| //! Iterating over set flag values. |
| |
| use crate::{Flags, Flag}; |
| |
| /// An iterator over a set of flags. |
| /// |
| /// Any bits that don't correspond to a valid flag will be yielded |
| /// as a final item from the iterator. |
| pub struct Iter<B: 'static> { |
| inner: IterNames<B>, |
| done: bool, |
| } |
| |
| impl<B: Flags> Iter<B> { |
| /// Create a new iterator over the given set of flags. |
| pub(crate) fn new(flags: &B) -> Self { |
| Iter { |
| inner: IterNames::new(flags), |
| done: false, |
| } |
| } |
| } |
| |
| impl<B: 'static> Iter<B> { |
| #[doc(hidden)] |
| pub const fn __private_const_new(flags: &'static [Flag<B>], source: B, state: B) -> Self { |
| Iter { |
| inner: IterNames::__private_const_new(flags, source, state), |
| done: false, |
| } |
| } |
| } |
| |
| impl<B: Flags> Iterator for Iter<B> { |
| type Item = B; |
| |
| fn next(&mut self) -> Option<Self::Item> { |
| match self.inner.next() { |
| Some((_, flag)) => Some(flag), |
| None if !self.done => { |
| self.done = true; |
| |
| // After iterating through valid names, if there are any bits left over |
| // then return one final value that includes them. This makes `into_iter` |
| // and `from_iter` roundtrip |
| if !self.inner.remaining().is_empty() { |
| Some(B::from_bits_retain(self.inner.state.bits())) |
| } else { |
| None |
| } |
| } |
| None => None, |
| } |
| } |
| } |
| |
| /// An iterator over a set of flags and their names. |
| /// |
| /// Any bits that don't correspond to a valid flag will be ignored. |
| pub struct IterNames<B: 'static> { |
| flags: &'static [Flag<B>], |
| idx: usize, |
| source: B, |
| state: B, |
| } |
| |
| impl<B: Flags> IterNames<B> { |
| /// Create a new iterator over the given set of flags. |
| pub(crate) fn new(flags: &B) -> Self { |
| IterNames { |
| flags: B::FLAGS, |
| idx: 0, |
| state: B::from_bits_retain(flags.bits()), |
| source: B::from_bits_retain(flags.bits()), |
| } |
| } |
| } |
| |
| impl<B: 'static> IterNames<B> { |
| #[doc(hidden)] |
| pub const fn __private_const_new(flags: &'static [Flag<B>], source: B, state: B) -> Self { |
| IterNames { |
| flags, |
| idx: 0, |
| state, |
| source, |
| } |
| } |
| |
| /// Get the remaining (unyielded) flags. |
| /// |
| /// Once the iterator has finished, this method can be used to |
| /// check whether or not there are any bits that didn't correspond |
| /// to a valid flag remaining. |
| pub fn remaining(&self) -> &B { |
| &self.state |
| } |
| } |
| |
| impl<B: Flags> Iterator for IterNames<B> { |
| type Item = (&'static str, B); |
| |
| fn next(&mut self) -> Option<Self::Item> { |
| while let Some(flag) = self.flags.get(self.idx) { |
| // Short-circuit if our state is empty |
| if self.state.is_empty() { |
| return None; |
| } |
| |
| self.idx += 1; |
| |
| let bits = flag.value().bits(); |
| |
| // NOTE: We check whether the flag exists in self, but remove it from |
| // a different value. This ensure that overlapping flags are handled |
| // properly. Take the following example: |
| // |
| // const A: 0b00000001; |
| // const B: 0b00000101; |
| // |
| // Given the bits 0b00000101, both A and B are set. But if we removed A |
| // as we encountered it we'd be left with 0b00000100, which doesn't |
| // correspond to a valid flag on its own. |
| if self.source.contains(B::from_bits_retain(bits)) { |
| self.state.remove(B::from_bits_retain(bits)); |
| |
| return Some((flag.name(), B::from_bits_retain(bits))); |
| } |
| } |
| |
| None |
| } |
| } |