| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.replica.replicaisland; |
| |
| import java.io.IOException; |
| import java.io.InputStream; |
| import android.content.res.AssetManager; |
| |
| /** |
| * TiledWorld manages a 2D map of tile indexes that define a "world" of tiles. These may be |
| * foreground or background layers in a scrolling game, or a layer of collision tiles, or some other |
| * type of tile map entirely. The TiledWorld maps xy positions to tile indices and also handles |
| * deserialization of tilemap files. |
| */ |
| public class TiledWorld extends AllocationGuard { |
| private int[][] mTilesArray; |
| private int mRowCount; |
| private int mColCount; |
| private byte[] mWorkspaceBytes; |
| |
| public TiledWorld(int cols, int rows) { |
| super(); |
| mTilesArray = new int[cols][rows]; |
| mRowCount = rows; |
| mColCount = cols; |
| |
| for (int x = 0; x < cols; x++) { |
| for (int y = 0; y < rows; y++) { |
| mTilesArray[x][y] = -1; |
| } |
| } |
| |
| mWorkspaceBytes = new byte[4]; |
| |
| calculateSkips(); |
| } |
| |
| public TiledWorld(InputStream stream) { |
| super(); |
| mWorkspaceBytes = new byte[4]; |
| parseInput(stream); |
| calculateSkips(); |
| } |
| |
| public int getTile(int x, int y) { |
| int result = -1; |
| if (x >= 0 && x < mColCount && y >= 0 && y < mRowCount) { |
| result = mTilesArray[x][y]; |
| } |
| return result; |
| } |
| |
| // Builds a tiled world from a simple map file input source. The map file format is as follows: |
| // First byte: signature. Must always be decimal 42. |
| // Second byte: width of the world in tiles. |
| // Third byte: height of the world in tiles. |
| // Subsequent bytes: actual tile data in column-major order. |
| // TODO: add a checksum in here somewhere. |
| protected boolean parseInput(InputStream stream) { |
| boolean success = false; |
| AssetManager.AssetInputStream byteStream = (AssetManager.AssetInputStream) stream; |
| int signature; |
| try { |
| signature = (byte)byteStream.read(); |
| if (signature == 42) { |
| byteStream.read(mWorkspaceBytes, 0, 4); |
| final int width = Utils.byteArrayToInt(mWorkspaceBytes); |
| byteStream.read(mWorkspaceBytes, 0, 4); |
| final int height = Utils.byteArrayToInt(mWorkspaceBytes); |
| |
| final int totalTiles = width * height; |
| final int bytesRemaining = byteStream.available(); |
| assert bytesRemaining >= totalTiles; |
| if (bytesRemaining >= totalTiles) { |
| mTilesArray = new int[width][height]; |
| mRowCount = height; |
| mColCount = width; |
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| mTilesArray[x][y] = (byte)byteStream.read(); |
| } |
| } |
| success = true; |
| } |
| } |
| |
| } catch (IOException e) { |
| //TODO: figure out the best way to deal with this. Assert? |
| } |
| |
| return success; |
| } |
| |
| protected void calculateSkips() { |
| int emptyTileCount = 0; |
| for (int y = mRowCount - 1; y >= 0; y--) { |
| for (int x = mColCount - 1; x >= 0; x--) { |
| if (mTilesArray[x][y] < 0) { |
| emptyTileCount++; |
| mTilesArray[x][y] = -emptyTileCount; |
| } else { |
| emptyTileCount = 0; |
| } |
| } |
| } |
| } |
| |
| public final int getWidth() { |
| return mColCount; |
| } |
| |
| public final int getHeight() { |
| return mRowCount; |
| } |
| |
| public final int[][] getTiles() { |
| return mTilesArray; |
| } |
| |
| } |