| // Copyright 2008 The RE2 Authors. All Rights Reserved. |
| // Use of this source code is governed by a BSD-style |
| // license that can be found in the LICENSE file. |
| |
| // Exhaustive testing of regular expression matching. |
| |
| #include <stddef.h> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "util/test.h" |
| #include "util/utf.h" |
| #include "re2/testing/exhaustive_tester.h" |
| |
| namespace re2 { |
| |
| // Test simple character classes by themselves. |
| TEST(CharacterClasses, Exhaustive) { |
| std::vector<string> atoms = Split(" ", |
| "[a] [b] [ab] [^bc] [b-d] [^b-d] []a] [-a] [a-] [^-a] [a-b-c] a b ."); |
| ExhaustiveTest(2, 1, atoms, RegexpGenerator::EgrepOps(), |
| 5, Explode("ab"), "", ""); |
| } |
| |
| // Test simple character classes inside a___b (for example, a[a]b). |
| TEST(CharacterClasses, ExhaustiveAB) { |
| std::vector<string> atoms = Split(" ", |
| "[a] [b] [ab] [^bc] [b-d] [^b-d] []a] [-a] [a-] [^-a] [a-b-c] a b ."); |
| ExhaustiveTest(2, 1, atoms, RegexpGenerator::EgrepOps(), |
| 5, Explode("ab"), "a%sb", ""); |
| } |
| |
| // Returns UTF8 for Rune r |
| static string UTF8(Rune r) { |
| char buf[UTFmax+1]; |
| buf[runetochar(buf, &r)] = 0; |
| return string(buf); |
| } |
| |
| // Returns a vector of "interesting" UTF8 characters. |
| // Unicode is now too big to just return all of them, |
| // so UTF8Characters return a set likely to be good test cases. |
| static const std::vector<string>& InterestingUTF8() { |
| static bool init; |
| static std::vector<string> v; |
| |
| if (init) |
| return v; |
| |
| init = true; |
| // All the Latin1 equivalents are interesting. |
| for (int i = 1; i < 256; i++) |
| v.push_back(UTF8(i)); |
| |
| // After that, the codes near bit boundaries are |
| // interesting, because they span byte sequence lengths. |
| for (int j = 0; j < 8; j++) |
| v.push_back(UTF8(256 + j)); |
| for (int i = 512; i < Runemax; i <<= 1) |
| for (int j = -8; j < 8; j++) |
| v.push_back(UTF8(i + j)); |
| |
| // The codes near Runemax, including Runemax itself, are interesting. |
| for (int j = -8; j <= 0; j++) |
| v.push_back(UTF8(Runemax + j)); |
| |
| return v; |
| } |
| |
| // Test interesting UTF-8 characters against character classes. |
| TEST(InterestingUTF8, SingleOps) { |
| std::vector<string> atoms = Split(" ", |
| ". ^ $ \\a \\f \\n \\r \\t \\v \\d \\D \\s \\S \\w \\W \\b \\B " |
| "[[:alnum:]] [[:alpha:]] [[:blank:]] [[:cntrl:]] [[:digit:]] " |
| "[[:graph:]] [[:lower:]] [[:print:]] [[:punct:]] [[:space:]] " |
| "[[:upper:]] [[:xdigit:]] [\\s\\S] [\\d\\D] [^\\w\\W] [^\\d\\D]"); |
| std::vector<string> ops; // no ops |
| ExhaustiveTest(1, 0, atoms, ops, |
| 1, InterestingUTF8(), "", ""); |
| } |
| |
| // Test interesting UTF-8 characters against character classes, |
| // but wrap everything inside AB. |
| TEST(InterestingUTF8, AB) { |
| std::vector<string> atoms = Split(" ", |
| ". ^ $ \\a \\f \\n \\r \\t \\v \\d \\D \\s \\S \\w \\W \\b \\B " |
| "[[:alnum:]] [[:alpha:]] [[:blank:]] [[:cntrl:]] [[:digit:]] " |
| "[[:graph:]] [[:lower:]] [[:print:]] [[:punct:]] [[:space:]] " |
| "[[:upper:]] [[:xdigit:]] [\\s\\S] [\\d\\D] [^\\w\\W] [^\\d\\D]"); |
| std::vector<string> ops; // no ops |
| std::vector<string> alpha = InterestingUTF8(); |
| for (size_t i = 0; i < alpha.size(); i++) |
| alpha[i] = "a" + alpha[i] + "b"; |
| ExhaustiveTest(1, 0, atoms, ops, |
| 1, alpha, "a%sb", ""); |
| } |
| |
| } // namespace re2 |
| |