commit | 798e0b228c07a8050d28c141b962ef2074ee6068 | [log] [tgz] |
---|---|---|
author | David Brazdil <[email protected]> | Mon Jan 23 14:00:49 2023 +0000 |
committer | David Brazdil <[email protected]> | Mon Jan 23 14:00:49 2023 +0000 |
tree | 20db9117f637171487b44b42b1bc1f1473a7a36e | |
parent | e02fe6f9e50a4483a5b06af4e3b1af4c82f525fe [diff] |
Update TEST_MAPPING Test: None Change-Id: I523326057335ec0956344443fe6d67926bda5416
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.