commit | 61b956430fa85f160b20a840696cdb70b45eb20a | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Tue Jun 18 17:09:35 2024 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Tue Jun 18 17:09:35 2024 +0000 |
tree | f4426eb94151c8004cfcdf2deaeb31553fc217ed | |
parent | 5c99195cfd43c82734acbba1829f3b89c47bc136 [diff] | |
parent | 2248543a55c4305717bd400674b1ce556855105b [diff] |
Snap for 11985584 from 2248543a55c4305717bd400674b1ce556855105b to build-tools-release Change-Id: I83f63934c95790ff9d9ada8b16a42e5ec8be3ea2
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.