| use crate::vk::definitions::*; |
| pub const MAX_PHYSICAL_DEVICE_NAME_SIZE: usize = 256; |
| pub const UUID_SIZE: usize = 16; |
| pub const LUID_SIZE: usize = 8; |
| pub const MAX_EXTENSION_NAME_SIZE: usize = 256; |
| pub const MAX_DESCRIPTION_SIZE: usize = 256; |
| pub const MAX_MEMORY_TYPES: usize = 32; |
| #[doc = "The maximum number of unique memory heaps, each of which supporting 1 or more memory types"] |
| pub const MAX_MEMORY_HEAPS: usize = 16; |
| pub const LOD_CLAMP_NONE: f32 = 1000.00; |
| pub const REMAINING_MIP_LEVELS: u32 = !0; |
| pub const REMAINING_ARRAY_LAYERS: u32 = !0; |
| pub const REMAINING_3D_SLICES_EXT: u32 = !0; |
| pub const WHOLE_SIZE: u64 = !0; |
| pub const ATTACHMENT_UNUSED: u32 = !0; |
| pub const TRUE: Bool32 = 1; |
| pub const FALSE: Bool32 = 0; |
| pub const QUEUE_FAMILY_IGNORED: u32 = !0; |
| pub const QUEUE_FAMILY_EXTERNAL: u32 = !1; |
| pub const QUEUE_FAMILY_FOREIGN_EXT: u32 = !2; |
| pub const SUBPASS_EXTERNAL: u32 = !0; |
| pub const MAX_DEVICE_GROUP_SIZE: usize = 32; |
| pub const MAX_DRIVER_NAME_SIZE: usize = 256; |
| pub const MAX_DRIVER_INFO_SIZE: usize = 256; |
| pub const SHADER_UNUSED_KHR: u32 = !0; |
| pub const MAX_GLOBAL_PRIORITY_SIZE_KHR: usize = 16; |
| pub const MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT: usize = 32; |
| pub const SHADER_UNUSED_NV: u32 = SHADER_UNUSED_KHR; |