |
| #endif |
| |
| DEFINE_GUID(GUID_DEVINTERFACE_HID, 0x4D1E55B2L, 0xF16F, 0x11CF, 0x88, 0xCB, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30); |
| |
| |
| #define INPUT_QSIZE 32 /* Buffer up to 32 input messages */ |
| #define AXIS_MIN -32768 /* minimum value for axis coordinate */ |
| #define AXIS_MAX 32767 /* maximum value for axis coordinate */ |
| #define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */ |
| |
| /* external variables referenced. */ |
| extern HWND SDL_HelperWindow; |
| |
| |
| /* local variables */ |
| static SDL_bool coinitialized = SDL_FALSE; |
| static LPDIRECTINPUT8 dinput = NULL; |
| static SDL_bool s_bDeviceAdded = SDL_FALSE; |
| static SDL_bool s_bDeviceRemoved = SDL_FALSE; |
| static SDL_JoystickID s_nInstanceID = -1; |
| static SDL_cond *s_condJoystickThread = NULL; |
| static SDL_mutex *s_mutexJoyStickEnum = NULL; |
| static SDL_Thread *s_threadJoystick = NULL; |
| static SDL_bool s_bJoystickThreadQuit = SDL_FALSE; |
| static SDL_bool s_bXInputEnabled = SDL_TRUE; |
| |
| XInputGetState_t SDL_XInputGetState = NULL; |
| XInputSetState_t SDL_XInputSetState = NULL; |
| XInputGetCapabilities_t SDL_XInputGetCapabilities = NULL; |
| DWORD SDL_XInputVersion = 0; |
| |
| static HANDLE s_pXInputDLL = 0; |
| static int s_XInputDLLRefCount = 0; |
| |
| int |
| WIN_LoadXInputDLL(void) |
| { |
| DWORD version = 0; |
| |
| if (s_pXInputDLL) { |
| SDL_assert(s_XInputDLLRefCount > 0); |
| s_XInputDLLRefCount++; |
| return 0; /* already loaded */ |
| } |
| |
| version = (1 << 16) | 4; |
| s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" ); /* 1.4 Ships with Windows 8. */ |
| if (!s_pXInputDLL) { |
| version = (1 << 16) | 3; |
| s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); /* 1.3 Ships with Vista and Win7, can be installed as a redistributable component. */ |
| } |
| if (!s_pXInputDLL) { |
| s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" ); |
| } |
| if (!s_pXInputDLL) { |
| return -1; |
| } |
| |
| SDL_assert(s_XInputDLLRefCount == 0); |
| SDL_XInputVersion = version; |
| s_XInputDLLRefCount = 1; |
| |
| /* 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think... */ |
| SDL_XInputGetState = (XInputGetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, (LPCSTR)100 ); |
| SDL_XInputSetState = (XInputSetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputSetState" ); |
| SDL_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetCapabilities" ); |
| if ( !SDL_XInputGetState || !SDL_XInputSetState || !SDL_XInputGetCapabilities ) { |
| WIN_UnloadXInputDLL(); |
| return -1; |
| } |
| |
| return 0; |
| } |
| |
| void |
| WIN_UnloadXInputDLL(void) |
| { |
| if ( s_pXInputDLL ) { |
| SDL_assert(s_XInputDLLRefCount > 0); |
| if (--s_XInputDLLRefCount == 0) { |
| FreeLibrary( s_pXInputDLL ); |
| s_pXInputDLL = NULL; |
| } |
| } else { |
| SDL_assert(s_XInputDLLRefCount == 0); |
| } |
| } |
| |
| |
| extern HRESULT(WINAPI * DInputCreate) (HINSTANCE hinst, DWORD dwVersion, |
| LPDIRECTINPUT * ppDI, |
| LPUNKNOWN punkOuter); |
| struct JoyStick_DeviceData_ |
| { |
| SDL_JoystickGUID guid; |
| DIDEVICEINSTANCE dxdevice; |
| char *joystickname; |
| Uint8 send_add_event; |
| SDL_JoystickID nInstanceID; |
| SDL_bool bXInputDevice; |
| Uint8 XInputUserId; |
| struct JoyStick_DeviceData_ *pNext; |
| }; |
| |
| typedef struct JoyStick_DeviceData_ JoyStick_DeviceData; |
| |
| static JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */ |
| |
| /* local prototypes */ |
| static int SetDIerror(const char *function, HRESULT code); |
| static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE * |
| pdidInstance, VOID * pContext); |
| static BOOL CALLBACK EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, |
| LPVOID pvRef); |
| static void SortDevObjects(SDL_Joystick *joystick); |
| static Uint8 TranslatePOV(DWORD value); |
| static int SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, |
| Sint16 value); |
| static int SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, |
| Uint8 value); |
| static int SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, |
| Uint8 button, Uint8 state); |
| |
| /* Taken from Wine - Thanks! */ |
| DIOBJECTDATAFORMAT dfDIJoystick2[] = { |
| { &GUID_XAxis,DIJOFS_X,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_YAxis,DIJOFS_Y,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_ZAxis,DIJOFS_Z,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RxAxis,DIJOFS_RX,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RyAxis,DIJOFS_RY,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RzAxis,DIJOFS_RZ,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_POV,DIJOFS_POV(0),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0}, |
| { &GUID_POV,DIJOFS_POV(1),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0}, |
| { &GUID_POV,DIJOFS_POV(2),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0}, |
| { &GUID_POV,DIJOFS_POV(3),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(0),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(1),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(2),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(3),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(4),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(5),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(6),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(7),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(8),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(9),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(10),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(11),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(12),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(13),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(14),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(15),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(16),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(17),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(18),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(19),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(20),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(21),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(22),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(23),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(24),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(25),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(26),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(27),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(28),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(29),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(30),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(31),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(32),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(33),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(34),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(35),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(36),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(37),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(38),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(39),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(40),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(41),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(42),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(43),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(44),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(45),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(46),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(47),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(48),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(49),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(50),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(51),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(52),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(53),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(54),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(55),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(56),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(57),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(58),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(59),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(60),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(61),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(62),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(63),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(64),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(65),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(66),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(67),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(68),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(69),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(70),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(71),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(72),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(73),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(74),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(75),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(76),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(77),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(78),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(79),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(80),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(81),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(82),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(83),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(84),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(85),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(86),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(87),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(88),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(89),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(90),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(91),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(92),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(93),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(94),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(95),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(96),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(97),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(98),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(99),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(100),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(101),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(102),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(103),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(104),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(105),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(106),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(107),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(108),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(109),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(110),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(111),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(112),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(113),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(114),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(115),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(116),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(117),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(118),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(119),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(120),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(121),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(122),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(123),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(124),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(125),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(126),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { NULL,DIJOFS_BUTTON(127),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0}, |
| { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lVX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lVY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lVZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lVRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lVRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lVRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lAX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lAY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lAZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lARx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lARy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lARz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lFX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lFY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lFZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lFRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lFRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lFRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0}, |
| }; |
| |
| const DIDATAFORMAT c_dfDIJoystick2 = { |
| sizeof(DIDATAFORMAT), |
| sizeof(DIOBJECTDATAFORMAT), |
| DIDF_ABSAXIS, |
| sizeof(DIJOYSTATE2), |
| SDL_arraysize(dfDIJoystick2), |
| dfDIJoystick2 |
| }; |
| |
| |
| /* Convert a DirectInput return code to a text message */ |
| static int |
| SetDIerror(const char *function, HRESULT code) |
| { |
| /* |
| return SDL_SetError("%s() [%s]: %s", function, |
| DXGetErrorString9A(code), DXGetErrorDescription9A(code)); |
| */ |
| return SDL_SetError("%s() DirectX error %d", function, code); |
| } |
| |
| |
| #define SAFE_RELEASE(p) \ |
| { \ |
| if (p) { \ |
| (p)->lpVtbl->Release((p)); \ |
| (p) = 0; \ |
| } \ |
| } |
| |
| DEFINE_GUID(IID_ValveStreamingGamepad, MAKELONG( 0x28DE, 0x11FF ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44); |
| DEFINE_GUID(IID_X360WiredGamepad, MAKELONG( 0x045E, 0x02A1 ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44); |
| DEFINE_GUID(IID_X360WirelessGamepad, MAKELONG( 0x045E, 0x028E ),0x0000,0x0000,0x00,0x00,0x50,0x49,0x44,0x56,0x49,0x44); |
| |
| static PRAWINPUTDEVICELIST SDL_RawDevList = NULL; |
| static UINT SDL_RawDevListCount = 0; |
| |
| static SDL_bool |
| SDL_IsXInputDevice( const GUID* pGuidProductFromDirectInput ) |
| { |
| static const GUID *s_XInputProductGUID[] = { |
| &IID_ValveStreamingGamepad, |
| &IID_X360WiredGamepad, /* Microsoft's wired X360 controller for Windows. */ |
| &IID_X360WirelessGamepad /* Microsoft's wireless X360 controller for Windows. */ |
| }; |
| |
| size_t iDevice; |
| UINT i; |
| |
| if (!s_bXInputEnabled) { |
| return SDL_FALSE; |
| } |
| |
| /* Check for well known XInput device GUIDs */ |
| /* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */ |
| for ( iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice ) { |
| if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) { |
| return SDL_TRUE; |
| } |
| } |
| |
| /* Go through RAWINPUT (WinXP and later) to find HID devices. */ |
| /* Cache this if we end up using it. */ |
| if (SDL_RawDevList == NULL) { |
| if ((GetRawInputDeviceList(NULL, &SDL_RawDevListCount, sizeof (RAWINPUTDEVICELIST)) == -1) || (!SDL_RawDevListCount)) { |
| return SDL_FALSE; /* oh well. */ |
| } |
| |
| SDL_RawDevList = (PRAWINPUTDEVICELIST) SDL_malloc(sizeof (RAWINPUTDEVICELIST) * SDL_RawDevListCount); |
| if (SDL_RawDevList == NULL) { |
| SDL_OutOfMemory(); |
| return SDL_FALSE; |
| } |
| |
| if (GetRawInputDeviceList(SDL_RawDevList, &SDL_RawDevListCount, sizeof (RAWINPUTDEVICELIST)) == -1) { |
| SDL_free(SDL_RawDevList); |
| SDL_RawDevList = NULL; |
| return SDL_FALSE; /* oh well. */ |
| } |
| } |
| |
| for (i = 0; i < SDL_RawDevListCount; i++) { |
| RID_DEVICE_INFO rdi; |
| char devName[128]; |
| UINT rdiSize = sizeof (rdi); |
| UINT nameSize = SDL_arraysize(devName); |
| |
| rdi.cbSize = sizeof (rdi); |
| if ( (SDL_RawDevList[i].dwType == RIM_TYPEHID) && |
| (GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != ((UINT)-1)) && |
| (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == ((LONG)pGuidProductFromDirectInput->Data1)) && |
| (GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICENAME, devName, &nameSize) != ((UINT)-1)) && |
| (SDL_strstr(devName, "IG_") != NULL) ) { |
| return SDL_TRUE; |
| } |
| } |
| |
| return SDL_FALSE; |
| } |
| |
| |
| static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE; |
| |
| /* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal |
| */ |
| LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { |
| switch (message) { |
| case WM_DEVICECHANGE: |
| switch (wParam) { |
| case DBT_DEVICEARRIVAL: |
| if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) { |
| s_bWindowsDeviceChanged = SDL_TRUE; |
| } |
| break; |
| case DBT_DEVICEREMOVECOMPLETE: |
| if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) { |
| s_bWindowsDeviceChanged = SDL_TRUE; |
| } |
| break; |
| } |
| return 0; |
| } |
| |
| return DefWindowProc (hwnd, message, wParam, lParam); |
| } |
| |
| |
| DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, \ |
| 0xC0, 0x4F, 0xB9, 0x51, 0xED); |
| |
| /* Function/thread to scan the system for joysticks. |
| */ |
| static int |
| SDL_JoystickThread(void *_data) |
| { |
| HWND messageWindow = 0; |
| HDEVNOTIFY hNotify = 0; |
| DEV_BROADCAST_DEVICEINTERFACE dbh; |
| SDL_bool bOpenedXInputDevices[SDL_XINPUT_MAX_DEVICES]; |
| WNDCLASSEX wincl; |
| |
| SDL_zero(bOpenedXInputDevices); |
| |
| WIN_CoInitialize(); |
| |
| SDL_memset( &wincl, 0x0, sizeof(wincl) ); |
| wincl.hInstance = GetModuleHandle( NULL ); |
| wincl.lpszClassName = L"Message"; |
| wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc; /* This function is called by windows */ |
| wincl.cbSize = sizeof (WNDCLASSEX); |
| |
| if (!RegisterClassEx (&wincl)) |
| { |
| return SDL_SetError("Failed to create register class for joystick autodetect.", GetLastError()); |
| } |
| |
| messageWindow = (HWND)CreateWindowEx( 0, L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL ); |
| if ( !messageWindow ) |
| { |
| return SDL_SetError("Failed to create message window for joystick autodetect.", GetLastError()); |
| } |
| |
| SDL_zero(dbh); |
| |
| dbh.dbcc_size = sizeof(dbh); |
| dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; |
| dbh.dbcc_classguid = GUID_DEVINTERFACE_HID; |
| |
| hNotify = RegisterDeviceNotification( messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE ); |
| if ( !hNotify ) |
| { |
| return SDL_SetError("Failed to create notify device for joystick autodetect.", GetLastError()); |
| } |
| |
| SDL_LockMutex( s_mutexJoyStickEnum ); |
| while ( s_bJoystickThreadQuit == SDL_FALSE ) |
| { |
| MSG messages; |
| SDL_bool bXInputChanged = SDL_FALSE; |
| |
| SDL_CondWaitTimeout( s_condJoystickThread, s_mutexJoyStickEnum, 300 ); |
| |
| while ( s_bJoystickThreadQuit == SDL_FALSE && PeekMessage(&messages, messageWindow, 0, 0, PM_NOREMOVE) ) |
| { |
| if ( GetMessage(&messages, messageWindow, 0, 0) != 0 ) { |
| TranslateMessage(&messages); |
| DispatchMessage(&messages); |
| } |
| } |
| |
| if ( s_bXInputEnabled && XINPUTGETCAPABILITIES ) { |
| /* scan for any change in XInput devices */ |
| Uint8 userId; |
| for (userId = 0; userId < SDL_XINPUT_MAX_DEVICES; userId++) { |
| XINPUT_CAPABILITIES capabilities; |
| const DWORD result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities ); |
| const SDL_bool available = (result == ERROR_SUCCESS); |
| if (bOpenedXInputDevices[userId] != available) { |
| bXInputChanged = SDL_TRUE; |
| bOpenedXInputDevices[userId] = available; |
| } |
| } |
| } |
| |
| if (s_bWindowsDeviceChanged || bXInputChanged) { |
| SDL_UnlockMutex( s_mutexJoyStickEnum ); /* let main thread go while we SDL_Delay(). */ |
| SDL_Delay( 300 ); /* wait for direct input to find out about this device */ |
| SDL_LockMutex( s_mutexJoyStickEnum ); |
| |
| s_bDeviceRemoved = SDL_TRUE; |
| s_bDeviceAdded = SDL_TRUE; |
| s_bWindowsDeviceChanged = SDL_FALSE; |
| } |
| } |
| SDL_UnlockMutex( s_mutexJoyStickEnum ); |
| |
| if ( hNotify ) |
| UnregisterDeviceNotification( hNotify ); |
| |
| if ( messageWindow ) |
| DestroyWindow( messageWindow ); |
| |
| UnregisterClass( wincl.lpszClassName, wincl.hInstance ); |
| messageWindow = 0; |
| WIN_CoUninitialize(); |
| return 1; |
| } |
| |
| |
| /* Function to scan the system for joysticks. |
| * This function should set SDL_numjoysticks to the number of available |
| * joysticks. Joystick 0 should be the system default joystick. |
| * It should return 0, or -1 on an unrecoverable fatal error. |
| */ |
| int |
| SDL_SYS_JoystickInit(void) |
| { |
| HRESULT result; |
| HINSTANCE instance; |
| const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED); |
| if (env && !SDL_atoi(env)) { |
| s_bXInputEnabled = SDL_FALSE; |
| } |
| |
| result = WIN_CoInitialize(); |
| if (FAILED(result)) { |
| return SetDIerror("CoInitialize", result); |
| } |
| |
| coinitialized = SDL_TRUE; |
| |
| result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER, |
| &IID_IDirectInput8, (LPVOID)&dinput); |
| |
| if (FAILED(result)) { |
| SDL_SYS_JoystickQuit(); |
| return SetDIerror("CoCreateInstance", result); |
| } |
| |
| /* Because we used CoCreateInstance, we need to Initialize it, first. */ |
| instance = GetModuleHandle(NULL); |
| if (instance == NULL) { |
| SDL_SYS_JoystickQuit(); |
| return SDL_SetError("GetModuleHandle() failed with error code %d.", GetLastError()); |
| } |
| result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION); |
| |
| if (FAILED(result)) { |
| SDL_SYS_JoystickQuit(); |
| return SetDIerror("IDirectInput::Initialize", result); |
| } |
| |
| if ((s_bXInputEnabled) && (WIN_LoadXInputDLL() == -1)) { |
| s_bXInputEnabled = SDL_FALSE; /* oh well. */ |
| } |
| |
| s_mutexJoyStickEnum = SDL_CreateMutex(); |
| s_condJoystickThread = SDL_CreateCond(); |
| s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */ |
| |
| SDL_SYS_JoystickDetect(); |
| |
| if ( !s_threadJoystick ) |
| { |
| s_bJoystickThreadQuit = SDL_FALSE; |
| /* spin up the thread to detect hotplug of devices */ |
| #if defined(__WIN32__) && !defined(HAVE_LIBC) |
| #undef SDL_CreateThread |
| #if SDL_DYNAMIC_API |
| s_threadJoystick= SDL_CreateThread_REAL( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL ); |
| #else |
| s_threadJoystick= SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL ); |
| #endif |
| #else |
| s_threadJoystick = SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL ); |
| #endif |
| } |
| return SDL_SYS_NumJoysticks(); |
| } |
| |
| /* return the number of joysticks that are connected right now */ |
| int SDL_SYS_NumJoysticks() |
| { |
| int nJoysticks = 0; |
| JoyStick_DeviceData *device = SYS_Joystick; |
| while ( device ) |
| { |
| nJoysticks++; |
| device = device->pNext; |
| } |
| |
| return nJoysticks; |
| } |
| |
| /* helper function for direct input, gets called for each connected joystick */ |
| static BOOL CALLBACK |
| EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext) |
| { |
| JoyStick_DeviceData *pNewJoystick; |
| JoyStick_DeviceData *pPrevJoystick = NULL; |
| |
| if (SDL_IsXInputDevice( &pdidInstance->guidProduct )) { |
| return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */ |
| } |
| |
| pNewJoystick = *(JoyStick_DeviceData **)pContext; |
| while ( pNewJoystick ) |
| { |
| if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) ) |
| { |
| /* if we are replacing the front of the list then update it */ |
| if ( pNewJoystick == *(JoyStick_DeviceData **)pContext ) |
| { |
| *(JoyStick_DeviceData **)pContext = pNewJoystick->pNext; |
| } |
| else if ( pPrevJoystick ) |
| { |
| pPrevJoystick->pNext = pNewJoystick->pNext; |
| } |
| |
| pNewJoystick->pNext = SYS_Joystick; |
| SYS_Joystick = pNewJoystick; |
| |
| return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */ |
| } |
| |
| pPrevJoystick = pNewJoystick; |
| pNewJoystick = pNewJoystick->pNext; |
| } |
| |
| pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) ); |
| if (!pNewJoystick) { |
| return DIENUM_CONTINUE; /* better luck next time? */ |
| } |
| |
| SDL_zerop(pNewJoystick); |
| pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName); |
| if (!pNewJoystick->joystickname) { |
| SDL_free(pNewJoystick); |
| return DIENUM_CONTINUE; /* better luck next time? */ |
| } |
| |
| SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance, |
| sizeof(DIDEVICEINSTANCE)); |
| |
| pNewJoystick->XInputUserId = INVALID_XINPUT_USERID; |
| pNewJoystick->send_add_event = 1; |
| pNewJoystick->nInstanceID = ++s_nInstanceID; |
| SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) ); |
| pNewJoystick->pNext = SYS_Joystick; |
| SYS_Joystick = pNewJoystick; |
| |
| s_bDeviceAdded = SDL_TRUE; |
| |
| return DIENUM_CONTINUE; /* get next device, please */ |
| } |
| |
| static void |
| AddXInputDevice(const Uint8 userid, JoyStick_DeviceData **pContext) |
| { |
| char name[32]; |
| JoyStick_DeviceData *pPrevJoystick = NULL; |
| JoyStick_DeviceData *pNewJoystick = *pContext; |
| |
| while (pNewJoystick) { |
| if ((pNewJoystick->bXInputDevice) && (pNewJoystick->XInputUserId == userid)) { |
| /* if we are replacing the front of the list then update it */ |
| if (pNewJoystick == *pContext) { |
| *pContext = pNewJoystick->pNext; |
| } else if (pPrevJoystick) { |
| pPrevJoystick->pNext = pNewJoystick->pNext; |
| } |
| |
| pNewJoystick->pNext = SYS_Joystick; |
| SYS_Joystick = pNewJoystick; |
| return; /* already in the list. */ |
| } |
| |
| pPrevJoystick = pNewJoystick; |
| pNewJoystick = pNewJoystick->pNext; |
| } |
| |
| pNewJoystick = (JoyStick_DeviceData *) SDL_malloc(sizeof (JoyStick_DeviceData)); |
| if (!pNewJoystick) { |
| return; /* better luck next time? */ |
| } |
| SDL_zerop(pNewJoystick); |
| |
| SDL_snprintf(name, sizeof (name), "XInput Controller #%u", ((unsigned int) userid) + 1); |
| pNewJoystick->joystickname = SDL_strdup(name); |
| if (!pNewJoystick->joystickname) { |
| SDL_free(pNewJoystick); |
| return; /* better luck next time? */ |
| } |
| |
| pNewJoystick->bXInputDevice = SDL_TRUE; |
| pNewJoystick->XInputUserId = userid; |
| pNewJoystick->send_add_event = 1; |
| pNewJoystick->nInstanceID = ++s_nInstanceID; |
| pNewJoystick->pNext = SYS_Joystick; |
| SYS_Joystick = pNewJoystick; |
| |
| s_bDeviceAdded = SDL_TRUE; |
| } |
| |
| static void |
| EnumXInputDevices(JoyStick_DeviceData **pContext) |
| { |
| if (s_bXInputEnabled) { |
| int iuserid; |
| /* iterate in reverse, so these are in the final list in ascending numeric order. */ |
| for (iuserid = SDL_XINPUT_MAX_DEVICES-1; iuserid >= 0; iuserid--) { |
| const Uint8 userid = (Uint8) iuserid; |
| XINPUT_CAPABILITIES capabilities; |
| if (XINPUTGETCAPABILITIES(userid, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) { |
| /* Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad. */ |
| /* !!! FIXME: we might want to support steering wheels or guitars or whatever later. */ |
| if (capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD) { |
| AddXInputDevice(userid, pContext); |
| } |
| } |
| } |
| } |
| } |
| |
| |
| /* detect any new joysticks being inserted into the system */ |
| void SDL_SYS_JoystickDetect() |
| { |
| JoyStick_DeviceData *pCurList = NULL; |
| /* only enum the devices if the joystick thread told us something changed */ |
| if ( s_bDeviceAdded || s_bDeviceRemoved ) |
| { |
| SDL_LockMutex( s_mutexJoyStickEnum ); |
| |
| s_bDeviceAdded = SDL_FALSE; |
| s_bDeviceRemoved = SDL_FALSE; |
| |
| pCurList = SYS_Joystick; |
| SYS_Joystick = NULL; |
| |
| /* Look for DirectInput joysticks, wheels, head trackers, gamepads, etc.. */ |
| IDirectInput8_EnumDevices(dinput, |
| DI8DEVCLASS_GAMECTRL, |
| EnumJoysticksCallback, |
| &pCurList, DIEDFL_ATTACHEDONLY); |
| |
| SDL_free(SDL_RawDevList); /* in case we used this in DirectInput enumerator. */ |
| SDL_RawDevList = NULL; |
| SDL_RawDevListCount = 0; |
| |
| /* Look for XInput devices. Do this last, so they're first in the final list. */ |
| EnumXInputDevices(&pCurList); |
| |
| SDL_UnlockMutex( s_mutexJoyStickEnum ); |
| } |
| |
| if ( pCurList ) |
| { |
| while ( pCurList ) |
| { |
| JoyStick_DeviceData *pListNext = NULL; |
| |
| #if SDL_HAPTIC_DINPUT |
| if (pCurList->bXInputDevice) { |
| XInputHaptic_MaybeRemoveDevice(pCurList->XInputUserId); |
| } else { |
| DirectInputHaptic_MaybeRemoveDevice(&pCurList->dxdevice); |
| } |
| #endif |
| |
| #if !SDL_EVENTS_DISABLED |
| { |
| SDL_Event event; |
| event.type = SDL_JOYDEVICEREMOVED; |
| |
| if (SDL_GetEventState(event.type) == SDL_ENABLE) { |
| event.jdevice.which = pCurList->nInstanceID; |
| if ((SDL_EventOK == NULL) |
| || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
| SDL_PushEvent(&event); |
| } |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| |
| pListNext = pCurList->pNext; |
| SDL_free(pCurList->joystickname); |
| SDL_free(pCurList); |
| pCurList = pListNext; |
| } |
| |
| } |
| |
| if ( s_bDeviceAdded ) |
| { |
| JoyStick_DeviceData *pNewJoystick; |
| int device_index = 0; |
| s_bDeviceAdded = SDL_FALSE; |
| pNewJoystick = SYS_Joystick; |
| while ( pNewJoystick ) |
| { |
| if ( pNewJoystick->send_add_event ) |
| { |
| #if SDL_HAPTIC_DINPUT |
| if (pNewJoystick->bXInputDevice) { |
| XInputHaptic_MaybeAddDevice(pNewJoystick->XInputUserId); |
| } else { |
| DirectInputHaptic_MaybeAddDevice(&pNewJoystick->dxdevice); |
| } |
| #endif |
| |
| #if !SDL_EVENTS_DISABLED |
| { |
| SDL_Event event; |
| event.type = SDL_JOYDEVICEADDED; |
| |
| if (SDL_GetEventState(event.type) == SDL_ENABLE) { |
| event.jdevice.which = device_index; |
| if ((SDL_EventOK == NULL) |
| || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
| SDL_PushEvent(&event); |
| } |
| } |
| } |
| #endif /* !SDL_EVENTS_DISABLED */ |
| pNewJoystick->send_add_event = 0; |
| } |
| device_index++; |
| pNewJoystick = pNewJoystick->pNext; |
| } |
| } |
| } |
| |
| /* we need to poll if we have pending hotplug device changes or connected devices */ |
| SDL_bool SDL_SYS_JoystickNeedsPolling() |
| { |
| /* we have a new device or one was pulled, we need to think this frame please */ |
| if ( s_bDeviceAdded || s_bDeviceRemoved ) |
| return SDL_TRUE; |
| |
| return SDL_FALSE; |
| } |
| |
| /* Function to get the device-dependent name of a joystick */ |
| const char * |
| SDL_SYS_JoystickNameForDeviceIndex(int device_index) |
| { |
| JoyStick_DeviceData *device = SYS_Joystick; |
| |
| for (; device_index > 0; device_index--) |
| device = device->pNext; |
| |
| return device->joystickname; |
| } |
| |
| /* Function to perform the mapping between current device instance and this joysticks instance id */ |
| SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index) |
| { |
| JoyStick_DeviceData *device = SYS_Joystick; |
| int index; |
| |
| for (index = device_index; index > 0; index--) |
| device = device->pNext; |
| |
| return device->nInstanceID; |
| } |
| |
| /* Function to open a joystick for use. |
| The joystick to open is specified by the index field of the joystick. |
| This should fill the nbuttons and naxes fields of the joystick structure. |
| It returns 0, or -1 if there is an error. |
| */ |
| int |
| SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index) |
| { |
| HRESULT result; |
| JoyStick_DeviceData *joystickdevice = SYS_Joystick; |
| |
| for (; device_index > 0; device_index--) |
| joystickdevice = joystickdevice->pNext; |
| |
| /* allocate memory for system specific hardware data */ |
| joystick->instance_id = joystickdevice->nInstanceID; |
| joystick->closed = 0; |
| joystick->hwdata = |
| (struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata)); |
| if (joystick->hwdata == NULL) { |
| return SDL_OutOfMemory(); |
| } |
| SDL_zerop(joystick->hwdata); |
| |
| if (joystickdevice->bXInputDevice) { |
| const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4)); |
| const Uint8 userId = joystickdevice->XInputUserId; |
| XINPUT_CAPABILITIES capabilities; |
| |
| SDL_assert(s_bXInputEnabled); |
| SDL_assert(XINPUTGETCAPABILITIES); |
| SDL_assert(userId >= 0); |
| SDL_assert(userId < SDL_XINPUT_MAX_DEVICES); |
| |
| joystick->hwdata->bXInputDevice = SDL_TRUE; |
| |
| if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) { |
| SDL_free(joystick->hwdata); |
| joystick->hwdata = NULL; |
| return SDL_SetError("Failed to obtain XInput device capabilities. Device disconnected?"); |
| } else { |
| /* Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad. */ |
| SDL_assert(capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD); |
| if ((!bIs14OrLater) || (capabilities.Flags & XINPUT_CAPS_FFB_SUPPORTED)) { |
| joystick->hwdata->bXInputHaptic = SDL_TRUE; |
| } |
| joystick->hwdata->userid = userId; |
| |
| /* The XInput API has a hard coded button/axis mapping, so we just match it */ |
| joystick->naxes = 6; |
| joystick->nbuttons = 15; |
| joystick->nballs = 0; |
| joystick->nhats = 0; |
| } |
| } else { /* use DirectInput, not XInput. */ |
| LPDIRECTINPUTDEVICE8 device; |
| DIPROPDWORD dipdw; |
| |
| joystick->hwdata->buffered = 1; |
| joystick->hwdata->removed = 0; |
| joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS); |
| joystick->hwdata->guid = joystickdevice->guid; |
| |
| SDL_zero(dipdw); |
| dipdw.diph.dwSize = sizeof(DIPROPDWORD); |
| dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); |
| |
| result = |
| IDirectInput8_CreateDevice(dinput, |
| &(joystickdevice->dxdevice.guidInstance), &device, NULL); |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInput::CreateDevice", result); |
| } |
| |
| /* Now get the IDirectInputDevice8 interface, instead. */ |
| result = IDirectInputDevice8_QueryInterface(device, |
| &IID_IDirectInputDevice8, |
| (LPVOID *) & joystick-> |
| hwdata->InputDevice); |
| /* We are done with this object. Use the stored one from now on. */ |
| IDirectInputDevice8_Release(device); |
| |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::QueryInterface", result); |
| } |
| |
| /* Acquire shared access. Exclusive access is required for forces, |
| * though. */ |
| result = |
| IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata-> |
| InputDevice, SDL_HelperWindow, |
| DISCL_NONEXCLUSIVE | |
| DISCL_BACKGROUND); |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result); |
| } |
| |
| /* Use the extended data structure: DIJOYSTATE2. */ |
| result = |
| IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice, |
| &c_dfDIJoystick2); |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::SetDataFormat", result); |
| } |
| |
| /* Get device capabilities */ |
| result = |
| IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice, |
| &joystick->hwdata->Capabilities); |
| |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::GetCapabilities", result); |
| } |
| |
| /* Force capable? */ |
| if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) { |
| |
| result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice); |
| |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::Acquire", result); |
| } |
| |
| /* reset all accuators. */ |
| result = |
| IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata-> |
| InputDevice, |
| DISFFC_RESET); |
| |
| /* Not necessarily supported, ignore if not supported. |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result); |
| } |
| */ |
| |
| result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice); |
| |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::Unacquire", result); |
| } |
| |
| /* Turn on auto-centering for a ForceFeedback device (until told |
| * otherwise). */ |
| dipdw.diph.dwObj = 0; |
| dipdw.diph.dwHow = DIPH_DEVICE; |
| dipdw.dwData = DIPROPAUTOCENTER_ON; |
| |
| result = |
| IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice, |
| DIPROP_AUTOCENTER, &dipdw.diph); |
| |
| /* Not necessarily supported, ignore if not supported. |
| if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::SetProperty", result); |
| } |
| */ |
| } |
| |
| /* What buttons and axes does it have? */ |
| IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice, |
| EnumDevObjectsCallback, joystick, |
| DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV); |
| |
| /* Reorder the input objects. Some devices do not report the X axis as |
| * the first axis, for example. */ |
| SortDevObjects(joystick); |
| |
| dipdw.diph.dwObj = 0; |
| dipdw.diph.dwHow = DIPH_DEVICE; |
| dipdw.dwData = INPUT_QSIZE; |
| |
| /* Set the buffer size */ |
| result = |
| IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice, |
| DIPROP_BUFFERSIZE, &dipdw.diph); |
| |
| if (result == DI_POLLEDDEVICE) { |
| /* This device doesn't support buffering, so we're forced |
| * to use less reliable polling. */ |
| joystick->hwdata->buffered = 0; |
| } else if (FAILED(result)) { |
| return SetDIerror("IDirectInputDevice8::SetProperty", result); |
| } |
| } |
| return (0); |
| } |
| |
| /* return true if this joystick is plugged in right now */ |
| SDL_bool SDL_SYS_JoystickAttached( SDL_Joystick * joystick ) |
| { |
| return joystick->closed == 0 && joystick->hwdata->removed == 0; |
| } |
| |
| |
| /* Sort using the data offset into the DInput struct. |
| * This gives a reasonable ordering for the inputs. */ |
| static int |
| SortDevFunc(const void *a, const void *b) |
| { |
| const input_t *inputA = (const input_t*)a; |
| const input_t *inputB = (const input_t*)b; |
| |
| if (inputA->ofs < inputB->ofs) |
| return -1; |
| if (inputA->ofs > inputB->ofs) |
| return 1; |
| return 0; |
| } |
| |
| /* Sort the input objects and recalculate the indices for each input. */ |
| static void |
| SortDevObjects(SDL_Joystick *joystick) |
| { |
| input_t *inputs = joystick->hwdata->Inputs; |
| int nButtons = 0; |
| int nHats = 0; |
| int nAxis = 0; |
| int n; |
| |
| SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc); |
| |
| for (n = 0; n < joystick->hwdata->NumInputs; n++) |
| { |
| switch (inputs[n].type) |
| { |
| case BUTTON: |
| inputs[n].num = nButtons; |
| nButtons++; |
| break; |
| |
| case HAT: |
| inputs[n].num = nHats; |
| nHats++; |
| break; |
| |
| case AXIS: |
| inputs[n].num = nAxis; |
| nAxis++; |
| break; |
| } |
| } |
| } |
| |
| static BOOL CALLBACK |
| EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef) |
| { |
| SDL_Joystick *joystick = (SDL_Joystick *) pvRef; |
| HRESULT result; |
| input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs]; |
| |
| if (dev->dwType & DIDFT_BUTTON) { |
| in->type = BUTTON; |
| in->num = joystick->nbuttons; |
| in->ofs = DIJOFS_BUTTON( in->num ); |
| joystick->nbuttons++; |
| } else if (dev->dwType & DIDFT_POV) { |
| in->type = HAT; |
| in->num = joystick->nhats; |
| in->ofs = DIJOFS_POV( in->num ); |
| joystick->nhats++; |
| } else if (dev->dwType & DIDFT_AXIS) { |
| DIPROPRANGE diprg; |
| DIPROPDWORD dilong; |
| |
| in->type = AXIS; |
| in->num = joystick->naxes; |
| /* work our the axis this guy maps too, thanks for the code icculus! */ |
| if ( !SDL_memcmp( &dev->guidType, &GUID_XAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_X; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_YAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_Y; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_ZAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_Z; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_RxAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_RX; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_RyAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_RY; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_RzAxis, sizeof(dev->guidType) ) ) |
| in->ofs = DIJOFS_RZ; |
| else if ( !SDL_memcmp( &dev->guidType, &GUID_Slider, sizeof(dev->guidType) ) ) |
| { |
| in->ofs = DIJOFS_SLIDER( joystick->hwdata->NumSliders ); |
| ++joystick->hwdata->NumSliders; |
| } |
| else |
| { |
| return DIENUM_CONTINUE; /* not an axis we can grok */ |
| } |
| |
| diprg.diph.dwSize = sizeof(diprg); |
| diprg.diph.dwHeaderSize = sizeof(diprg.diph); |
| diprg.diph.dwObj = dev->dwType; |
| diprg.diph.dwHow = DIPH_BYID; |
| diprg.lMin = AXIS_MIN; |
| diprg.lMax = AXIS_MAX; |
| |
| result = |
| IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice, |
| DIPROP_RANGE, &diprg.diph); |
| if (FAILED(result)) { |
| return DIENUM_CONTINUE; /* don't use this axis */ |
| } |
| |
| /* Set dead zone to 0. */ |
| dilong.diph.dwSize = sizeof(dilong); |
| dilong.diph.dwHeaderSize = sizeof(dilong.diph); |
| dilong.diph.dwObj = dev->dwType; |
| dilong.diph.dwHow = DIPH_BYID; |
| dilong.dwData = 0; |
| result = |
| IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice, |
| DIPROP_DEADZONE, &dilong.diph); |
| if (FAILED(result)) { |
| return DIENUM_CONTINUE; /* don't use this axis */ |
| } |
| |
| joystick->naxes++; |
| } else { |
| /* not supported at this time */ |
| return DIENUM_CONTINUE; |
| } |
| |
| joystick->hwdata->NumInputs++; |
| |
| if (joystick->hwdata->NumInputs == MAX_INPUTS) { |
| return DIENUM_STOP; /* too many */ |
| } |
| |
| return DIENUM_CONTINUE; |
| } |
| |
| /* Function to update the state of a joystick - called as a device poll. |
| * This function shouldn't update the joystick structure directly, |
| * but instead should call SDL_PrivateJoystick*() to deliver events |
| * and update joystick device state. |
| */ |
| void |
| SDL_SYS_JoystickUpdate_Polled(SDL_Joystick * joystick) |
| { |
| DIJOYSTATE2 state; |
| HRESULT result; |
| int i; |
| |
| result = |
| IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice, |
| sizeof(DIJOYSTATE2), &state); |
| if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { |
| IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice); |
| result = |
| IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice, |
| sizeof(DIJOYSTATE2), &state); |
| } |
| |
| if ( result != DI_OK ) |
| { |
| joystick->hwdata->send_remove_event = 1; |
| joystick->hwdata->removed = 1; |
| return; |
| } |
| |
| /* Set each known axis, button and POV. */ |
| for (i = 0; i < joystick->hwdata->NumInputs; ++i) { |
| const input_t *in = &joystick->hwdata->Inputs[i]; |
| |
| switch (in->type) { |
| case AXIS: |
| switch (in->ofs) { |
| case DIJOFS_X: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lX); |
| break; |
| case DIJOFS_Y: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lY); |
| break; |
| case DIJOFS_Z: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lZ); |
| break; |
| case DIJOFS_RX: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lRx); |
| break; |
| case DIJOFS_RY: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lRy); |
| break; |
| case DIJOFS_RZ: |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.lRz); |
| break; |
| case DIJOFS_SLIDER(0): |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.rglSlider[0]); |
| break; |
| case DIJOFS_SLIDER(1): |
| SDL_PrivateJoystickAxis_Int(joystick, in->num, |
| (Sint16) state.rglSlider[1]); |
| break; |
| } |
| |
| break; |
| |
| case BUTTON: |
| SDL_PrivateJoystickButton_Int(joystick, in->num, |
| (Uint8) (state. |
| rgbButtons[in->ofs - |
| DIJOFS_BUTTON0] |
| ? SDL_PRESSED : |
| SDL_RELEASED)); |
| break; |
| case HAT: |
| { |
| Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - |
| DIJOFS_POV(0)]); |
| SDL_PrivateJoystickHat_Int(joystick, in->num, pos); |
| break; |
| } |
| } |
| } |
| } |
| |
| void |
| SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick * joystick) |
| { |
| int i; |
| HRESULT result; |
| DWORD numevents; |
| DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; |
| |
| numevents = INPUT_QSIZE; |
| result = |
| IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice, |
| sizeof(DIDEVICEOBJECTDATA), evtbuf, |
| &numevents, 0); |
| if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { |
| IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice); |
| result = |
| IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice, |
| sizeof(DIDEVICEOBJECTDATA), |
| evtbuf, &numevents, 0); |
| } |
| |
| /* Handle the events or punt */ |
| if (FAILED(result)) |
| { |
| joystick->hwdata->send_remove_event = 1; |
| joystick->hwdata->removed = 1; |
| return; |
| } |
| |
| for (i = 0; i < (int) numevents; ++i) { |
| int j; |
| |
| for (j = 0; j < joystick->hwdata->NumInputs; ++j) { |
| const input_t *in = &joystick->hwdata->Inputs[j]; |
| |
| if (evtbuf[i].dwOfs != in->ofs) |
| continue; |
| |
| switch (in->type) { |
| case AXIS: |
| SDL_PrivateJoystickAxis(joystick, in->num, |
| (Sint16) evtbuf[i].dwData); |
| break; |
| case BUTTON: |
| SDL_PrivateJoystickButton(joystick, in->num, |
| (Uint8) (evtbuf[i]. |
| dwData ? SDL_PRESSED : |
| SDL_RELEASED)); |
| break; |
| case HAT: |
| { |
| Uint8 pos = TranslatePOV(evtbuf[i].dwData); |
| SDL_PrivateJoystickHat(joystick, in->num, pos); |
| } |
| } |
| } |
| } |
| } |
| |
| |
| /* Function to return > 0 if a bit array of buttons differs after applying a mask |
| */ |
| int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask ) |
| { |
| return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask ); |
| } |
| |
| /* Function to update the state of a XInput style joystick. |
| */ |
| void |
| SDL_SYS_JoystickUpdate_XInput(SDL_Joystick * joystick) |
| { |
| HRESULT result; |
| |
| if ( !XINPUTGETSTATE ) |
| return; |
| |
| result = XINPUTGETSTATE( joystick->hwdata->userid, &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot] ); |
| if ( result == ERROR_DEVICE_NOT_CONNECTED ) |
| { |
| joystick->hwdata->send_remove_event = 1; |
| joystick->hwdata->removed = 1; |
| return; |
| } |
| |
| /* only fire events if the data changed from last time */ |
| if ( joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != 0 |
| && joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot^1].dwPacketNumber ) |
| { |
| XINPUT_STATE_EX *pXInputState = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot]; |
| XINPUT_STATE_EX *pXInputStatePrev = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot ^ 1]; |
| |
| /* !!! FIXME: why isn't this just using SDL_PrivateJoystickAxis_Int()? */ |
| SDL_PrivateJoystickAxis( joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX ); |
| SDL_PrivateJoystickAxis( joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)) ); |
| SDL_PrivateJoystickAxis( joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX ); |
| SDL_PrivateJoystickAxis( joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)) ); |
| SDL_PrivateJoystickAxis( joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger*65535/255) - 32768)); |
| SDL_PrivateJoystickAxis( joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger*65535/255) - 32768)); |
| |
| /* !!! FIXME: why isn't this just using SDL_PrivateJoystickButton_Int(), instead of keeping these two alternating state buffers? */ |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) ) |
| SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) ) |
| SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) ) |
| SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) ) |
| SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) ) |
| SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) ) |
| SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) ) |
| SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) ) |
| SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) ) |
| SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) ) |
| SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) ) |
| SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) ) |
| SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) ) |
| SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) ) |
| SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED : SDL_RELEASED ); |
| if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, 0x400 ) ) |
| SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED : SDL_RELEASED ); /* 0x400 is the undocumented code for the guide button */ |
| |
| joystick->hwdata->currentXInputSlot ^= 1; |
| |
| } |
| } |
| |
| |
| static Uint8 |
| TranslatePOV(DWORD value) |
| { |
| const int HAT_VALS[] = { |
| SDL_HAT_UP, |
| SDL_HAT_UP | SDL_HAT_RIGHT, |
| SDL_HAT_RIGHT, |
| SDL_HAT_DOWN | SDL_HAT_RIGHT, |
| SDL_HAT_DOWN, |
| SDL_HAT_DOWN | SDL_HAT_LEFT, |
| SDL_HAT_LEFT, |
| SDL_HAT_UP | SDL_HAT_LEFT |
| }; |
| |
| if (LOWORD(value) == 0xFFFF) |
| return SDL_HAT_CENTERED; |
| |
| /* Round the value up: */ |
| value += 4500 / 2; |
| value %= 36000; |
| value /= 4500; |
| |
| if (value >= 8) |
| return SDL_HAT_CENTERED; /* shouldn't happen */ |
| |
| return HAT_VALS[value]; |
| } |
| |
| /* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to |
| * do it. */ |
| /* !!! FIXME: SDL_PrivateJoystickAxis _does_ discard duplicate events now. Ditch this code. */ |
| static int |
| SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, Sint16 value) |
| { |
| if (joystick->axes[axis] != value) |
| return SDL_PrivateJoystickAxis(joystick, axis, value); |
| return 0; |
| } |
| |
| static int |
| SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, Uint8 value) |
| { |
| if (joystick->hats[hat] != value) |
| return SDL_PrivateJoystickHat(joystick, hat, value); |
| return 0; |
| } |
| |
| static int |
| SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, Uint8 button, |
| Uint8 state) |
| { |
| if (joystick->buttons[button] != state) |
| return SDL_PrivateJoystickButton(joystick, button, state); |
| return 0; |
| } |
| |
| void |
| SDL_SYS_JoystickUpdate(SDL_Joystick * joystick) |
| { |
| HRESULT result; |
| |
| if ( joystick->closed || !joystick->hwdata ) |
| return; |
| |
| if (joystick->hwdata->bXInputDevice) |
| { |
| SDL_SYS_JoystickUpdate_XInput(joystick); |
| } |
| else |
| { |
| result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice); |
| if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { |
| IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice); |
| IDirectInputDevice8_Poll(joystick->hwdata->InputDevice); |
| } |
| |
| if (joystick->hwdata->buffered) |
| SDL_SYS_JoystickUpdate_Buffered(joystick); |
| else |
| SDL_SYS_JoystickUpdate_Polled(joystick); |
| } |
| |
| if ( joystick->hwdata->removed ) |
| { |
| joystick->closed = 1; |
| joystick->uncentered = 1; |
| } |
| } |
| |
| /* Function to close a joystick after use */ |
| void |
| SDL_SYS_JoystickClose(SDL_Joystick * joystick) |
| { |
| if (!joystick->hwdata->bXInputDevice) { |
| IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice); |
| IDirectInputDevice8_Release(joystick->hwdata->InputDevice); |
| } |
| |
| /* free system specific hardware data */ |
| SDL_free(joystick->hwdata); |
| |
| joystick->closed = 1; |
| } |
| |
| /* Function to perform any system-specific joystick related cleanup */ |
| void |
| SDL_SYS_JoystickQuit(void) |
| { |
| JoyStick_DeviceData *device = SYS_Joystick; |
| |
| while ( device ) |
| { |
| JoyStick_DeviceData *device_next = device->pNext; |
| SDL_free(device->joystickname); |
| SDL_free(device); |
| device = device_next; |
| } |
| SYS_Joystick = NULL; |
| |
| if ( s_threadJoystick ) |
| { |
| SDL_LockMutex( s_mutexJoyStickEnum ); |
| s_bJoystickThreadQuit = SDL_TRUE; |
| SDL_CondBroadcast( s_condJoystickThread ); /* signal the joystick thread to quit */ |
| SDL_UnlockMutex( s_mutexJoyStickEnum ); |
| SDL_WaitThread( s_threadJoystick, NULL ); /* wait for it to bugger off */ |
| |
| SDL_DestroyMutex( s_mutexJoyStickEnum ); |
| SDL_DestroyCond( s_condJoystickThread ); |
| s_condJoystickThread= NULL; |
| s_mutexJoyStickEnum = NULL; |
| s_threadJoystick = NULL; |
| } |
| |
| if (dinput != NULL) { |
| IDirectInput8_Release(dinput); |
| dinput = NULL; |
| } |
| |
| if (coinitialized) { |
| WIN_CoUninitialize(); |
| coinitialized = SDL_FALSE; |
| } |
| |
| if (s_bXInputEnabled) { |
| WIN_UnloadXInputDLL(); |
| } |
| } |
| |
| /* return the stable device guid for this device index */ |
| SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index ) |
| { |
| JoyStick_DeviceData *device = SYS_Joystick; |
| int index; |
| |
| for (index = device_index; index > 0; index--) |
| device = device->pNext; |
| |
| return device->guid; |
| } |
| |
| SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick) |
| { |
| return joystick->hwdata->guid; |
| } |
| |
| /* return SDL_TRUE if this device is using XInput */ |
| SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index) |
| { |
| JoyStick_DeviceData *device = SYS_Joystick; |
| int index; |
| |
| for (index = device_index; index > 0; index--) |
| device = device->pNext; |
| |
| return device->bXInputDevice; |
| } |
| |
| /* return SDL_TRUE if this device was opened with XInput */ |
| SDL_bool SDL_SYS_IsXInputJoystick(SDL_Joystick * joystick) |
| { |
| return joystick->hwdata->bXInputDevice; |
| } |
| |
| #endif /* SDL_JOYSTICK_DINPUT */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |