// Copyright 2019 Google LLC. | |
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
#include "tools/fiddle/examples.h" | |
REG_FIDDLE(Image_CrossContextTextureFromPixmap, 256, 64, false, 4) { | |
void draw(SkCanvas * canvas) { | |
auto dContext = GrAsDirectContext(canvas->recordingContext()); | |
if (!dContext) { | |
return; | |
} | |
SkPixmap pixmap; | |
if (source.peekPixels(&pixmap)) { | |
sk_sp<SkImage> image = SkImages::CrossContextTextureFromPixmap(dContext, pixmap, false); | |
canvas->drawImage(image, 0, 0); | |
} | |
} | |
} // END FIDDLE |