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//! Windows-specific types for signal handling.
//!
//! This module is only defined on Windows and allows receiving "ctrl-c"
//! and "ctrl-break" notifications. These events are listened for via the
//! `SetConsoleCtrlHandler` function which receives events of the type
//! `CTRL_C_EVENT` and `CTRL_BREAK_EVENT`.
#![cfg(windows)]
use crate::signal::registry::{globals, EventId, EventInfo, Init, Storage};
use crate::signal::RxFuture;
use std::convert::TryFrom;
use std::io;
use std::sync::Once;
use std::task::{Context, Poll};
use winapi::shared::minwindef::{BOOL, DWORD, FALSE, TRUE};
use winapi::um::consoleapi::SetConsoleCtrlHandler;
use winapi::um::wincon::{CTRL_BREAK_EVENT, CTRL_C_EVENT};
#[derive(Debug)]
pub(crate) struct OsStorage {
ctrl_c: EventInfo,
ctrl_break: EventInfo,
}
impl Init for OsStorage {
fn init() -> Self {
Self {
ctrl_c: EventInfo::default(),
ctrl_break: EventInfo::default(),
}
}
}
impl Storage for OsStorage {
fn event_info(&self, id: EventId) -> Option<&EventInfo> {
match DWORD::try_from(id) {
Ok(CTRL_C_EVENT) => Some(&self.ctrl_c),
Ok(CTRL_BREAK_EVENT) => Some(&self.ctrl_break),
_ => None,
}
}
fn for_each<'a, F>(&'a self, mut f: F)
where
F: FnMut(&'a EventInfo),
{
f(&self.ctrl_c);
f(&self.ctrl_break);
}
}
#[derive(Debug)]
pub(crate) struct OsExtraData {}
impl Init for OsExtraData {
fn init() -> Self {
Self {}
}
}
/// Stream of events discovered via `SetConsoleCtrlHandler`.
///
/// This structure can be used to listen for events of the type `CTRL_C_EVENT`
/// and `CTRL_BREAK_EVENT`. The `Stream` trait is implemented for this struct
/// and will resolve for each notification received by the process. Note that
/// there are few limitations with this as well:
///
/// * A notification to this process notifies *all* `Event` streams for that
/// event type.
/// * Notifications to an `Event` stream **are coalesced** if they aren't
/// processed quickly enough. This means that if two notifications are
/// received back-to-back, then the stream may only receive one item about the
/// two notifications.
#[must_use = "streams do nothing unless polled"]
#[derive(Debug)]
pub(crate) struct Event {
inner: RxFuture,
}
impl Event {
fn new(signum: DWORD) -> io::Result<Self> {
global_init()?;
let rx = globals().register_listener(signum as EventId);
Ok(Self {
inner: RxFuture::new(rx),
})
}
}
fn global_init() -> io::Result<()> {
static INIT: Once = Once::new();
let mut init = None;
INIT.call_once(|| unsafe {
let rc = SetConsoleCtrlHandler(Some(handler), TRUE);
let ret = if rc == 0 {
Err(io::Error::last_os_error())
} else {
Ok(())
};
init = Some(ret);
});
init.unwrap_or_else(|| Ok(()))
}
unsafe extern "system" fn handler(ty: DWORD) -> BOOL {
let globals = globals();
globals.record_event(ty as EventId);
// According to https://docs.microsoft.com/en-us/windows/console/handlerroutine
// the handler routine is always invoked in a new thread, thus we don't
// have the same restrictions as in Unix signal handlers, meaning we can
// go ahead and perform the broadcast here.
if globals.broadcast() {
TRUE
} else {
// No one is listening for this notification any more
// let the OS fire the next (possibly the default) handler.
FALSE
}
}
/// Creates a new stream which receives "ctrl-c" notifications sent to the
/// process.
///
/// # Examples
///
/// ```rust,no_run
/// use tokio::signal::windows::ctrl_c;
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // An infinite stream of CTRL-C events.
/// let mut stream = ctrl_c()?;
///
/// // Print whenever a CTRL-C event is received.
/// for countdown in (0..3).rev() {
/// stream.recv().await;
/// println!("got CTRL-C. {} more to exit", countdown);
/// }
///
/// Ok(())
/// }
/// ```
pub fn ctrl_c() -> io::Result<CtrlC> {
Event::new(CTRL_C_EVENT).map(|inner| CtrlC { inner })
}
/// Represents a stream which receives "ctrl-c" notifications sent to the process
/// via `SetConsoleCtrlHandler`.
///
/// A notification to this process notifies *all* streams listening for
/// this event. Moreover, the notifications **are coalesced** if they aren't processed
/// quickly enough. This means that if two notifications are received back-to-back,
/// then the stream may only receive one item about the two notifications.
#[must_use = "streams do nothing unless polled"]
#[derive(Debug)]
pub struct CtrlC {
inner: Event,
}
impl CtrlC {
/// Receives the next signal notification event.
///
/// `None` is returned if no more events can be received by this stream.
///
/// # Examples
///
/// ```rust,no_run
/// use tokio::signal::windows::ctrl_c;
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // An infinite stream of CTRL-C events.
/// let mut stream = ctrl_c()?;
///
/// // Print whenever a CTRL-C event is received.
/// for countdown in (0..3).rev() {
/// stream.recv().await;
/// println!("got CTRL-C. {} more to exit", countdown);
/// }
///
/// Ok(())
/// }
/// ```
pub async fn recv(&mut self) -> Option<()> {
self.inner.inner.recv().await
}
/// Polls to receive the next signal notification event, outside of an
/// `async` context.
///
/// `None` is returned if no more events can be received by this stream.
///
/// # Examples
///
/// Polling from a manually implemented future
///
/// ```rust,no_run
/// use std::pin::Pin;
/// use std::future::Future;
/// use std::task::{Context, Poll};
/// use tokio::signal::windows::CtrlC;
///
/// struct MyFuture {
/// ctrl_c: CtrlC,
/// }
///
/// impl Future for MyFuture {
/// type Output = Option<()>;
///
/// fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
/// println!("polling MyFuture");
/// self.ctrl_c.poll_recv(cx)
/// }
/// }
/// ```
pub fn poll_recv(&mut self, cx: &mut Context<'_>) -> Poll<Option<()>> {
self.inner.inner.poll_recv(cx)
}
}
/// Represents a stream which receives "ctrl-break" notifications sent to the process
/// via `SetConsoleCtrlHandler`.
///
/// A notification to this process notifies *all* streams listening for
/// this event. Moreover, the notifications **are coalesced** if they aren't processed
/// quickly enough. This means that if two notifications are received back-to-back,
/// then the stream may only receive one item about the two notifications.
#[must_use = "streams do nothing unless polled"]
#[derive(Debug)]
pub struct CtrlBreak {
inner: Event,
}
impl CtrlBreak {
/// Receives the next signal notification event.
///
/// `None` is returned if no more events can be received by this stream.
///
/// # Examples
///
/// ```rust,no_run
/// use tokio::signal::windows::ctrl_break;
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // An infinite stream of CTRL-BREAK events.
/// let mut stream = ctrl_break()?;
///
/// // Print whenever a CTRL-BREAK event is received.
/// loop {
/// stream.recv().await;
/// println!("got signal CTRL-BREAK");
/// }
/// }
/// ```
pub async fn recv(&mut self) -> Option<()> {
self.inner.inner.recv().await
}
/// Polls to receive the next signal notification event, outside of an
/// `async` context.
///
/// `None` is returned if no more events can be received by this stream.
///
/// # Examples
///
/// Polling from a manually implemented future
///
/// ```rust,no_run
/// use std::pin::Pin;
/// use std::future::Future;
/// use std::task::{Context, Poll};
/// use tokio::signal::windows::CtrlBreak;
///
/// struct MyFuture {
/// ctrl_break: CtrlBreak,
/// }
///
/// impl Future for MyFuture {
/// type Output = Option<()>;
///
/// fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
/// println!("polling MyFuture");
/// self.ctrl_break.poll_recv(cx)
/// }
/// }
/// ```
pub fn poll_recv(&mut self, cx: &mut Context<'_>) -> Poll<Option<()>> {
self.inner.inner.poll_recv(cx)
}
}
/// Creates a new stream which receives "ctrl-break" notifications sent to the
/// process.
///
/// # Examples
///
/// ```rust,no_run
/// use tokio::signal::windows::ctrl_break;
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // An infinite stream of CTRL-BREAK events.
/// let mut stream = ctrl_break()?;
///
/// // Print whenever a CTRL-BREAK event is received.
/// loop {
/// stream.recv().await;
/// println!("got signal CTRL-BREAK");
/// }
/// }
/// ```
pub fn ctrl_break() -> io::Result<CtrlBreak> {
Event::new(CTRL_BREAK_EVENT).map(|inner| CtrlBreak { inner })
}
#[cfg(all(test, not(loom)))]
mod tests {
use super::*;
use crate::runtime::Runtime;
use tokio_test::{assert_ok, assert_pending, assert_ready_ok, task};
#[test]
fn ctrl_c() {
let rt = rt();
let _enter = rt.enter();
let mut ctrl_c = task::spawn(crate::signal::ctrl_c());
assert_pending!(ctrl_c.poll());
// Windows doesn't have a good programmatic way of sending events
// like sending signals on Unix, so we'll stub out the actual OS
// integration and test that our handling works.
unsafe {
super::handler(CTRL_C_EVENT);
}
assert_ready_ok!(ctrl_c.poll());
}
#[test]
fn ctrl_break() {
let rt = rt();
rt.block_on(async {
let mut ctrl_break = assert_ok!(super::ctrl_break());
// Windows doesn't have a good programmatic way of sending events
// like sending signals on Unix, so we'll stub out the actual OS
// integration and test that our handling works.
unsafe {
super::handler(CTRL_BREAK_EVENT);
}
ctrl_break.recv().await.unwrap();
});
}
fn rt() -> Runtime {
crate::runtime::Builder::new_current_thread()
.build()
.unwrap()
}
}