const unsigned long l = 3; | |
char foo(long arr[sizeof(l)]) { | |
(void) arr; | |
return 0; | |
} | |
char bar(long baz[l]) { | |
(void) baz; | |
return 1; | |
} | |
char quux(unsigned int m, double d[m]) { | |
(void) d; | |
return 2; | |
} | |
char spong(unsigned int m, double d[l]) { | |
(void) m; | |
(void) d; | |
return 3; | |
} | |
char wibble(unsigned int a, unsigned int b, char arr[b]) { | |
(void) a; | |
(void) arr; | |
return 4; | |
} |