| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2014 Sam Lantinga <[email protected]> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "../../SDL_internal.h" |
| |
| #if SDL_VIDEO_DRIVER_UIKIT |
| |
| #import <UIKit/UIKit.h> |
| |
| #include "SDL_video.h" |
| #include "SDL_mouse.h" |
| #include "../SDL_sysvideo.h" |
| #include "../SDL_pixels_c.h" |
| #include "../../events/SDL_events_c.h" |
| |
| #include "SDL_uikitvideo.h" |
| #include "SDL_uikitevents.h" |
| #include "SDL_uikitmodes.h" |
| #include "SDL_uikitwindow.h" |
| #include "SDL_uikitopengles.h" |
| |
| #define UIKITVID_DRIVER_NAME "uikit" |
| |
| /* Initialization/Query functions */ |
| static int UIKit_VideoInit(_THIS); |
| static void UIKit_VideoQuit(_THIS); |
| |
| /* DUMMY driver bootstrap functions */ |
| |
| static int |
| UIKit_Available(void) |
| { |
| return 1; |
| } |
| |
| static void UIKit_DeleteDevice(SDL_VideoDevice * device) |
| { |
| SDL_free(device); |
| } |
| |
| static SDL_VideoDevice * |
| UIKit_CreateDevice(int devindex) |
| { |
| SDL_VideoDevice *device; |
| |
| /* Initialize all variables that we clean on shutdown */ |
| device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); |
| if (!device) { |
| SDL_free(device); |
| SDL_OutOfMemory(); |
| return (0); |
| } |
| |
| /* Set the function pointers */ |
| device->VideoInit = UIKit_VideoInit; |
| device->VideoQuit = UIKit_VideoQuit; |
| device->GetDisplayModes = UIKit_GetDisplayModes; |
| device->SetDisplayMode = UIKit_SetDisplayMode; |
| device->PumpEvents = UIKit_PumpEvents; |
| device->CreateWindow = UIKit_CreateWindow; |
| device->ShowWindow = UIKit_ShowWindow; |
| device->HideWindow = UIKit_HideWindow; |
| device->RaiseWindow = UIKit_RaiseWindow; |
| device->SetWindowFullscreen = UIKit_SetWindowFullscreen; |
| device->DestroyWindow = UIKit_DestroyWindow; |
| device->GetWindowWMInfo = UIKit_GetWindowWMInfo; |
| |
| /* !!! FIXME: implement SetWindowBordered */ |
| |
| #if SDL_IPHONE_KEYBOARD |
| device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport; |
| device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard; |
| device->HideScreenKeyboard = UIKit_HideScreenKeyboard; |
| device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown; |
| device->SetTextInputRect = UIKit_SetTextInputRect; |
| #endif |
| |
| /* OpenGL (ES) functions */ |
| device->GL_MakeCurrent = UIKit_GL_MakeCurrent; |
| device->GL_SwapWindow = UIKit_GL_SwapWindow; |
| device->GL_CreateContext = UIKit_GL_CreateContext; |
| device->GL_DeleteContext = UIKit_GL_DeleteContext; |
| device->GL_GetProcAddress = UIKit_GL_GetProcAddress; |
| device->GL_LoadLibrary = UIKit_GL_LoadLibrary; |
| device->free = UIKit_DeleteDevice; |
| |
| device->gl_config.accelerated = 1; |
| |
| return device; |
| } |
| |
| VideoBootStrap UIKIT_bootstrap = { |
| UIKITVID_DRIVER_NAME, "SDL UIKit video driver", |
| UIKit_Available, UIKit_CreateDevice |
| }; |
| |
| |
| int |
| UIKit_VideoInit(_THIS) |
| { |
| _this->gl_config.driver_loaded = 1; |
| |
| if (UIKit_InitModes(_this) < 0) { |
| return -1; |
| } |
| return 0; |
| } |
| |
| void |
| UIKit_VideoQuit(_THIS) |
| { |
| UIKit_QuitModes(_this); |
| } |
| |
| /* |
| * iOS log support. |
| * |
| * This doesn't really have aything to do with the interfaces of the SDL video |
| * subsystem, but we need to stuff this into an Objective-C source code file. |
| */ |
| |
| void SDL_NSLog(const char *text) |
| { |
| NSLog(@"%s", text); |
| } |
| |
| #endif /* SDL_VIDEO_DRIVER_UIKIT */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |