| //! Memory management and buffer functionality that the DRM subsystem exposes. |
| //! |
| //! # Summary |
| //! |
| //! The DRM subsystem exposes functionality for managing memory on modern GPU |
| //! devices using a system called the Graphics Execution Manager (GEM). This |
| //! system manages GPU buffers and exposes them to userspace using 32-bit |
| //! handles. These handles are automatically reference counted in the kernel. |
| //! |
| //! GEM provides a small API for sharing buffers between processes. However, it |
| //! does not provide any generic API for creating these. Instead, each driver |
| //! provides its own method of creating these buffers. The `libgbm` library |
| //! (part of the mesa project) provides a driver agnostic method of creating |
| //! these buffers. |
| //! |
| //! There are two methods of sharing a GEM handle between processes: |
| //! |
| //! 1. Using `Flink` to globally publish a handle using a 32-bit 'name'. This |
| //! requires either holding the DRM Master lock or having the process' |
| //! [`AuthToken`](struct@crate::AuthToken) authenticated. However, any process can |
| //! open these handles if they know (or even guess) the global name. |
| //! |
| //! 2. Converting the GEM handle into a PRIME file descriptor, and passing it |
| //! like a regular one. This allows better control and security, and is the |
| //! recommended method of sharing buffers. |
| |
| use crate::control; |
| pub use drm_fourcc::{DrmFourcc, DrmModifier, DrmVendor, UnrecognizedFourcc, UnrecognizedVendor}; |
| |
| /// A handle to a GEM buffer |
| /// |
| /// # Notes |
| /// |
| /// There are no guarantees that this handle is valid. It is up to the user |
| /// to make sure this handle does not outlive the underlying buffer, and to |
| /// prevent buffers from leaking by properly closing them after they are done. |
| #[repr(transparent)] |
| #[derive(Copy, Clone, Hash, PartialEq, Eq)] |
| pub struct Handle(control::RawResourceHandle); |
| |
| // Safety: Handle is repr(transparent) over NonZeroU32 |
| unsafe impl bytemuck::ZeroableInOption for Handle {} |
| unsafe impl bytemuck::PodInOption for Handle {} |
| |
| impl From<Handle> for control::RawResourceHandle { |
| fn from(handle: Handle) -> Self { |
| handle.0 |
| } |
| } |
| |
| impl From<Handle> for u32 { |
| fn from(handle: Handle) -> Self { |
| handle.0.into() |
| } |
| } |
| |
| impl From<control::RawResourceHandle> for Handle { |
| fn from(handle: control::RawResourceHandle) -> Self { |
| Handle(handle) |
| } |
| } |
| |
| impl std::fmt::Debug for Handle { |
| fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { |
| f.debug_tuple("buffer::Handle").field(&self.0).finish() |
| } |
| } |
| |
| /// The name of a GEM buffer. |
| /// |
| /// # Notes |
| /// |
| /// There are no guarantees that this name is valid. It is up to the user |
| /// to make sure this name does not outlive the underlying buffer, and to |
| /// prevent buffers from leaking by properly closing them after they are done. |
| #[repr(transparent)] |
| #[derive(Copy, Clone, Hash, PartialEq, Eq)] |
| pub struct Name(u32); |
| |
| impl From<Name> for u32 { |
| fn from(name: Name) -> u32 { |
| name.0 |
| } |
| } |
| |
| impl std::fmt::Debug for Name { |
| fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { |
| f.debug_tuple("buffer::Name").field(&self.0).finish() |
| } |
| } |
| |
| /// Common functionality of all regular buffers. |
| pub trait Buffer { |
| /// The width and height of the buffer. |
| fn size(&self) -> (u32, u32); |
| /// The format of the buffer. |
| fn format(&self) -> DrmFourcc; |
| /// The pitch of the buffer. |
| fn pitch(&self) -> u32; |
| /// The handle to the buffer. |
| fn handle(&self) -> Handle; |
| } |
| |
| /// Planar buffers are buffers where each channel/plane is in its own buffer. |
| /// |
| /// Each plane has their own handle, pitch, and offsets. |
| pub trait PlanarBuffer { |
| /// The width and height of the buffer. |
| fn size(&self) -> (u32, u32); |
| /// The format of the buffer. |
| fn format(&self) -> DrmFourcc; |
| /// The modifier of the buffer. |
| fn modifier(&self) -> Option<DrmModifier>; |
| /// The pitches of the buffer. |
| fn pitches(&self) -> [u32; 4]; |
| /// The handles to the buffer. |
| fn handles(&self) -> [Option<Handle>; 4]; |
| /// The offsets of the buffer. |
| fn offsets(&self) -> [u32; 4]; |
| } |